Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DonkZonk
Atlas
Level 68
God Stats
12W - 5L
1,710 SR
Queue Stats
36W - 29L
1,580 Elo+
Party 4
Chernobog
Chernobog
TimothyTrumpet
Chernobog
Level 126
God Stats
8W - 12L
1,465 SR
Queue Stats
197W - 196L
1,493 Elo+
Party 4
Mercury
Mercury
WetSovietBear
Mercury
Level 148
God Stats
4W - 2L
1,775 SR
Queue Stats
286W - 227L
1,601 Elo+
Party 1
King Arthur
King Arthur
zechel
King Arthur
Level 126
God Stats
6W - 13L
1,392 SR
Queue Stats
172W - 156L
1,498 Elo+
Party 4
Team Averages
Level 123
1,568 SR
1,534 Elo+

VS

Team Averages
Level 154
1,607 SR
1,631 Elo+
Freya
Freya
Conva
Freya
Level 159
God Stats
1W - 2L
1,497 SR
Queue Stats
140W - 88L
1,663 Elo+
Party 3
Da Ji
Da Ji
MatteBleu
Da Ji
Level 128
God Stats
5W - 2L
1,396 SR
Queue Stats
271W - 204L
1,639 Elo+
Party 2
Tyr
Tyr
Pikmin0061
Tyr
Level 119
God Stats
3W - 1L
1,587 SR
Queue Stats
134W - 108L
1,551 Elo+
Party 2
Janus
Janus
Pottzy
Janus
Level 209
God Stats
6W - 2L
1,748 SR
Queue Stats
118W - 77L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
Skìpper
Danzaburou
Level 155
God Stats
2W - 0L
1,804 SR
Queue Stats
89W - 44L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 2
7,677
548
7,266
7,624
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
DonkZonk
Atlas
11
0 / 1 / 5
6,685
478
6,511
11,283
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
TimothyTrumpet
Chernobog
11
1 / 4 / 1
6,983
499
4,682
9,951
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
12
2 / 4 / 2
7,097
507
5,733
13,631
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
zechel
King Arthur
13
4 / 1 / 0
8,261
590
13,826
15,110
15,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Conva
Freya
15
6 / 1 / 0
8,637
617
8,906
10,539
4,529
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
MatteBleu
Da Ji
13
2 / 2 / 2
7,419
530
6,733
12,934
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 1
7,312
522
10,134
18,333
13,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Pottzy
Janus
10
1 / 2 / 3
6,910
494
7,768
10,319
7,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Skìpper
Danzaburou
14
1 / 1 / 0
7,448
532
5,945
8,168
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
11
11
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
2
2
W
Freya
Conva
Freya
6
1
0
6
L
Atlas
DonkZonk
Atlas
0
1
5
2.5
W
Da Ji
MatteBleu
Da Ji
2
2
2
1.5
W
1
3
1
0.5
W
Janus
Pottzy
Janus
1
2
3
1.25
W
Danzaburou
Skìpper
Danzaburou
1
1
0
1
L
Chernobog
TimothyTrumpet
Chernobog
1
4
1
0.38
L
Mercury
2
4
2
0.75
L
King Arthur
zechel
King Arthur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,018
Damage
39,486
57,599
Taken
60,293
37,032
Mitigated
34,292
10,150
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,266
2,505
0
1,339
7,624
3,199
57
1,848
5,776
71,376
0
W
Freya
Conva
Freya
8,906
3,219
0
8,403
10,539
4,529
0
1,875
8,664
79,470
0
L
Atlas
DonkZonk
Atlas
6,511
2,727
490
1,800
11,283
9,387
0
4,087
7,196
21,276
0
W
Da Ji
MatteBleu
Da Ji
6,733
1,305
0
1,591
12,934
5,313
0
863
12,071
0
60,098
W
10,134
2,066
0
10,116
18,333
13,985
0
1,944
16,389
0
57,836
W
Janus
Pottzy
Janus
7,768
530
0
2,168
10,319
7,324
162
4,874
5,445
35,519
0
W
Danzaburou
Skìpper
Danzaburou
5,945
1,481
0
2,000
8,168
3,141
0
4,221
3,947
0
73,688
L
Chernobog
TimothyTrumpet
Chernobog
4,682
2,986
0
2,633
9,951
3,671
0
7,791
2,160
0
54,180
L
Mercury
5,733
3,440
0
2,170
13,631
5,009
0
1,828
11,803
0
58,700
L
King Arthur
zechel
King Arthur
13,826
1,837
0
1,718
15,110
15,766
0
1,120
13,990
0
64,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
37,726
458
Minions Killed
478
0
Camps Cleared
0
1,429,120
Distance Traveled
1,426,195
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,677
548
131
9
0
295,916
3
W
Freya
8,637
617
125
9
0
268,041
1
L
Atlas
6,685
478
25
2
0
288,755
0
W
Da Ji
7,419
530
93
7
0
325,877
2
W
Tyr
7,312
522
91
7
0
265,838
3
W
Janus
6,910
494
39
3
0
309,363
3
W
Danzaburou
7,448
532
130
9
0
257,076
1
L
Chernobog
6,983
499
97
7
0
251,676
0
L
Mercury
7,097
507
95
7
0
313,566
1
L
King Arthur
8,261
590
110
8
0
279,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role