Player Matchup

Xing Tian
Xing Tian
Joneslifeee
Xing Tian
Level 71
God Stats
1W - 2L
1,222 SR
Queue Stats
241W - 267L
1,393 Elo+
Party 2
Ullr
Ullr
MendicantBravo
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,433 Elo+
Party 1
Fenrir
Fenrir
Painkeeng
Fenrir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,390 Elo+
Party 1
Anubis
Anubis
SlenderMonkey
Anubis
Level 67
God Stats
4W - 4L
1,489 SR
Queue Stats
219W - 249L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
TORTHANK973
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,432 Elo+
Solo
Team Averages
Level 76
1,442 SR
1,406 Elo+

VS

Team Averages
Level 112
1,385 SR
1,436 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
BenneySutikku
Ullr
Level 138
God Stats
6W - 2L
1,530 SR
Queue Stats
233W - 238L
1,400 Elo+
Party 3
Ra
Ra
Hamtaru2020
Ra
Level 119
God Stats
2W - 3L
1,312 SR
Queue Stats
247W - 256L
1,431 Elo+
Solo
Hercules
Hercules
Kumasutikku2
Hercules
Level 122
God Stats
2W - 1L
1,303 SR
Queue Stats
161W - 157L
1,422 Elo+
Party 3
Sol
Sol
kabibi0713
Sol
Level 83
God Stats
1W - 1L
1,277 SR
Queue Stats
112W - 108L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Joneslifeee
Xing Tian
18
2 / 2 / 15
10,493
750
11,789
20,773
24,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 5
7,072
505
487
4,461
1,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fenrir
Painkeeng
Fenrir
17
5 / 7 / 12
9,897
707
9,610
16,187
9,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 5 / 7
11,775
841
22,672
17,462
11,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
TORTHANK973
Guan Yu
18
3 / 2 / 17
9,553
682
10,585
31,801
28,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
6 / 2 / 7
10,797
771
15,149
14,597
7,593
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 10
11,219
801
20,537
13,331
4,442
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 11
10,567
755
16,445
12,428
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
Kumasutikku2
Hercules
16
5 / 6 / 6
10,569
755
11,521
28,419
31,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 9
9,767
698
16,590
15,183
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
61
20
Kills
18
18
Deaths
23
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
7
4.75
W
4
4
10
2.25
W
2
4
11
1.88
L
Xing Tian
Joneslifeee
Xing Tian
2
2
15
4.75
W
Hercules
Kumasutikku2
Hercules
5
6
6
1.33
L
0
2
5
1.25
L
Fenrir
Painkeeng
Fenrir
5
7
12
1.57
L
10
5
7
2.7
L
Guan Yu
TORTHANK973
Guan Yu
3
2
17
5.75
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,143
Damage
80,242
90,684
Taken
83,958
76,136
Mitigated
54,608
38,546
Healing
30,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,149
11,862
1,157
5,468
14,597
7,593
1,295
6,538
8,059
0
22,791
W
20,537
10,403
743
2,783
13,331
4,442
4,848
5,372
6,444
0
47,350
W
16,445
1,322
5,629
3,216
12,428
4,964
540
5,910
6,518
27,778
0
L
Xing Tian
Joneslifeee
Xing Tian
11,789
1,226
3,723
5,541
20,773
24,784
56
7,723
12,891
27,104
0
W
Hercules
Kumasutikku2
Hercules
11,521
3,840
50
9,681
28,419
31,794
0
8,081
20,338
0
22,635
L
487
487
0
25
4,461
1,636
0
1,220
3,241
0
716
L
Fenrir
Painkeeng
Fenrir
9,610
999
0
1,546
16,187
9,086
162
5,617
10,424
0
12,105
L
22,672
866
1,341
4,849
17,462
11,664
104
5,859
11,429
58,371
0
L
Guan Yu
TORTHANK973
Guan Yu
10,585
1,217
5,362
16,159
31,801
28,966
245
11,935
19,664
0
29,245
W
16,590
4,674
74
1,493
15,183
5,815
1,813
8,560
6,623
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
52,919
147
Minions Killed
150
0
Camps Cleared
0
1,057,074
Distance Traveled
1,267,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,797
771
15
1
0
305,532
0
W
Ullr
11,219
801
45
3
0
227,701
0
W
Ra
10,567
755
35
3
0
262,453
0
L
Xing Tian
10,493
750
20
1
0
294,711
0
W
Hercules
10,569
755
23
2
0
260,397
0
L
Ullr
7,072
505
1
0
0
43,327
0
L
Fenrir
9,897
707
6
0
0
204,666
0
L
Anubis
11,775
841
75
5
0
217,659
0
L
Guan Yu
9,553
682
45
3
0
296,711
0
W
Sol
9,767
698
32
2
0
211,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role