Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aclwood
Ah Muzen Cab
Level 123
God Stats
1W - 3L
1,439 SR
Queue Stats
310W - 282L
1,577 Elo+
Party 2
Chang'e
Chang'e
MasterKeef06
Chang'e
Level 171
God Stats
2W - 2L
1,490 SR
Queue Stats
114W - 137L
1,565 Elo+
Party 4
Sol
Sol
PuTTyy
Sol
Level 148
God Stats
13W - 13L
1,510 SR
Queue Stats
937W - 907L
1,603 Elo+
Party 2
Ao Kuang
Ao Kuang
raul0905_sk8
Ao Kuang
Level 156
God Stats
2W - 1L
1,628 SR
Queue Stats
271W - 267L
1,488 Elo+
Solo
Maman Brigitte
Maman Brigitte
sG i IK ii IN G
Maman Brigitte
Level 154
God Stats
0W - 4L
1,209 SR
Queue Stats
143W - 161L
1,537 Elo+
Party 4
Team Averages
Level 150
1,455 SR
1,554 Elo+

VS

Team Averages
Level 114
1,647 SR
1,616 Elo+
Achilles
Achilles
KhepriJungle69
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,787 Elo+
Party 1
Horus
Horus
Nerf Me Thx
Horus
Level 149
God Stats
8W - 2L
1,775 SR
Queue Stats
584W - 549L
1,544 Elo+
Solo
Ah Puch
Ah Puch
Tiger_Monks
Ah Puch
Level 129
God Stats
3W - 0L
1,817 SR
Queue Stats
40W - 43L
1,503 Elo+
Party 3
Ganesha
Ganesha
hutyresit
Ganesha
Level 135
God Stats
1W - 0L
1,643 SR
Queue Stats
5W - 2L
1,683 Elo+
Party 1
Janus
Janus
itzSlumpGod
Janus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aclwood
Ah Muzen Cab
15
0 / 1 / 6
7,741
704
11,348
9,739
3,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MasterKeef06
Chang'e
14
2 / 3 / 5
8,013
728
11,232
13,701
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
PuTTyy
Sol
15
1 / 2 / 3
7,895
718
16,520
11,767
4,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
raul0905_sk8
Ao Kuang
15
4 / 2 / 1
8,202
746
9,264
11,966
10,837
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
sG i IK ii IN G
Maman Brigitte
14
1 / 4 / 2
8,480
771
3,292
12,916
7,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
5 / 3 / 6
9,293
845
11,795
17,157
16,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 6
7,911
719
5,984
12,078
10,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
Tiger_Monks
Ah Puch
16
5 / 0 / 7
9,689
881
13,997
9,713
4,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
hutyresit
Ganesha
15
0 / 2 / 9
9,311
846
6,058
11,389
11,809
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 2 / 7
8,761
796
17,394
11,919
6,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
8
Kills
12
12
Deaths
8
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aclwood
Ah Muzen Cab
0
1
6
3
W
Achilles
5
3
6
2.67
L
Chang'e
MasterKeef06
Chang'e
2
3
5
1.5
W
0
1
6
3
L
Sol
PuTTyy
Sol
1
2
3
1.25
W
Ah Puch
Tiger_Monks
Ah Puch
5
0
7
8.5
W
Ganesha
hutyresit
Ganesha
0
2
9
2.25
W
2
2
7
2.75
L
Ao Kuang
raul0905_sk8
Ao Kuang
4
2
1
2.25
L
Maman Brigitte
sG i IK ii IN G
Maman Brigitte
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,656
Damage
55,228
60,089
Taken
62,256
31,288
Mitigated
50,069
33,029
Healing
33,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aclwood
Ah Muzen Cab
11,348
2,322
237
281
9,739
3,996
0
7,270
2,469
0
28,358
W
Achilles
11,795
1,736
323
3,685
17,157
16,272
332
9,246
7,687
0
27,814
L
Chang'e
MasterKeef06
Chang'e
11,232
168
12,405
6,524
13,701
4,948
0
9,368
4,333
21,311
0
W
5,984
2,119
14,181
8,131
12,078
10,520
0
8,818
3,084
0
8,633
L
Sol
PuTTyy
Sol
16,520
5,611
882
4,001
11,767
4,393
0
7,555
4,212
29,313
0
W
Ah Puch
Tiger_Monks
Ah Puch
13,997
405
1,203
2,852
9,713
4,943
832
5,804
3,672
32,245
0
W
Ganesha
hutyresit
Ganesha
6,058
517
627
2,507
11,389
11,809
30
5,861
5,484
11,106
0
W
17,394
1,076
0
126
11,919
6,525
794
9,625
2,105
32,356
0
L
Ao Kuang
raul0905_sk8
Ao Kuang
9,264
569
2,317
3,467
11,966
10,837
0
7,453
4,513
10,746
84
L
Maman Brigitte
sG i IK ii IN G
Maman Brigitte
3,292
195
876
2,039
12,916
7,114
0
5,803
7,113
14,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
44,965
131
Minions Killed
150
0
Camps Cleared
0
1,069,341
Distance Traveled
1,216,050
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,741
704
33
3
0
248,107
0
W
Achilles
9,293
845
27
2
0
256,758
0
L
Chang'e
8,013
728
21
2
0
202,757
0
W
Horus
7,911
719
18
2
0
252,304
6
L
Sol
7,895
718
40
4
0
222,543
0
W
Ah Puch
9,689
881
50
5
0
240,811
0
W
Ganesha
9,311
846
10
1
0
236,362
0
W
Janus
8,761
796
45
4
0
229,815
0
L
Ao Kuang
8,202
746
9
1
0
197,090
0
L
Maman Brigitte
8,480
771
28
3
0
198,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role