Player Matchup

Atlas
Atlas
Alexandrthe_grea
Atlas
Level 74
God Stats
13W - 14L
1,347 SR
Queue Stats
574W - 619L
1,355 Elo+
Solo
Osiris
Osiris
DankSqueaker
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,282 Elo+
Solo
Nemesis
Nemesis
DocterWilly
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 45L
1,442 Elo+
Solo
Jing Wei
Jing Wei
MedullaBlahBlah
Jing Wei
Level 48
God Stats
2W - 1L
1,482 SR
Queue Stats
174W - 222L
1,366 Elo+
Party 1
Artemis
Artemis
xdspanglerx
Artemis
Level 139
God Stats
5W - 1L
1,917 SR
Queue Stats
187W - 190L
1,428 Elo+
Party 1
Team Averages
Level 60
1,549 SR
1,375 Elo+

VS

Team Averages
Level 95
1,376 SR
1,428 Elo+
Sobek
Sobek
BeJesus98
Sobek
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 30L
1,477 Elo+
Solo
Medusa
Medusa
EricChin007
Medusa
Level 98
God Stats
2W - 2L
1,546 SR
Queue Stats
216W - 228L
1,415 Elo+
Solo
Hou Yi
Hou Yi
MisterWizard543
Hou Yi
Level 280
God Stats
1W - 10L
1,100 SR
Queue Stats
1,779W - 1,907L
1,386 Elo+
Solo
Charybdis
Charybdis
Trash_Pand_411
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,446 Elo+
Solo
Rama
Rama
XD-Sepehr_-Devil
Rama
Level 66
God Stats
0W - 2L
1,234 SR
Queue Stats
120W - 132L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
9,115
760
7,115
11,663
12,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
17
1 / 2 / 18
9,791
816
9,914
12,747
17,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
DocterWilly
Nemesis
17
4 / 1 / 9
9,981
832
8,448
12,298
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
14
0 / 4 / 7
8,737
728
5,632
9,426
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
xdspanglerx
Artemis
19
14 / 2 / 6
12,046
1,004
22,983
10,903
6,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BeJesus98
Sobek
16
2 / 4 / 5
9,486
791
9,283
20,778
28,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
18
4 / 3 / 3
9,102
759
12,008
12,785
8,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 1 / 0
3,172
264
0
755
165
Charybdis
Trash_Pand_411
Charybdis
15
2 / 5 / 2
8,218
685
10,315
12,568
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 3
8,683
724
9,530
12,779
6,994
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
20
Kills
10
10
Deaths
20
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Sobek
BeJesus98
Sobek
2
4
5
1.13
W
Osiris
1
2
18
5
W
Nemesis
DocterWilly
Nemesis
4
1
9
8.5
L
Medusa
4
3
3
1.83
W
Jing Wei
0
4
7
0.88
L
0
1
0
0
L
Charybdis
Trash_Pand_411
Charybdis
2
5
2
0.6
L
2
7
3
0.5
W
Artemis
xdspanglerx
Artemis
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,092
Damage
41,136
57,037
Taken
59,665
56,314
Mitigated
50,482
23,410
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,115
2,106
4,114
3,189
11,663
12,788
366
730
10,933
17,269
179
L
Sobek
BeJesus98
Sobek
9,283
370
906
6,825
20,778
28,600
0
3,226
16,992
17,520
0
W
Osiris
9,914
3,108
855
1,836
12,747
17,975
297
2,292
10,061
811
18,429
W
Nemesis
DocterWilly
Nemesis
8,448
1,906
2,271
4,054
12,298
14,283
1,129
2,017
10,281
0
12,860
L
Medusa
12,008
5,343
786
2,966
12,785
8,074
0
1,268
11,354
0
27,436
W
Jing Wei
5,632
4,147
635
1,727
9,426
4,375
3,526
2,050
7,376
0
20,671
L
0
0
0
0
755
165
0
0
755
0
0
L
Charybdis
Trash_Pand_411
Charybdis
10,315
4,336
456
1,607
12,568
6,649
0
1,412
10,970
0
19,982
L
9,530
5,748
132
265
12,779
6,994
0
1,661
10,938
0
23,250
W
Artemis
xdspanglerx
Artemis
22,983
11,685
928
3,801
10,903
6,893
3,333
2,194
8,709
0
49,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,670
Gold Earned
38,661
122
Minions Killed
103
0
Camps Cleared
0
1,109,861
Distance Traveled
754,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,115
760
17
1
0
171,674
0
L
Sobek
9,486
791
9
1
0
214,074
0
W
Osiris
9,791
816
11
1
0
257,896
0
W
Nemesis
9,981
832
4
0
0
272,733
0
L
Medusa
9,102
759
43
4
0
217,045
0
W
Jing Wei
8,737
728
36
3
0
194,441
0
L
Hou Yi
3,172
264
0
0
0
0
0
L
Charybdis
8,218
685
20
2
0
161,272
0
L
Rama
8,683
724
31
3
0
162,103
0
W
Artemis
12,046
1,004
54
5
0
213,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role