Player Matchup

Morgan Le Fay
Morgan Le Fay
Adversebvbbivs
Morgan Le Fay
Level 46
God Stats
7W - 3L
1,646 SR
Queue Stats
65W - 59L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Deedjee9
Kukulkan
Level 22
God Stats
2W - 2L
1,206 SR
Queue Stats
30W - 20L
1,657 Elo+
Party 3
Arachne
Arachne
Helloua
Arachne
Level 127
God Stats
127W - 89L
1,667 SR
Queue Stats
358W - 293L
1,600 Elo+
Party 3
Rama
Rama
Jafficus
Rama
Level 34
God Stats
1W - 1L
1,316 SR
Queue Stats
124W - 119L
1,467 Elo+
Solo
Odin
Odin
ShelbyGentle
Odin
Level 33
God Stats
1W - 0L
1,298 SR
Queue Stats
126W - 109L
1,455 Elo+
Solo
Team Averages
Level 52
1,427 SR
1,532 Elo+

VS

Team Averages
Level 59
1,721 SR
1,620 Elo+
Ullr
Ullr
ANTQUEEN_00_
Ullr
Level 15
God Stats
21W - 16L
1,693 SR
Queue Stats
40W - 43L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
ManaVampire
Ne Zha
Level 25
God Stats
1W - 1L
1,760 SR
Queue Stats
70W - 78L
1,472 Elo+
Party 1
Ares
Ares
MaybeHayezy
Ares
Level 28
God Stats
2W - 1L
1,871 SR
Queue Stats
3W - 2L
1,788 Elo+
Party 2
Anubis
Anubis
Xo-_Nightshade
Anubis
Level 79
God Stats
6W - 5L
1,696 SR
Queue Stats
89W - 104L
1,428 Elo+
Party 1
Ravana
Ravana
definedeity
Ravana
Level 148
God Stats
0W - 1L
1,585 SR
Queue Stats
4W - 1L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adversebvbbivs
Morgan Le Fay
17
3 / 1 / 8
10,593
589
10,387
16,026
9,152
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Deedjee9
Kukulkan
17
9 / 4 / 9
11,068
615
20,652
10,416
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Helloua
Arachne
17
8 / 4 / 10
10,536
585
13,184
19,060
7,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
14
2 / 5 / 2
9,136
508
6,232
13,430
5,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 3 / 8
10,378
577
6,823
14,682
14,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
10,158
564
12,259
14,502
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
15
5 / 6 / 3
9,576
532
12,266
17,455
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 7 / 3
9,387
522
10,532
19,806
20,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 9 / 3
9,244
514
7,147
17,842
9,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
13
1 / 3 / 0
8,302
461
9,243
11,589
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
26
Kills
17
17
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
Morgan Le Fay
Adversebvbbivs
Morgan Le Fay
3
1
8
7
W
Kukulkan
Deedjee9
Kukulkan
9
4
9
3.38
W
Arachne
Helloua
Arachne
8
4
10
3.25
W
Rama
2
5
2
0.6
L
Ne Zha
5
6
3
1.08
L
5
7
3
0.93
W
4
3
8
2.67
L
2
9
3
0.39
L
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,278
Damage
51,447
73,614
Taken
81,194
40,935
Mitigated
59,207
18,816
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,259
4,539
0
4,130
14,502
11,078
657
3,994
10,508
289
93,551
W
Morgan Le Fay
Adversebvbbivs
Morgan Le Fay
10,387
1,242
0
8,795
16,026
9,152
0
4,955
10,295
79,292
0
W
Kukulkan
Deedjee9
Kukulkan
20,652
2,210
0
724
10,416
4,180
0
4,121
6,295
94,679
0
W
Arachne
Helloua
Arachne
13,184
9,555
0
4,190
19,060
7,539
61
3,973
14,842
0
78,858
W
Rama
6,232
5,363
0
3,615
13,430
5,376
960
1,084
11,728
0
57,059
L
Ne Zha
12,266
3,919
0
2,252
17,455
7,812
0
4,740
12,715
0
72,112
L
10,532
601
1,612
3,164
19,806
20,925
229
7,317
12,489
22,935
0
W
6,823
1,165
0
1,492
14,682
14,688
0
3,835
10,434
0
39,359
L
7,147
791
0
5,825
17,842
9,118
0
9,268
8,574
81,032
0
L
Ravana
9,243
1,809
0
3,352
11,589
10,274
624
5,720
5,869
0
55,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
46,667
519
Minions Killed
486
0
Camps Cleared
0
1,772,382
Distance Traveled
1,664,621
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,158
564
141
8
0
312,091
0
W
Morgan Le Fay
10,593
589
128
7
0
349,999
6
W
Kukulkan
11,068
615
151
8
0
361,770
4
W
Arachne
10,536
585
86
5
0
371,047
0
W
Rama
9,136
508
99
6
0
324,467
1
L
Ne Zha
9,576
532
99
6
0
375,519
0
L
Ares
9,387
522
13
1
0
353,513
4
W
Odin
10,378
577
55
3
0
365,099
0
L
Anubis
9,244
514
128
7
0
275,723
3
L
Ravana
8,302
461
105
6
0
347,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role