Player Matchup

Danzaburou
Danzaburou
JuatAtard
Danzaburou
Level 114
God Stats
3W - 2L
1,591 SR
Queue Stats
169W - 165L
1,473 Elo+
Party 2
Rama
Rama
MrGobblesack
Rama
Level 117
God Stats
4W - 0L
1,785 SR
Queue Stats
71W - 59L
1,514 Elo+
Party 2
Merlin
Merlin
SetaSouji
Merlin
Level 88
God Stats
2W - 7L
1,544 SR
Queue Stats
253W - 230L
1,566 Elo+
Solo
Athena
Athena
ebm1
Athena
Level 87
God Stats
5W - 6L
1,349 SR
Queue Stats
134W - 124L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
littlerocky12
Heimdallr
Level 49
God Stats
1W - 2L
1,235 SR
Queue Stats
57W - 50L
1,524 Elo+
Party 2
Team Averages
Level 91
1,501 SR
1,523 Elo+

VS

Team Averages
Level 117
1,439 SR
1,520 Elo+
Bastet
Bastet
AznSights
Bastet
Level 124
God Stats
6W - 5L
1,597 SR
Queue Stats
414W - 394L
1,540 Elo+
Party 1
Neith
Neith
Brenticus29icus
Neith
Level 109
God Stats
4W - 6L
1,365 SR
Queue Stats
235W - 219L
1,533 Elo+
Solo
Ymir
Ymir
Scaryfoal130488
Ymir
Level 64
God Stats
1W - 2L
1,697 SR
Queue Stats
131W - 114L
1,548 Elo+
Solo
Izanami
Izanami
sdmfdurt
Izanami
Level 129
God Stats
10W - 11L
1,357 SR
Queue Stats
265W - 273L
1,551 Elo+
Party 1
Skadi
Skadi
Ängel1
Skadi
Level 159
God Stats
1W - 5L
1,179 SR
Queue Stats
373W - 337L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JuatAtard
Danzaburou
16
3 / 6 / 7
10,172
782
8,117
13,336
6,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 3 / 9
11,351
873
17,300
13,362
7,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SetaSouji
Merlin
16
2 / 3 / 9
10,206
785
11,186
8,777
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ebm1
Athena
17
3 / 3 / 13
10,786
830
8,110
17,234
24,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
littlerocky12
Heimdallr
17
5 / 6 / 10
10,819
832
17,003
19,856
11,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AznSights
Bastet
17
4 / 2 / 11
9,769
751
14,343
12,207
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 13
9,132
702
10,005
10,542
5,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 11
8,791
676
8,987
16,595
22,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
sdmfdurt
Izanami
17
7 / 4 / 9
10,483
806
12,637
12,172
7,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Ängel1
Skadi
15
6 / 6 / 9
9,667
744
18,343
18,609
9,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
74
20
Kills
21
21
Deaths
20
48
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bastet
AznSights
Bastet
4
2
11
4.75
L
2
3
13
2.83
W
Danzaburou
JuatAtard
Danzaburou
3
6
7
1.08
W
7
3
9
3.83
L
2
5
11
1.5
W
Merlin
SetaSouji
Merlin
2
3
9
2.17
W
Athena
ebm1
Athena
3
3
13
3.17
W
Heimdallr
littlerocky12
Heimdallr
5
6
10
1.67
L
Izanami
sdmfdurt
Izanami
7
4
9
2.88
L
Skadi
Ängel1
Skadi
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,716
Damage
64,315
72,565
Taken
70,125
54,454
Mitigated
50,463
17,167
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AznSights
Bastet
14,343
2,258
2,659
3,958
12,207
6,070
27
4,147
7,838
0
21,582
L
10,005
3,221
1,673
3,455
10,542
5,152
441
2,072
8,360
0
17,793
W
Danzaburou
JuatAtard
Danzaburou
8,117
3,827
857
1,988
13,336
6,959
567
980
12,266
0
22,378
W
17,300
9,533
721
2,181
13,362
7,060
3,732
1,314
11,853
0
36,667
L
8,987
468
1,276
2,114
16,595
22,925
168
4,583
11,730
12,699
0
W
Merlin
SetaSouji
Merlin
11,186
409
777
614
8,777
4,371
725
1,241
7,450
28,664
0
W
Athena
ebm1
Athena
8,110
2,161
2,153
2,803
17,234
24,842
507
2,169
14,733
10,873
212
W
Heimdallr
littlerocky12
Heimdallr
17,003
8,480
889
4,184
19,856
11,222
2,376
2,452
17,276
0
29,528
L
Izanami
sdmfdurt
Izanami
12,637
8,160
731
1,396
12,172
7,007
2,345
3,876
8,173
0
28,689
L
Skadi
Ängel1
Skadi
18,343
5,316
2,343
4,127
18,609
9,309
683
3,541
14,940
0
36,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
47,842
161
Minions Killed
132
0
Camps Cleared
0
1,148,032
Distance Traveled
1,174,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,769
751
23
2
0
323,812
0
L
Neith
9,132
702
22
2
0
180,712
0
W
Danzaburou
10,172
782
29
2
0
204,594
0
W
Rama
11,351
873
46
4
0
215,228
0
L
Ymir
8,791
676
6
0
0
211,299
0
W
Merlin
10,206
785
45
3
0
203,545
0
W
Athena
10,786
830
8
1
0
285,705
0
W
Heimdallr
10,819
832
33
3
0
238,960
0
L
Izanami
10,483
806
46
4
0
213,762
0
L
Skadi
9,667
744
35
3
0
244,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role