Player Matchup

Baron Samedi
Baron Samedi
CaptKillshot78
Baron Samedi
Level 127
God Stats
7W - 20L
1,244 SR
Queue Stats
80W - 101L
1,363 Elo+
Solo
Ishtar
Ishtar
SleepForTheWeak
Ishtar
Level 87
God Stats
8W - 7L
1,333 SR
Queue Stats
9W - 9L
1,329 Elo+
Party 1
Tyr
Tyr
saxophone007118
Tyr
Level 94
God Stats
3W - 0L
1,536 SR
Queue Stats
6W - 5L
1,329 Elo+
Party 1
Team Averages
Level 103
1,371 SR
1,341 Elo+

VS

Team Averages
Level 119
1,491 SR
1,374 Elo+
Izanami
Izanami
Mr Geddon
Izanami
Level 108
God Stats
2W - 4L
1,490 SR
Queue Stats
20W - 37L
1,333 Elo+
Party 2
Charon
Charon
Papa Armagedon
Charon
Level 109
God Stats
5W - 5L
1,517 SR
Queue Stats
50W - 63L
1,348 Elo+
Party 2
Ra
Ra
jerm28
Ra
Level 139
God Stats
8W - 12L
1,465 SR
Queue Stats
165W - 181L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptKillshot78
Baron Samedi
12
2 / 1 / 7
10,057
774
4,848
5,681
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 5
11,323
871
9,788
7,209
3,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 8
10,873
836
8,401
12,961
13,372
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mr Geddon
Izanami
11
1 / 7 / 0
9,060
697
2,906
10,745
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 3
8,958
689
2,623
8,097
3,671
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ra
10
0 / 5 / 1
8,492
653
2,808
7,045
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
1
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaptKillshot78
Baron Samedi
2
1
7
5.5
L
Izanami
Mr Geddon
Izanami
1
7
0
0.14
L
0
1
3
1.5
W
7
1
5
9.5
L
Ra
0
5
1
0.1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
8,337
25,851
Taken
25,887
19,349
Mitigated
10,342
7,557
Healing
907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaptKillshot78
Baron Samedi
4,848
250
664
2,305
5,681
2,887
672
2,745
2,639
40,941
0
L
Izanami
Mr Geddon
Izanami
2,906
1,433
0
0
10,745
4,089
0
2,069
8,676
0
24,223
L
2,623
289
0
700
8,097
3,671
0
1,835
6,262
16,541
0
W
9,788
5,274
0
610
7,209
3,090
972
1,466
5,638
0
51,650
L
Ra
2,808
0
0
207
7,045
2,582
0
1,557
5,488
10,235
0
W
8,401
341
0
3,978
12,961
13,372
874
1,744
9,431
0
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
26,510
142
Minions Killed
59
0
Camps Cleared
0
737,655
Distance Traveled
425,014
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,057
774
48
4
0
228,379
0
L
Izanami
9,060
697
30
2
0
145,048
1
L
Charon
8,958
689
17
1
0
165,410
0
W
Ishtar
11,323
871
74
6
0
249,981
5
L
Ra
8,492
653
12
1
0
114,556
2
W
Tyr
10,873
836
20
2
0
259,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role