Player Matchup

Aphrodite
Aphrodite
CraudimTiroCerto
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,423 Elo+
Party 2
Apollo
Apollo
Dekku-kun
Apollo
Level 61
God Stats
2W - 6L
1,235 SR
Queue Stats
60W - 55L
1,497 Elo+
Solo
Jing Wei
Jing Wei
DonSette
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 2
Sol
Sol
Lyncis
Sol
Level 17
God Stats
4W - 3L
1,475 SR
Queue Stats
13W - 13L
1,416 Elo+
Party 2
Hades
Hades
RabetaoDoPapa
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Party 2
Team Averages
Level 42
1,442 SR
1,412 Elo+

VS

Team Averages
Level 108
1,533 SR
1,462 Elo+
Nox
Nox
 
Nox
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
A011929
Thor
Level 125
God Stats
93W - 80L
1,574 SR
Queue Stats
217W - 226L
1,492 Elo+
Solo
Thanatos
Thanatos
Ex1it
Thanatos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 1
Jing Wei
Jing Wei
LuKezzzi
Jing Wei
Level 32
God Stats
5W - 6L
1,546 SR
Queue Stats
26W - 33L
1,518 Elo+
Party 1
Bacchus
Bacchus
canelaseca05
Bacchus
Level 147
God Stats
0W - 1L
1,545 SR
Queue Stats
37W - 34L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
1 / 0 / 9
10,867
988
6,698
7,916
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Dekku-kun
Apollo
18
5 / 2 / 5
12,786
1,162
12,860
12,751
6,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
DonSette
Jing Wei
17
3 / 4 / 6
11,125
1,011
9,337
11,278
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Lyncis
Sol
18
3 / 4 / 9
12,009
1,092
20,242
16,475
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 5 / 8
11,594
1,054
10,761
15,415
8,180
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

229

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 0 / 0
8,936
812
0
0
0
Thor
A011929
Thor
18
7 / 3 / 5
12,309
1,119
26,341
18,840
10,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Ex1it
Thanatos
14
0 / 0 / 0
9,002
818
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LuKezzzi
Jing Wei
19
5 / 6 / 9
13,281
1,207
20,318
26,239
13,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
canelaseca05
Bacchus
17
3 / 6 / 8
11,360
1,033
12,559
18,753
24,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
15
Kills
15
15
Deaths
15
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
Thor
A011929
Thor
7
3
5
3.17
W
Aphrodite
1
0
9
5.5
W
Apollo
Dekku-kun
Apollo
5
2
5
3.75
W
Jing Wei
DonSette
Jing Wei
3
4
6
1.5
L
Thanatos
Ex1it
Thanatos
0
0
0
0
L
Jing Wei
LuKezzzi
Jing Wei
5
6
9
1.58
W
Sol
Lyncis
Sol
3
4
9
1.88
W
3
5
8
1.4
L
Bacchus
canelaseca05
Bacchus
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,898
Damage
59,218
63,835
Taken
63,832
31,473
Mitigated
47,673
21,406
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Thor
A011929
Thor
26,341
4,126
0
230
18,840
10,032
0
11,860
6,980
0
52,020
W
Aphrodite
6,698
959
7,097
4,790
7,916
5,065
0
2,897
5,019
15,288
0
W
Apollo
Dekku-kun
Apollo
12,860
8,859
0
3,250
12,751
6,532
0
2,339
10,412
0
49,126
W
Jing Wei
DonSette
Jing Wei
9,337
7,291
0
863
11,278
4,196
0
1,822
9,456
0
19,254
L
Thanatos
Ex1it
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
LuKezzzi
Jing Wei
20,318
16,365
201
5,433
26,239
13,174
0
16,839
9,400
0
66,082
W
Sol
Lyncis
Sol
20,242
6,667
0
3,458
16,475
7,500
0
3,378
13,097
49,460
2,759
W
10,761
1,239
144
1,804
15,415
8,180
0
2,123
13,292
23,384
0
L
Bacchus
canelaseca05
Bacchus
12,559
583
0
615
18,753
24,467
0
8,138
10,615
17,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,381
Gold Earned
54,888
229
Minions Killed
187
13
Camps Cleared
3
1,089,547
Distance Traveled
638,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,936
812
0
0
0
0
0
L
Thor
12,309
1,119
57
5
2
218,037
0
W
Aphrodite
10,867
988
31
3
1
255,455
0
W
Apollo
12,786
1,162
80
7
6
212,672
0
W
Jing Wei
11,125
1,011
20
2
3
227,133
0
L
Thanatos
9,002
818
0
0
0
10,986
0
L
Jing Wei
13,281
1,207
120
11
1
233,657
0
W
Sol
12,009
1,092
65
6
3
185,060
0
W
Hades
11,594
1,054
33
3
0
209,227
0
L
Bacchus
11,360
1,033
10
1
0
176,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role