Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Deadkid269
Kuzenbo
Level 155
God Stats
6W - 7L
1,628 SR
Queue Stats
333W - 382L
1,525 Elo+
Party 1
Hel
Hel
GiantBattleToad
Hel
Level 149
God Stats
4W - 7L
1,380 SR
Queue Stats
436W - 466L
1,573 Elo+
Party 1
Achilles
Achilles
Trakiatiaman
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,394 Elo+
Party 1
Ganesha
Ganesha
Vorcelon
Ganesha
Level 138
God Stats
4W - 6L
1,440 SR
Queue Stats
227W - 257L
1,537 Elo+
Party 1
Team Averages
Level 124
1,490 SR
1,506 Elo+

VS

Team Averages
Level 111
1,496 SR
1,591 Elo+
Thor
Thor
BabyBuns420
Thor
Level 89
God Stats
9W - 6L
1,529 SR
Queue Stats
524W - 508L
1,447 Elo+
Solo
Loki
Loki
MadMan8936
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,469 Elo+
Solo
Vulcan
Vulcan
PilotPolecat127
Vulcan
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 141L
1,472 Elo+
Solo
Yemoja
Yemoja
Rangerbigguy
Yemoja
Level 144
God Stats
1W - 1L
1,289 SR
Queue Stats
257W - 97L
1,725 Elo+
Party 2
Surtr
Surtr
SUGONDEEZENUTS
Surtr
Level 85
God Stats
2W - 2L
1,662 SR
Queue Stats
208W - 69L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 3 / 3
7,758
705
14,931
24,441
15,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
Deadkid269
Kuzenbo
14
1 / 3 / 2
8,368
761
6,742
27,026
24,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 3
7,595
690
4,585
10,150
3,597
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Trakiatiaman
Achilles
14
1 / 1 / 2
7,423
675
5,918
20,485
15,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
Vorcelon
Ganesha
15
0 / 2 / 1
8,020
729
6,595
21,406
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,567
779
21,434
6,073
3,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
2 / 2 / 8
8,397
763
17,218
10,009
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 6
8,320
756
36,281
9,377
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
2 / 0 / 7
7,996
727
6,318
4,363
2,886
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
1 / 1 / 8
8,043
731
15,836
17,536
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
4
Kills
11
11
Deaths
4
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
4
0
5
6.5
L
Kuzenbo
Deadkid269
Kuzenbo
1
3
2
0.67
L
1
2
3
1.25
W
2
2
8
3
W
2
1
6
5
W
Yemoja
2
0
7
5.5
W
1
1
8
5
L
Achilles
Trakiatiaman
Achilles
1
1
2
2
L
Ganesha
Vorcelon
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
97,087
103,508
Taken
47,358
76,889
Mitigated
29,557
58,919
Healing
30,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,931
1,304
1,058
8,508
24,441
15,798
0
8,847
15,594
0
33,576
W
21,434
0
662
426
6,073
3,116
0
2,669
2,953
0
25,445
L
Kuzenbo
Deadkid269
Kuzenbo
6,742
1,822
4,015
11,193
27,026
24,560
0
12,844
14,182
17,661
0
L
4,585
0
9,826
5,108
10,150
3,597
0
3,691
6,459
14,311
0
W
17,218
2,064
723
270
10,009
5,044
271
3,936
5,628
0
33,362
W
36,281
23,099
1,583
1,192
9,377
4,778
53
3,021
5,833
60,750
0
W
Yemoja
6,318
2,428
18,587
2,986
4,363
2,886
0
2,149
2,084
11,063
0
W
15,836
3,978
562
3,218
17,536
13,733
0
6,147
10,388
382
26,627
L
Achilles
Trakiatiaman
Achilles
5,918
639
1,026
8,513
20,485
15,776
0
9,012
11,473
0
11,802
L
Ganesha
Vorcelon
Ganesha
6,595
157
1,316
8,356
21,406
17,158
0
8,527
12,879
20,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
41,323
138
Minions Killed
142
0
Camps Cleared
0
1,033,538
Distance Traveled
1,148,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,758
705
51
5
0
210,616
0
W
Thor
8,567
779
12
1
0
234,171
0
L
Kuzenbo
8,368
761
33
3
0
197,570
0
L
Hel
7,595
690
28
3
0
230,588
0
W
Loki
8,397
763
35
3
0
229,216
0
W
Vulcan
8,320
756
62
6
0
244,598
0
W
Yemoja
7,996
727
6
1
0
209,147
0
W
Surtr
8,043
731
27
2
0
231,115
0
L
Achilles
7,423
675
26
2
0
191,662
0
L
Ganesha
8,020
729
0
0
0
203,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role