Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AlphaTythan
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,286 Elo+
Solo
Maui
Maui
BRDailyGingerBR
Maui
Level 176
God Stats
1W - 1L
1,250 SR
Queue Stats
19W - 26L
1,429 Elo+
Solo
Aphrodite
Aphrodite
Santiante
Aphrodite
Level 147
God Stats
4W - 5L
1,458 SR
Queue Stats
548W - 500L
1,494 Elo+
Solo
Hera
Hera
TheBigBoyY
Hera
Level 147
God Stats
10W - 9L
1,417 SR
Queue Stats
414W - 442L
1,479 Elo+
Solo
Team Averages
Level 129
1,425 SR
1,438 Elo+

VS

Team Averages
Level 131
1,396 SR
1,478 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Etnicomonster
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,520 Elo+
Solo
Arachne
Arachne
LoKoOn
Arachne
Level 69
God Stats
2W - 1L
1,300 SR
Queue Stats
110W - 108L
1,469 Elo+
Solo
Jing Wei
Jing Wei
PatoTraficante
Jing Wei
Level 154
God Stats
3W - 1L
1,182 SR
Queue Stats
161W - 170L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 5 / 7
7,198
1,028
7,318
8,596
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
AlphaTythan
Ah Puch
5
0 / 0 / 0
4,828
690
0
0
0
12
1 / 2 / 11
6,800
971
5,333
15,819
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Santiante
Aphrodite
14
5 / 3 / 7
7,471
1,067
6,585
10,615
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 4 / 5
6,988
998
10,334
6,998
2,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 5
6,695
956
3,077
5,599
4,310
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
9
1 / 5 / 3
6,307
901
8,964
8,680
5,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 3 / 3
7,165
1,024
6,533
6,455
2,691
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
LoKoOn
Arachne
15
3 / 3 / 8
7,701
1,100
8,674
9,774
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
15
6 / 2 / 6
8,329
1,190
9,091
6,569
2,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
14
Kills
14
14
Deaths
15
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
7
1.3
W
Aphrodite
 
Aphrodite
1
2
5
1.75
W
Zhong Kui
 
Zhong Kui
1
5
3
0.5
L
Ah Puch
AlphaTythan
Ah Puch
0
0
0
0
L
1
2
11
3.25
W
3
3
3
1.5
W
Arachne
LoKoOn
Arachne
3
3
8
2.33
W
Jing Wei
6
2
6
4.5
L
Aphrodite
Santiante
Aphrodite
5
3
7
2.83
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
36,339
42,028
Taken
37,077
26,191
Mitigated
22,709
19,008
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,318
5,171
356
870
8,596
3,960
95
3,789
4,729
0
20,051
W
Aphrodite
 
Aphrodite
3,077
241
3,267
2,703
5,599
4,310
150
3,883
1,716
7,221
0
W
Zhong Kui
 
Zhong Kui
8,964
911
163
1,556
8,680
5,044
576
4,483
4,197
13,677
0
L
Ah Puch
AlphaTythan
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
5,333
913
921
5,098
15,819
11,690
0
6,818
8,722
9,086
0
W
6,533
192
379
606
6,455
2,691
331
3,277
3,178
16,519
0
W
Arachne
LoKoOn
Arachne
8,674
6,782
471
2,479
9,774
7,791
384
6,153
3,621
0
12,339
W
Jing Wei
9,091
5,605
14
2,060
6,569
2,873
359
4,456
2,113
0
20,491
L
Aphrodite
Santiante
Aphrodite
6,585
899
5,593
5,373
10,615
7,766
0
4,233
6,284
19,875
0
L
10,334
2,457
446
351
6,998
2,775
0
3,734
3,217
22,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
36,197
101
Minions Killed
78
0
Camps Cleared
0
566,522
Distance Traveled
687,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,198
1,028
39
6
0
138,256
0
W
Aphrodite
6,695
956
6
1
0
122,980
0
W
Zhong Kui
6,307
901
11
2
0
123,122
0
L
Ah Puch
4,828
690
0
0
0
0
0
L
Maui
6,800
971
11
2
0
139,722
0
W
Raijin
7,165
1,024
23
3
0
151,573
0
W
Arachne
7,701
1,100
12
2
0
149,745
0
W
Jing Wei
8,329
1,190
26
4
0
140,535
0
L
Aphrodite
7,471
1,067
39
6
0
142,141
0
L
Hera
6,988
998
12
2
0
146,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role