Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ImTØAST
Achilles
Level 123
God Stats
4W - 1L
2,029 SR
Queue Stats
264W - 118L
1,630 Elo+
Party 2
Apollo
Apollo
conahab
Apollo
Level 105
God Stats
2W - 7L
1,283 SR
Queue Stats
360W - 366L
1,445 Elo+
Solo
Ah Puch
Ah Puch
enanoslipknot666
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 56L
1,418 Elo+
Solo
Janus
Janus
laskdfjiwsefs
Janus
Level 26
God Stats
2W - 1L
1,875 SR
Queue Stats
116W - 48L
1,619 Elo+
Party 2
Team Averages
Level 67
1,637 SR
1,522 Elo+

VS

Team Averages
Level 79
1,471 SR
1,533 Elo+
Charon
Charon
Cant2 Crush
Charon
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,497 Elo+
Party 1
Geb
Geb
ConDior
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,550 Elo+
Party 1
Set
Set
OmieSushi
Set
Level 101
God Stats
2W - 0L
1,537 SR
Queue Stats
33W - 23L
1,547 Elo+
Party 1
Rama
Rama
TaidaGuy123
Rama
Level 47
God Stats
1W - 0L
1,318 SR
Queue Stats
27W - 22L
1,407 Elo+
Party 1
Charybdis
Charybdis
wolfee28
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 3 / 1
7,570
631
5,454
7,859
3,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ImTØAST
Achilles
15
6 / 5 / 2
9,159
763
11,142
15,099
20,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
conahab
Apollo
14
2 / 4 / 5
8,147
679
5,818
9,871
5,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 6
8,377
698
8,708
8,876
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 5
8,837
736
11,375
11,524
5,108
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
4 / 1 / 15
9,683
807
16,435
7,217
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
1 / 1 / 16
9,478
790
6,263
10,793
8,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
11 / 2 / 8
10,517
876
12,840
12,445
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 2 / 11
9,160
763
7,453
8,105
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
wolfee28
Charybdis
14
1 / 3 / 9
8,107
676
4,892
10,366
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
9
Kills
21
21
Deaths
9
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
1
0.17
W
Charon
4
1
15
11.5
W
Geb
1
1
16
9
L
Achilles
ImTØAST
Achilles
6
5
2
1.4
W
11
2
8
7.5
W
4
2
11
4.75
L
Apollo
conahab
Apollo
2
4
5
1.13
L
0
3
6
1
L
1
6
5
0.58
W
Charybdis
wolfee28
Charybdis
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,497
Damage
47,883
53,229
Taken
48,926
38,361
Mitigated
29,792
12,410
Healing
20,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,454
2,161
517
1,421
7,859
3,305
0
4,036
3,647
0
15,038
W
Charon
16,435
1,286
590
364
7,217
4,496
518
1,994
5,179
35,592
0
W
Geb
6,263
266
3,116
2,843
10,793
8,512
170
4,108
6,547
10,992
0
L
Achilles
ImTØAST
Achilles
11,142
750
1,764
2,202
15,099
20,726
509
4,870
9,964
0
15,825
W
12,840
5,046
3,004
3,713
12,445
8,748
133
3,983
8,156
0
25,661
W
7,453
3,986
1,509
1,462
8,105
3,532
849
3,775
4,047
0
17,921
L
Apollo
conahab
Apollo
5,818
3,429
1,273
1,417
9,871
5,116
967
2,960
6,725
0
16,757
L
8,708
269
410
2,355
8,876
4,106
1,032
4,201
4,403
20,260
0
L
11,375
51
360
691
11,524
5,108
1,328
5,468
5,792
25,220
0
W
Charybdis
wolfee28
Charybdis
4,892
2,872
1,540
1,891
10,366
4,504
597
6,223
4,052
0
9,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
46,945
126
Minions Killed
190
0
Camps Cleared
0
1,068,476
Distance Traveled
1,156,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,570
631
17
1
0
183,942
0
W
Charon
9,683
807
88
7
0
230,462
0
W
Geb
9,478
790
6
1
0
242,728
0
L
Achilles
9,159
763
6
1
0
233,639
0
W
Set
10,517
876
37
3
0
240,136
0
W
Rama
9,160
763
28
2
0
229,734
0
L
Apollo
8,147
679
23
2
0
215,137
0
L
Ah Puch
8,377
698
32
3
0
222,775
0
L
Janus
8,837
736
48
4
0
212,983
0
W
Charybdis
8,107
676
31
3
0
213,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role