Player Matchup

Kuzenbo
Kuzenbo
Jhansel8787
Kuzenbo
Level 62
God Stats
5W - 1L
1,708 SR
Queue Stats
37W - 35L
1,457 Elo+
Party 1
Artemis
Artemis
PJames02
Artemis
Level 15
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 11L
1,361 Elo+
Party 1
Arachne
Arachne
Waquandisha
Arachne
Level 63
God Stats
6W - 0L
1,906 SR
Queue Stats
40W - 31L
1,497 Elo+
Party 1
Ra
Ra
YeshuongDong
Ra
Level 81
God Stats
15W - 8L
1,571 SR
Queue Stats
71W - 63L
1,465 Elo+
Party 1
Tyr
Tyr
southocean
Tyr
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 73L
1,286 Elo+
Solo
Team Averages
Level 50
1,592 SR
1,413 Elo+

VS

Team Averages
Level 31
1,442 SR
1,342 Elo+
Arachne
Arachne
GaLaCtiiX_06
Arachne
Level 35
God Stats
14W - 15L
1,088 SR
Queue Stats
29W - 46L
1,237 Elo+
Party 2
Rama
Rama
Jafficus
Rama
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 119L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
KillITTO2
Baron Samedi
Level 38
God Stats
0W - 1L
1,740 SR
Queue Stats
11W - 27L
1,175 Elo+
Party 2
Hades
Hades
ottokill98
Hades
Level 38
God Stats
9W - 16L
1,382 SR
Queue Stats
15W - 24L
1,450 Elo+
Party 2
Bacchus
Bacchus
sonkovic
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jhansel8787
Kuzenbo
9
3 / 0 / 8
6,477
540
3,804
7,442
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
PJames02
Artemis
10
3 / 2 / 2
6,478
540
4,865
7,103
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Waquandisha
Arachne
14
6 / 0 / 3
7,637
636
5,267
8,721
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 3
7,421
618
8,759
4,611
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 2
7,361
613
6,249
8,256
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GaLaCtiiX_06
Arachne
9
1 / 5 / 0
5,297
441
2,281
9,753
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
9
0 / 3 / 2
5,503
459
5,453
8,004
2,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
KillITTO2
Baron Samedi
9
1 / 5 / 0
5,117
426
3,457
8,424
3,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
10
0 / 2 / 0
5,599
467
5,023
8,673
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
sonkovic
Bacchus
7
0 / 3 / 0
4,945
412
1,746
9,997
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
2
2
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
GaLaCtiiX_06
Arachne
1
5
0
0.2
L
Rama
0
3
2
0.33
W
Kuzenbo
Jhansel8787
Kuzenbo
3
0
8
7
L
Baron Samedi
KillITTO2
Baron Samedi
1
5
0
0.2
W
Artemis
PJames02
Artemis
3
2
2
2
W
Arachne
Waquandisha
Arachne
6
0
3
7.5
W
5
0
3
6.5
L
Hades
0
2
0
0
L
Bacchus
sonkovic
Bacchus
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
17,960
36,133
Taken
44,851
21,187
Mitigated
22,668
11,919
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GaLaCtiiX_06
Arachne
2,281
1,630
0
300
9,753
3,425
77
2,463
7,290
0
27,873
L
Rama
5,453
4,531
0
3,394
8,004
2,534
0
2,528
5,476
0
37,176
W
Kuzenbo
Jhansel8787
Kuzenbo
3,804
1,212
0
2,049
7,442
6,984
12
2,292
5,150
16,119
0
L
Baron Samedi
KillITTO2
Baron Samedi
3,457
538
81
171
8,424
3,685
0
4,124
4,248
26,656
0
W
Artemis
PJames02
Artemis
4,865
2,707
0
1,855
7,103
2,517
0
1,192
5,911
0
30,710
W
Arachne
Waquandisha
Arachne
5,267
3,726
0
1,942
8,721
3,610
0
1,135
7,586
0
63,661
W
8,759
926
996
2,215
4,611
1,918
523
932
3,679
65,764
0
L
Hades
5,023
155
0
1,468
8,673
4,575
124
0
8,673
34,649
0
L
Bacchus
sonkovic
Bacchus
1,746
256
0
2,981
9,997
8,449
0
3,333
6,601
9,321
0
W
6,249
848
0
2,862
8,256
6,158
0
4,675
3,581
0
52,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
26,461
364
Minions Killed
222
0
Camps Cleared
0
1,201,747
Distance Traveled
1,095,773
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,297
441
46
4
0
239,153
0
L
Rama
5,503
459
54
5
0
199,005
1
W
Kuzenbo
6,477
540
17
1
0
247,558
3
L
Baron Samedi
5,117
426
45
4
0
215,917
0
W
Artemis
6,478
540
50
4
0
192,971
0
W
Arachne
7,637
636
93
8
0
277,999
0
W
Ra
7,421
618
116
10
0
237,426
1
L
Hades
5,599
467
60
5
0
244,473
0
L
Bacchus
4,945
412
17
1
0
197,225
0
W
Tyr
7,361
613
88
7
0
245,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role