Player Matchup

Odin
Odin
JoeBidensHernia
Odin
Level 67
God Stats
1W - 1L
1,320 SR
Queue Stats
28W - 32L
1,453 Elo+
Party 1
Vulcan
Vulcan
SturmLogan
Vulcan
Level 112
God Stats
7W - 7L
1,421 SR
Queue Stats
52W - 48L
1,524 Elo+
Party 1
Anhur
Anhur
Tsturm123
Anhur
Level 127
God Stats
6W - 3L
1,569 SR
Queue Stats
68W - 56L
1,546 Elo+
Party 1
Team Averages
Level 102
1,437 SR
1,508 Elo+

VS

Team Averages
Level 98
1,575 SR
1,513 Elo+
Camazotz
Camazotz
IILoveFeett
Camazotz
Level 83
God Stats
9W - 13L
1,495 SR
Queue Stats
378W - 375L
1,522 Elo+
Party 2
Surtr
Surtr
JaeyRod
Surtr
Level 104
God Stats
2W - 1L
1,690 SR
Queue Stats
236W - 226L
1,546 Elo+
Party 2
Sol
Sol
Sin8534
Sol
Level 108
God Stats
135W - 119L
1,540 SR
Queue Stats
186W - 173L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,841
653
6,446
11,231
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
SturmLogan
Vulcan
10
1 / 4 / 2
8,133
678
9,187
7,642
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tsturm123
Anhur
11
2 / 5 / 1
8,388
699
7,416
13,810
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IILoveFeett
Camazotz
11
1 / 2 / 4
8,717
726
7,607
10,978
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
JaeyRod
Surtr
12
2 / 1 / 5
9,384
782
6,864
12,763
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
14
7 / 0 / 3
10,824
902
14,760
8,164
2,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
10
10
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Camazotz
IILoveFeett
Camazotz
1
2
4
1.5
W
Surtr
JaeyRod
Surtr
2
1
5
4.5
L
0
1
3
1.5
W
Sol
7
0
3
8.5
L
Vulcan
SturmLogan
Vulcan
1
4
2
0.5
L
Anhur
Tsturm123
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
29,231
32,683
Taken
31,905
18,233
Mitigated
17,449
5,099
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
IILoveFeett
Camazotz
7,607
1,418
0
3,847
10,978
4,401
504
3,534
6,916
0
29,902
W
Surtr
JaeyRod
Surtr
6,864
1,938
0
5,799
12,763
10,146
291
3,579
8,554
890
27,570
L
6,446
1,175
0
534
11,231
10,780
0
5,412
5,315
1,962
14,321
W
Sol
14,760
4,201
0
5,709
8,164
2,902
1,075
2,873
4,955
59,441
0
L
Vulcan
SturmLogan
Vulcan
9,187
2,122
0
1,249
7,642
2,838
0
3,148
4,126
31,913
0
L
Anhur
Tsturm123
Anhur
7,416
3,892
0
3,316
13,810
4,615
0
6,698
6,446
0
31,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,362
Gold Earned
28,925
126
Minions Killed
173
0
Camps Cleared
0
643,035
Distance Traveled
691,126
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,717
726
34
3
0
233,226
0
W
Surtr
9,384
782
40
3
0
236,999
0
L
Odin
7,841
653
17
1
0
228,848
0
W
Sol
10,824
902
99
8
0
220,901
2
L
Vulcan
8,133
678
68
6
0
208,468
0
L
Anhur
8,388
699
41
3
0
205,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role