Player Matchup

Thanatos
Thanatos
Boomhauer II
Thanatos
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,264 Elo+
Party 1
Chang'e
Chang'e
Mikey1911
Chang'e
Level 88
God Stats
2W - 0L
1,757 SR
Queue Stats
24W - 28L
1,278 Elo+
Party 1
Chaac
Chaac
ShcrimpFriedRice
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,384 Elo+
Party 1
Team Averages
Level 110
1,586 SR
1,309 Elo+

VS

Team Averages
Level 80
1,642 SR
1,552 Elo+
Ishtar
Ishtar
Kingclutch_Buns
Ishtar
Level 66
God Stats
21W - 15L
1,623 SR
Queue Stats
318W - 308L
1,457 Elo+
Solo
Eset
Eset
ZeusieJuicy
Eset
Level 90
God Stats
3W - 1L
1,803 SR
Queue Stats
19W - 15L
1,560 Elo+
Party 2
Geb
Geb
Zevro
Geb
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boomhauer II
Thanatos
12
6 / 3 / 4
9,806
817
9,850
10,519
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Mikey1911
Chang'e
14
3 / 0 / 10
9,967
831
7,753
8,898
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 7
9,866
822
12,191
10,529
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
8,505
709
6,999
10,336
4,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 3
8,209
684
7,075
9,691
3,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Zevro
Geb
10
0 / 3 / 3
7,651
638
4,736
14,066
13,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Boomhauer II
Thanatos
6
3
4
2.67
L
3
5
0
0.6
W
Chang'e
Mikey1911
Chang'e
3
0
10
8
W
4
0
7
7.5
L
0
5
3
0.3
L
Geb
Zevro
Geb
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
18,810
29,946
Taken
34,093
16,372
Mitigated
21,168
20,929
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Boomhauer II
Thanatos
9,850
1,404
0
6,977
10,519
4,243
0
4,154
6,365
0
30,941
L
6,999
2,580
265
1,539
10,336
4,088
0
2,522
7,814
0
31,361
W
Chang'e
Mikey1911
Chang'e
7,753
978
3,843
7,130
8,898
3,445
1,120
3,801
5,097
32,585
0
W
12,191
1,115
0
2,979
10,529
8,684
0
4,315
6,214
0
41,999
L
7,075
385
183
1,185
9,691
3,452
0
1,001
8,690
40,119
0
L
Geb
Zevro
Geb
4,736
914
0
955
14,066
13,628
0
4,741
9,325
10,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
24,365
136
Minions Killed
108
0
Camps Cleared
0
670,520
Distance Traveled
593,198
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,806
817
38
3
0
216,000
0
L
Ishtar
8,505
709
42
4
0
139,122
0
W
Chang'e
9,967
831
51
4
0
211,509
0
W
Chaac
9,866
822
47
4
0
243,011
0
L
Eset
8,209
684
59
5
0
215,507
4
L
Geb
7,651
638
7
1
0
238,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role