Player Matchup

Scylla
Scylla
 
Scylla
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CazarinPoderoso
Awilix
Level 115
God Stats
2W - 3L
1,576 SR
Queue Stats
266W - 236L
1,558 Elo+
Solo
Raijin
Raijin
DiceHG
Raijin
Level 155
God Stats
11W - 12L
1,476 SR
Queue Stats
391W - 365L
1,618 Elo+
Party 1
Neith
Neith
XxdocinhoxX
Neith
Level 108
God Stats
2W - 3L
1,224 SR
Queue Stats
9W - 10L
1,484 Elo+
Solo
Sylvanus
Sylvanus
jpmtjpmt
Sylvanus
Level 54
God Stats
17W - 13L
1,601 SR
Queue Stats
133W - 135L
1,545 Elo+
Party 1
Team Averages
Level 122
1,475 SR
1,541 Elo+

VS

Team Averages
Level 127
1,549 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Hayson05
Nu Wa
Level 171
God Stats
63W - 43L
1,634 SR
Queue Stats
336W - 307L
1,539 Elo+
Solo
Xbalanque
Xbalanque
SwitDown
Xbalanque
Level 108
God Stats
2W - 1L
1,653 SR
Queue Stats
25W - 30L
1,583 Elo+
Solo
Mulan
Mulan
TheBerceK
Mulan
Level 109
God Stats
27W - 36L
1,459 SR
Queue Stats
255W - 228L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 1
5,615
510
3,806
4,157
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
6,911
628
4,684
4,943
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
DiceHG
Raijin
12
2 / 2 / 1
7,581
689
7,035
7,432
4,213
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 2 / 0
5,456
496
4,822
6,142
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
jpmtjpmt
Sylvanus
9
0 / 1 / 2
4,831
439
2,640
6,932
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 2 / 0
6,368
579
2,293
8,619
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
 
Sobek
8
0 / 1 / 0
5,238
476
2,563
9,575
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Hayson05
Nu Wa
8
0 / 1 / 1
5,256
478
3,596
3,773
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SwitDown
Xbalanque
12
1 / 0 / 2
6,512
592
5,216
5,609
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
TheBerceK
Mulan
11
0 / 2 / 1
5,777
525
4,826
11,186
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
1
1.5
L
Thor
 
Thor
4
2
0
2
L
Sobek
 
Sobek
0
1
0
0
W
3
0
2
4
W
Raijin
DiceHG
Raijin
2
2
1
1.25
L
Nu Wa
Hayson05
Nu Wa
0
1
1
0.5
L
Xbalanque
SwitDown
Xbalanque
1
0
2
2
L
Mulan
TheBerceK
Mulan
0
2
1
0.25
W
0
2
0
0
W
Sylvanus
jpmtjpmt
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
18,494
29,606
Taken
38,762
13,882
Mitigated
21,201
8,625
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,806
574
0
933
4,157
1,207
0
2,123
2,034
37,191
0
L
Thor
 
Thor
2,293
748
0
3,813
8,619
3,397
0
1,208
7,411
0
43,310
L
Sobek
 
Sobek
2,563
113
0
4,723
9,575
7,313
0
3,177
6,398
15,315
0
W
4,684
1,198
0
493
4,943
1,860
0
552
4,391
0
52,751
W
Raijin
DiceHG
Raijin
7,035
1,306
0
4,005
7,432
4,213
0
96
7,336
67,639
0
L
Nu Wa
Hayson05
Nu Wa
3,596
1,884
0
1,489
3,773
1,202
0
1,669
2,104
40,235
0
L
Xbalanque
SwitDown
Xbalanque
5,216
2,745
0
1,792
5,609
2,088
0
426
5,183
0
55,874
L
Mulan
TheBerceK
Mulan
4,826
734
0
2,538
11,186
7,201
0
6,759
4,427
0
47,265
W
4,822
1,953
0
1,524
6,142
2,277
0
244
5,898
0
39,270
W
Sylvanus
jpmtjpmt
Sylvanus
2,640
1,118
313
1,357
6,932
4,325
0
3,144
3,788
17,063
6,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
29,151
354
Minions Killed
324
0
Camps Cleared
0
1,072,680
Distance Traveled
986,327
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,615
510
64
6
0
211,011
5
L
Thor
6,368
579
72
7
0
202,734
0
L
Sobek
5,238
476
22
2
0
228,164
3
W
Awilix
6,911
628
88
8
0
264,138
2
W
Raijin
7,581
689
110
10
0
200,700
0
L
Nu Wa
5,256
478
66
6
0
163,470
3
L
Xbalanque
6,512
592
87
8
0
189,298
2
L
Mulan
5,777
525
77
7
0
202,661
4
W
Neith
5,456
496
59
5
0
188,050
1
W
Sylvanus
4,831
439
33
3
0
208,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role