Player Matchup

Scylla
Scylla
Gold V
DoubleSavageH5
Scylla
Gold V
Level 120
God Stats
4W - 4L
1,312 SR
Queue Stats
65W - 60L
1,351 MMR
Party 1
Athena
Athena
Gold IV
ItzBubbaBro
Athena
Gold IV
Level 119
God Stats
6W - 4L
1,675 SR
Queue Stats
43W - 40L
1,596 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
OLAF0996
Xbalanque
Gold IV
Level 53
God Stats
17W - 15L
1,751 SR
Queue Stats
53W - 49L
1,452 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,579 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,629 SR
1,442 MMR
Vulcan
Vulcan
Gold I
AppleMyf
Vulcan
Gold I
Level 64
God Stats
12W - 12L
1,465 SR
Queue Stats
76W - 74L
1,443 MMR
Solo
Bastet
Bastet
Gold IV
HooDRack
Bastet
Gold IV
Level 100
God Stats
11W - 4L
1,774 SR
Queue Stats
247W - 267L
1,447 MMR
Solo
Ganesha
Ganesha
Gold III
cenix24
Ganesha
Gold III
Level 124
God Stats
10W - 10L
1,649 SR
Queue Stats
958W - 1,090L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
9,066
648
7,666
8,178
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
10
1 / 5 / 0
8,533
610
4,236
15,918
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
OLAF0996
Xbalanque
10
0 / 7 / 1
8,722
623
7,652
13,859
4,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaAchillesAnubisThothBacchus

VS

Bans
DanzaburouKuzenboHeraKumbhakarnaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AppleMyf
Vulcan
15
13 / 0 / 2
12,804
915
14,675
6,329
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
HooDRack
Bastet
14
4 / 1 / 12
11,070
791
13,267
11,318
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
cenix24
Ganesha
13
0 / 0 / 17
10,473
748
7,128
13,330
16,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AppleMyf
Vulcan
13
0
2
14
L
0
5
1
0.1
W
Bastet
HooDRack
Bastet
4
1
12
10
L
Athena
1
5
0
0.2
L
Xbalanque
OLAF0996
Xbalanque
0
7
1
0.07
W
Ganesha
cenix24
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
35,070
37,955
Taken
30,977
21,973
Mitigated
25,348
4,278
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AppleMyf
Vulcan
14,675
4,719
0
813
6,329
2,981
1,033
3,154
3,014
66,951
0
L
7,666
216
0
750
8,178
2,117
0
5,376
2,648
40,841
0
W
Bastet
HooDRack
Bastet
13,267
3,190
0
4,790
11,318
6,124
525
4,370
6,548
0
50,233
L
Athena
4,236
828
0
1,810
15,918
15,825
0
8,160
7,277
10,203
0
L
Xbalanque
OLAF0996
Xbalanque
7,652
3,740
0
1,718
13,859
4,031
0
8,406
5,091
0
34,273
W
Ganesha
cenix24
Ganesha
7,128
921
0
2,380
13,330
16,243
698
4,310
8,735
20,156
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,321
Gold Earned
34,347
144
Minions Killed
160
0
Camps Cleared
0
659,026
Distance Traveled
826,717
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,804
915
91
7
0
272,825
3
L
Scylla
9,066
648
59
4
0
213,428
4
W
Bastet
11,070
791
62
4
0
290,283
3
L
Athena
8,533
610
18
1
0
236,611
0
L
Xbalanque
8,722
623
67
5
0
208,987
0
W
Ganesha
10,473
748
7
1
0
263,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role