Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver II
DIeguillito
Artio
Silver II
Level 151
God Stats
7W - 8L
1,469 SR
Queue Stats
683W - 696L
1,066 MMR
Party 1
Nu Wa
Nu Wa
Bronze IV
NBW Dream
Nu Wa
Bronze IV
Level 78
God Stats
5W - 6L
1,650 SR
Queue Stats
46W - 55L
1,142 MMR
Solo
Ishtar
Ishtar
Silver I
Traqwar97
Ishtar
Silver I
Level 155
God Stats
32W - 34L
1,501 SR
Queue Stats
409W - 443L
1,116 MMR
Solo
Anubis
Anubis
Silver II
what snowy
Anubis
Silver II
Level 124
God Stats
10W - 4L
1,802 SR
Queue Stats
365W - 384L
1,087 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,584 SR
1,182 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,503 SR
1,181 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver II
AMRxGH0STx
Shiva
Silver II
Level 126
God Stats
50W - 51L
1,551 SR
Queue Stats
410W - 446L
1,030 MMR
Solo
Ares
Ares
Silver IV
TONYBAWLSAMA
Ares
Silver IV
Level 88
God Stats
0W - 1L
1,554 SR
Queue Stats
17W - 26L
1,126 MMR
Solo
Raijin
Raijin
Silver II
djx_1996
Raijin
Silver II
Level 129
God Stats
7W - 8L
1,537 SR
Queue Stats
621W - 643L
1,124 MMR
Solo
Anhur
Anhur
Silver IV
lvdeceptionz
Anhur
Silver IV
Level 47
God Stats
28W - 14L
1,372 SR
Queue Stats
56W - 58L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 0 / 3
7,480
575
6,042
7,268
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 9
7,062
543
4,747
13,407
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
NBW Dream
Nu Wa
11
1 / 2 / 5
6,975
537
7,147
5,435
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Traqwar97
Ishtar
13
5 / 0 / 3
8,289
638
9,452
4,704
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
what snowy
Anubis
14
2 / 3 / 3
8,591
661
5,152
8,557
4,311
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HadesArachneThanatosMaman Brigitte

VS

Bans
KaliAo KuangSun WukongPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 2
6,404
493
2,639
9,180
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
11
1 / 3 / 2
6,412
493
4,647
11,445
7,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 2
5,750
442
3,064
12,873
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
djx_1996
Raijin
12
1 / 1 / 2
6,787
522
6,145
6,776
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
6,423
494
5,272
8,654
2,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
6
6
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
3
4.5
L
Loki
 
Loki
2
1
2
3
L
Shiva
1
3
2
0.67
W
1
1
9
5.5
W
Nu Wa
NBW Dream
Nu Wa
1
2
5
1.75
L
0
5
2
0.2
W
Ishtar
Traqwar97
Ishtar
5
0
3
6.5
L
Raijin
djx_1996
Raijin
1
1
2
2
L
2
2
0
1
W
Anubis
what snowy
Anubis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
21,767
39,371
Taken
48,928
22,949
Mitigated
23,503
13,135
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,042
1,506
0
1,426
7,268
3,641
0
2,002
5,266
0
55,499
L
Loki
 
Loki
2,639
644
0
2,612
9,180
2,807
0
3,076
5,957
0
39,374
L
Shiva
4,647
569
140
2,411
11,445
7,202
0
3,078
8,247
0
40,243
W
4,747
791
288
4,583
13,407
11,121
0
3,826
9,581
14,153
0
W
Nu Wa
NBW Dream
Nu Wa
7,147
1,204
30
241
5,435
1,889
1,340
1,394
4,041
50,219
0
L
3,064
223
100
968
12,873
8,823
0
3,603
9,038
12,212
0
W
Ishtar
Traqwar97
Ishtar
9,452
6,598
0
2,787
4,704
1,987
240
1,772
2,932
0
65,059
L
Raijin
djx_1996
Raijin
6,145
650
0
1,700
6,776
2,221
0
3,001
3,605
54,596
0
L
5,272
2,410
0
2,850
8,654
2,450
0
3,517
5,035
0
40,563
W
Anubis
what snowy
Anubis
5,152
302
0
3,780
8,557
4,311
552
943
7,614
71,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
31,776
416
Minions Killed
311
0
Camps Cleared
0
1,238,437
Distance Traveled
1,180,474
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,480
575
87
7
0
294,252
0
L
Loki
6,404
493
69
5
0
212,715
0
L
Shiva
6,412
493
66
5
0
247,232
0
W
Artio
7,062
543
14
1
0
274,708
3
W
Nu Wa
6,975
537
79
6
0
236,453
0
L
Ares
5,750
442
21
2
0
251,162
0
W
Ishtar
8,289
638
112
9
0
256,277
4
L
Raijin
6,787
522
95
7
0
238,719
2
L
Anhur
6,423
494
60
5
0
230,646
0
W
Anubis
8,591
661
124
10
0
176,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role