Player Matchup

Cabrakan
Cabrakan
Alucard1928
Cabrakan
Level 157
God Stats
16W - 17L
1,511 SR
Queue Stats
438W - 427L
1,501 Elo+
Solo
Hou Yi
Hou Yi
JoobatV2
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,506 Elo+
Party 2
Pele
Pele
Orelo
Pele
Level 220
God Stats
45W - 35L
1,637 SR
Queue Stats
257W - 277L
1,514 Elo+
Party 2
Vamana
Vamana
Pabant
Vamana
Level 148
God Stats
1W - 2L
1,141 SR
Queue Stats
112W - 119L
1,514 Elo+
Solo
Merlin
Merlin
Rózemyne
Merlin
Level 124
God Stats
3W - 5L
1,649 SR
Queue Stats
150W - 190L
1,520 Elo+
Party 2
Team Averages
Level 151
1,488 SR
1,511 Elo+

VS

Team Averages
Level 143
1,515 SR
1,555 Elo+
Kukulkan
Kukulkan
I Daeda I
Kukulkan
Level 143
God Stats
3W - 3L
1,376 SR
Queue Stats
152W - 121L
1,616 Elo+
Party 3
Atlas
Atlas
I TheUgalda I
Atlas
Level 159
God Stats
10W - 5L
1,666 SR
Queue Stats
263W - 220L
1,556 Elo+
Party 3
Cupid
Cupid
MyGodLikeHands
Cupid
Level 127
God Stats
1W - 4L
1,245 SR
Queue Stats
416W - 418L
1,582 Elo+
Party 1
Da Ji
Da Ji
dins_fire_
Da Ji
Level 159
God Stats
6W - 10L
1,645 SR
Queue Stats
1,389W - 1,413L
1,561 Elo+
Party 1
Hades
Hades
treebranch1
Hades
Level 127
God Stats
253W - 192L
1,645 SR
Queue Stats
733W - 713L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alucard1928
Cabrakan
3
0 / 2 / 0
3,044
609
919
3,809
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
JoobatV2
Hou Yi
6
1 / 2 / 0
3,715
743
1,553
3,710
1,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Orelo
Pele
7
2 / 3 / 1
4,379
876
3,634
5,517
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Pabant
Vamana
6
0 / 1 / 0
3,756
751
480
3,850
2,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Rózemyne
Merlin
7
1 / 1 / 1
4,337
867
1,854
2,717
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Daeda I
Kukulkan
8
1 / 1 / 1
4,358
872
1,828
3,200
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 1 / 2
4,239
848
2,390
4,466
2,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 2
4,018
804
2,157
1,336
370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
7
3 / 3 / 2
4,383
877
2,177
5,528
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
4,230
846
1,643
1,706
936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
9
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alucard1928
Cabrakan
0
2
0
0
W
Kukulkan
I Daeda I
Kukulkan
1
1
1
1.5
W
2
1
2
3
L
Hou Yi
JoobatV2
Hou Yi
1
2
0
0.5
W
2
0
2
3
L
Pele
Orelo
Pele
2
3
1
0.83
L
Vamana
Pabant
Vamana
0
1
0
0
L
Merlin
Rózemyne
Merlin
1
1
1
1.5
W
Da Ji
3
3
2
1.33
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,440
Damage
10,195
19,603
Taken
16,236
8,848
Mitigated
6,338
4,613
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alucard1928
Cabrakan
919
310
0
1,163
3,809
2,872
0
857
2,952
6,020
0
W
Kukulkan
I Daeda I
Kukulkan
1,828
333
0
925
3,200
964
0
1,035
2,083
24,751
0
W
2,390
1,257
0
1,834
4,466
2,361
0
800
3,642
11,458
0
L
Hou Yi
JoobatV2
Hou Yi
1,553
820
0
1,109
3,710
1,242
0
1,471
2,239
0
17,519
W
2,157
1,768
255
658
1,336
370
0
326
1,010
0
19,816
L
Pele
Orelo
Pele
3,634
1,156
0
698
5,517
1,640
0
1,360
4,091
0
25,789
L
Vamana
Pabant
Vamana
480
45
0
778
3,850
2,377
0
1,067
2,783
0
19,683
L
Merlin
Rózemyne
Merlin
1,854
89
0
865
2,717
717
0
934
1,677
20,164
0
W
Da Ji
2,177
400
0
415
5,528
1,707
0
476
5,022
0
20,480
W
1,643
366
135
1,406
1,706
936
0
0
1,706
27,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,231
Gold Earned
21,228
175
Minions Killed
187
0
Camps Cleared
0
566,691
Distance Traveled
563,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,044
609
6
1
0
71,370
0
W
Kukulkan
4,358
872
55
11
0
120,127
0
W
Atlas
4,239
848
7
1
0
110,903
0
L
Hou Yi
3,715
743
32
6
0
118,321
0
W
Cupid
4,018
804
38
8
0
104,338
0
L
Pele
4,379
876
45
9
0
138,711
0
L
Vamana
3,756
751
44
9
0
119,842
0
L
Merlin
4,337
867
48
10
0
118,447
0
W
Da Ji
4,383
877
37
7
0
124,958
0
W
Hades
4,230
846
50
10
0
103,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role