Player Matchup

Anhur
Anhur
AutisticKaren
Anhur
Level 98
God Stats
3W - 1L
1,485 SR
Queue Stats
33W - 21L
1,458 Elo+
Solo
Hades
Hades
BangBusJim
Hades
Level 83
God Stats
6W - 2L
1,647 SR
Queue Stats
197W - 197L
1,403 Elo+
Party 2
Medusa
Medusa
UpperStateOfMind
Medusa
Level 37
God Stats
4W - 0L
1,873 SR
Queue Stats
41W - 35L
1,454 Elo+
Party 2
Team Averages
Level 73
1,668 SR
1,438 Elo+

VS

Team Averages
Level 65
1,501 SR
1,546 Elo+
Merlin
Merlin
Aggronaut2519
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,610 Elo+
Party 1
Da Ji
Da Ji
Annwfn
Da Ji
Level 67
God Stats
28W - 30L
1,504 SR
Queue Stats
323W - 331L
1,455 Elo+
Solo
Chaac
Chaac
SikStix0710
Chaac
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 38L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
8,914
891
8,875
12,190
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hades
12
7 / 0 / 7
9,137
914
11,476
5,422
2,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 5
7,931
793
5,089
6,862
2,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,170
717
3,806
7,120
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Annwfn
Da Ji
9
2 / 4 / 0
7,319
732
6,878
9,636
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 1
6,620
662
6,964
12,209
10,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Da Ji
Annwfn
Da Ji
2
4
0
0.5
W
5
0
9
9.5
W
Hades
7
0
7
10.5
L
0
5
1
0.1
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
17,648
24,474
Taken
28,965
14,516
Mitigated
16,657
6,578
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,806
36
0
499
7,120
2,160
0
2,746
4,243
24,144
0
L
Da Ji
Annwfn
Da Ji
6,878
1,815
0
255
9,636
4,182
0
3,746
5,613
0
16,178
W
8,875
4,242
0
1,504
12,190
9,317
357
1,522
10,668
0
26,514
W
Hades
11,476
1,876
794
2,478
5,422
2,763
0
727
4,695
28,319
0
L
6,964
943
64
1,248
12,209
10,315
0
5,521
6,253
432
19,572
W
5,089
2,437
0
1,802
6,862
2,436
0
2,412
4,450
0
32,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
21,109
113
Minions Killed
89
0
Camps Cleared
0
524,965
Distance Traveled
537,154
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,170
717
49
5
0
161,186
0
L
Da Ji
7,319
732
21
2
0
206,971
2
W
Anhur
8,914
891
32
3
0
164,069
0
W
Hades
9,137
914
31
3
0
169,488
0
L
Chaac
6,620
662
19
2
0
168,997
0
W
Medusa
7,931
793
50
5
0
191,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role