Player Matchup

Anubis
Anubis
PhantasyLife
Anubis
Level 115
God Stats
1W - 0L
1,525 SR
Queue Stats
36W - 31L
1,504 Elo+
Party 3
Ao Kuang
Ao Kuang
Phenax101
Ao Kuang
Level 57
God Stats
8W - 7L
1,557 SR
Queue Stats
335W - 335L
1,478 Elo+
Party 1
Ares
Ares
Phosphire
Ares
Level 117
God Stats
6W - 3L
1,487 SR
Queue Stats
295W - 281L
1,477 Elo+
Party 1
Chernobog
Chernobog
imatheist84
Chernobog
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 116L
1,507 Elo+
Solo
Yemoja
Yemoja
salabush
Yemoja
Level 55
God Stats
3W - 1L
1,580 SR
Queue Stats
22W - 18L
1,506 Elo+
Party 3
Team Averages
Level 82
1,530 SR
1,494 Elo+

VS

Team Averages
Level 96
1,547 SR
1,553 Elo+
Hachiman
Hachiman
Curwy
Hachiman
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,516 Elo+
Party 4
Charon
Charon
Dio_Thegoat
Charon
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 63L
1,596 Elo+
Party 2
Hel
Hel
GirthBrooks13
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,510 Elo+
Solo
Medusa
Medusa
adoring
Medusa
Level 123
God Stats
0W - 1L
1,769 SR
Queue Stats
28W - 26L
1,537 Elo+
Party 4
Ares
Ares
hotdog_water06
Ares
Level 107
God Stats
1W - 2L
1,464 SR
Queue Stats
89W - 68L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 1 / 4
6,213
1,243
3,170
2,311
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Phenax101
Ao Kuang
11
4 / 2 / 1
6,452
1,290
2,482
6,197
3,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
10
0 / 1 / 4
6,051
1,210
2,298
4,770
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
imatheist84
Chernobog
11
0 / 0 / 5
6,189
1,238
2,183
2,146
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
salabush
Yemoja
11
1 / 1 / 3
6,423
1,285
582
5,826
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Curwy
Hachiman
6
0 / 1 / 0
4,304
861
780
1,228
517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
12
4 / 2 / 1
5,854
1,171
3,556
4,670
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 0 / 0
4,204
841
0
0
0
Medusa
adoring
Medusa
5
0 / 1 / 0
4,299
860
1,480
1,173
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
5,091
1,018
1,653
4,941
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
6
Kills
5
5
Deaths
6
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Curwy
Hachiman
0
1
0
0
L
Charon
4
2
1
2.25
L
0
0
0
0
W
Anubis
1
1
4
3
W
Ao Kuang
Phenax101
Ao Kuang
4
2
1
2.25
W
Ares
0
1
4
2
L
Medusa
adoring
Medusa
0
1
0
0
L
1
2
2
1
W
Chernobog
imatheist84
Chernobog
0
0
5
2.5
W
Yemoja
salabush
Yemoja
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,715
Damage
7,469
21,250
Taken
12,012
13,295
Mitigated
9,910
9,531
Healing
1,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Curwy
Hachiman
780
129
0
0
1,228
517
0
1,151
38
0
2,437
L
Charon
3,556
104
80
312
4,670
4,834
0
2,580
1,958
7,132
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
3,170
34
75
0
2,311
1,569
776
1,115
1,196
12,434
0
W
Ao Kuang
Phenax101
Ao Kuang
2,482
306
488
1,258
6,197
3,518
2,056
846
5,351
5,457
0
W
Ares
2,298
0
1,065
1,123
4,770
3,732
588
1,265
3,505
3,762
0
L
Medusa
adoring
Medusa
1,480
100
0
0
1,173
300
0
1,085
73
0
3,233
L
1,653
0
55
683
4,941
4,259
0
3,410
1,411
2,095
0
W
Chernobog
imatheist84
Chernobog
2,183
1,325
0
0
2,146
1,100
3,589
682
1,464
0
10,752
W
Yemoja
salabush
Yemoja
582
304
4,115
1,407
5,826
3,376
474
1,301
4,525
1,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
23,752
50
Minions Killed
11
0
Camps Cleared
0
471,459
Distance Traveled
228,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,304
861
2
0
0
26,328
0
L
Charon
5,854
1,171
5
1
0
88,107
0
L
Hel
4,204
841
0
0
0
7,582
0
W
Anubis
6,213
1,243
15
3
0
102,120
0
W
Ao Kuang
6,452
1,290
10
2
0
97,488
0
W
Ares
6,051
1,210
1
0
0
94,264
0
L
Medusa
4,299
860
3
1
0
23,445
0
L
Ares
5,091
1,018
1
0
0
83,026
0
W
Chernobog
6,189
1,238
24
5
0
83,940
0
W
Yemoja
6,423
1,285
0
0
0
93,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role