Player Matchup

Artemis
Artemis
AvaI0n
Artemis
Level 108
God Stats
9W - 5L
1,785 SR
Queue Stats
119W - 96L
1,582 Elo+
Party 2
Ao Kuang
Ao Kuang
BiggusDicqus
Ao Kuang
Level 117
God Stats
1W - 2L
1,780 SR
Queue Stats
184W - 136L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
SaucyBigNerd
Nu Wa
Level 62
God Stats
6W - 6L
1,644 SR
Queue Stats
246W - 218L
1,506 Elo+
Solo
Thanatos
Thanatos
SilentWhale
Thanatos
Level 108
God Stats
17W - 20L
1,489 SR
Queue Stats
404W - 364L
1,532 Elo+
Party 2
Atlas
Atlas
axdistraction
Atlas
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 2
Team Averages
Level 84
1,640 SR
1,506 Elo+

VS

Team Averages
Level 85
1,521 SR
1,526 Elo+
Fenrir
Fenrir
AverageGod16
Fenrir
Level 107
God Stats
16W - 13L
1,682 SR
Queue Stats
812W - 793L
1,544 Elo+
Party 1
Hera
Hera
IveBeenShot150
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 189L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
Lively Alt
Ne Zha
Level 3
God Stats
6W - 8L
1,500 SR
Queue Stats
98W - 84L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 141
God Stats
4W - 9L
1,558 SR
Queue Stats
419W - 411L
1,574 Elo+
Party 3
Anhur
Anhur
lm Lamb
Anhur
Level 109
God Stats
12W - 30L
1,365 SR
Queue Stats
828W - 730L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvaI0n
Artemis
10
1 / 6 / 2
6,561
469
10,334
11,842
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
BiggusDicqus
Ao Kuang
14
4 / 3 / 1
8,395
600
11,745
11,500
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 8 / 3
6,244
446
7,604
10,744
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SilentWhale
Thanatos
12
6 / 5 / 3
7,833
560
9,354
15,054
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 4 / 0
5,880
420
2,814
15,391
6,953
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 2 / 2
8,361
597
5,666
13,429
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 5 / 1
8,286
592
8,030
8,803
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Lively Alt
Ne Zha
13
3 / 1 / 12
8,779
627
10,080
14,642
12,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Luvving
Amaterasu
15
7 / 2 / 2
9,463
676
11,549
15,901
10,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
lm Lamb
Anhur
14
6 / 3 / 1
8,430
602
10,211
11,779
4,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
13
Kills
25
26
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
AvaI0n
Artemis
1
6
2
0.33
W
Fenrir
4
2
2
2.5
L
Ao Kuang
BiggusDicqus
Ao Kuang
4
3
1
1.5
W
5
5
1
1.1
W
Ne Zha
Lively Alt
Ne Zha
3
1
12
9
W
Amaterasu
Luvving
Amaterasu
7
2
2
4
L
0
8
3
0.19
L
Thanatos
SilentWhale
Thanatos
6
5
3
1.5
L
2
4
0
0.5
W
Anhur
lm Lamb
Anhur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
45,536
64,531
Taken
64,554
24,920
Mitigated
37,173
16,377
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AvaI0n
Artemis
10,334
4,406
0
1,910
11,842
3,043
432
0
11,842
0
38,695
W
Fenrir
5,666
1,996
0
3,000
13,429
6,142
0
1,697
11,690
0
73,224
L
Ao Kuang
BiggusDicqus
Ao Kuang
11,745
2,627
70
4,562
11,500
6,886
0
1,368
10,132
58,540
0
W
8,030
2,160
0
746
8,803
3,111
0
4,276
4,441
63,616
0
W
Ne Zha
Lively Alt
Ne Zha
10,080
2,766
0
4,206
14,642
12,275
0
4,363
10,237
0
33,767
W
Amaterasu
Luvving
Amaterasu
11,549
5,974
0
7,945
15,901
10,913
1,058
10,068
5,436
0
72,459
L
7,604
1,723
0
615
10,744
2,881
53
3,177
7,567
40,901
0
L
Thanatos
SilentWhale
Thanatos
9,354
3,652
0
7,309
15,054
5,157
0
827
14,227
0
49,350
L
2,814
1,014
0
1,911
15,391
6,953
0
2,658
12,733
21,613
0
W
Anhur
lm Lamb
Anhur
10,211
6,791
0
4,140
11,779
4,732
0
1,182
10,587
0
63,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
43,319
320
Minions Killed
457
0
Camps Cleared
0
1,331,980
Distance Traveled
1,462,713
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,561
469
62
4
0
259,135
0
W
Fenrir
8,361
597
96
7
0
320,861
0
L
Ao Kuang
8,395
600
108
8
0
271,619
0
W
Hera
8,286
592
111
8
0
263,136
2
W
Ne Zha
8,779
627
40
3
0
316,579
1
W
Amaterasu
9,463
676
116
8
0
299,063
1
L
Nu Wa
6,244
446
62
4
0
254,297
0
L
Thanatos
7,833
560
67
5
0
285,015
0
L
Atlas
5,880
420
21
2
0
261,914
2
W
Anhur
8,430
602
94
7
0
263,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role