Player Matchup

Baba Yaga
Baba Yaga
BADBOYJEFFY
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,662 Elo+
Party 1
Zeus
Zeus
BabyRt
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,528 Elo+
Solo
Janus
Janus
DuckWhisperer87
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,410 Elo+
Solo
Medusa
Medusa
NewOrbit0202
Medusa
Level 94
God Stats
2W - 3L
1,414 SR
Queue Stats
151W - 148L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
XXXS3CSHUN8XXX
Sylvanus
Level 125
God Stats
6W - 3L
1,730 SR
Queue Stats
115W - 126L
1,497 Elo+
Party 1
Team Averages
Level 56
1,529 SR
1,529 Elo+

VS

Team Averages
Level 60
1,392 SR
1,464 Elo+
King Arthur
King Arthur
FulminareXII
King Arthur
Level 129
God Stats
1W - 1L
1,177 SR
Queue Stats
80W - 63L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
Kubaazor
Guan Yu
Level 18
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 18L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Macncheesez
Danzaburou
Level 29
God Stats
0W - 1L
1,305 SR
Queue Stats
39W - 36L
1,556 Elo+
Party 2
Osiris
Osiris
UnicornioPink021
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Ganesha
Ganesha
xCrisppy
Ganesha
Level 108
God Stats
0W - 1L
1,712 SR
Queue Stats
57W - 43L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BADBOYJEFFY
Baba Yaga
19
10 / 1 / 23
11,884
792
31,434
14,106
8,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
BabyRt
Zeus
20
8 / 2 / 27
12,666
844
30,638
13,441
8,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
2 / 2 / 24
10,399
693
13,954
8,868
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
20
18 / 2 / 12
12,830
855
21,992
19,205
12,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
2 / 2 / 21
11,317
754
6,685
19,650
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FulminareXII
King Arthur
18
2 / 7 / 3
9,933
662
17,579
23,494
25,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Kubaazor
Guan Yu
13
1 / 7 / 3
9,099
607
3,868
21,417
19,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Macncheesez
Danzaburou
15
0 / 8 / 2
8,447
563
8,573
16,274
8,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 11 / 3
9,484
632
5,446
20,668
14,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
xCrisppy
Ganesha
17
0 / 7 / 6
9,647
643
7,869
27,191
37,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
23
40
Kills
6
9
Deaths
40
107
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BADBOYJEFFY
Baba Yaga
10
1
23
21.5
W
Zeus
BabyRt
Zeus
8
2
27
10.75
W
2
2
24
7
L
King Arthur
FulminareXII
King Arthur
2
7
3
0.5
L
Guan Yu
Kubaazor
Guan Yu
1
7
3
0.36
L
Danzaburou
Macncheesez
Danzaburou
0
8
2
0.13
W
Medusa
18
2
12
12
L
3
11
3
0.41
W
Sylvanus
2
2
21
6.25
L
Ganesha
xCrisppy
Ganesha
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,703
Damage
43,335
75,270
Taken
109,044
58,030
Mitigated
104,918
43,681
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BADBOYJEFFY
Baba Yaga
31,434
2,027
1,397
3,924
14,106
8,544
1,867
1,499
12,607
46,524
0
W
Zeus
BabyRt
Zeus
30,638
2,646
1,356
2,944
13,441
8,918
1,835
583
12,858
60,748
0
W
13,954
572
991
823
8,868
5,361
518
596
8,272
22,944
0
L
King Arthur
FulminareXII
King Arthur
17,579
1,176
1,392
1,298
23,494
25,297
0
15,325
8,169
0
42,252
L
Guan Yu
Kubaazor
Guan Yu
3,868
186
6,748
4,246
21,417
19,293
0
16,393
5,024
0
7,243
L
Danzaburou
Macncheesez
Danzaburou
8,573
2,753
1,037
1,117
16,274
8,691
0
12,423
3,851
0
24,940
W
Medusa
21,992
10,786
3,286
6,754
19,205
12,360
4,789
2,475
16,730
0
41,116
L
5,446
1,107
0
0
20,668
14,283
0
17,304
3,364
0
10,284
W
Sylvanus
6,685
227
13,144
9,062
19,650
22,847
92
2,716
16,934
10,146
0
L
Ganesha
xCrisppy
Ganesha
7,869
312
897
4,312
27,191
37,354
0
21,266
5,925
15,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,096
Gold Earned
46,610
172
Minions Killed
124
0
Camps Cleared
0
1,393,573
Distance Traveled
1,121,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,884
792
24
2
0
294,461
0
W
Zeus
12,666
844
67
4
0
260,266
0
W
Janus
10,399
693
35
2
0
250,844
0
L
King Arthur
9,933
662
44
3
0
261,732
0
L
Guan Yu
9,099
607
10
1
0
188,358
0
L
Danzaburou
8,447
563
56
4
0
226,818
0
W
Medusa
12,830
855
39
3
0
285,166
0
L
Osiris
9,484
632
14
1
0
222,554
0
W
Sylvanus
11,317
754
7
0
0
302,836
0
L
Ganesha
9,647
643
0
0
0
222,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role