Player Matchup

Ix Chel
Ix Chel
JwGman
Ix Chel
Level 88
God Stats
17W - 9L
1,689 SR
Queue Stats
53W - 54L
1,553 Elo+
Party 1
Thor
Thor
Void of Demons
Thor
Level 157
God Stats
3W - 0L
1,708 SR
Queue Stats
52W - 56L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
XBuubuu
Kuzenbo
Level 198
God Stats
67W - 55L
1,660 SR
Queue Stats
373W - 373L
1,481 Elo+
Solo
Team Averages
Level 148
1,686 SR
1,525 Elo+

VS

Team Averages
Level 134
1,498 SR
1,538 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Hellsing III
Maman Brigitte
Level 177
God Stats
10W - 12L
1,534 SR
Queue Stats
510W - 516L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
QaIetaqa
Ne Zha
Level 66
God Stats
1W - 2L
1,459 SR
Queue Stats
18W - 17L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JwGman
Ix Chel
11
5 / 0 / 3
8,516
852
7,701
4,308
2,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 0 / 7
7,678
768
5,484
5,629
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
XBuubuu
Kuzenbo
10
3 / 0 / 5
7,893
789
3,908
6,002
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 4 / 0
6,417
642
3,371
6,043
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maman Brigitte
Hellsing III
Maman Brigitte
8
0 / 3 / 0
6,526
653
3,704
6,240
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
QaIetaqa
Ne Zha
9
0 / 2 / 0
6,639
664
5,306
9,071
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
L
Maman Brigitte
Hellsing III
Maman Brigitte
0
3
0
0
W
Ix Chel
JwGman
Ix Chel
5
0
3
6.5
L
Ne Zha
QaIetaqa
Ne Zha
0
2
0
0
W
1
0
7
4.5
W
Kuzenbo
XBuubuu
Kuzenbo
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
12,381
15,939
Taken
21,354
10,472
Mitigated
10,209
7,815
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,371
1,033
0
517
6,043
2,029
0
3,795
2,056
0
22,883
L
Maman Brigitte
Hellsing III
Maman Brigitte
3,704
352
217
1,325
6,240
2,072
0
2,576
3,448
18,531
1,306
W
Ix Chel
JwGman
Ix Chel
7,701
1,405
917
3,071
4,308
2,256
642
1,049
2,995
38,974
0
L
Ne Zha
QaIetaqa
Ne Zha
5,306
570
0
1,428
9,071
6,108
0
5,928
2,970
0
23,051
W
5,484
389
0
944
5,629
2,502
271
1,674
3,753
119
13,264
W
Kuzenbo
XBuubuu
Kuzenbo
3,908
1,760
0
2,883
6,002
5,714
380
1,146
4,488
25,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
19,582
110
Minions Killed
92
0
Camps Cleared
0
547,184
Distance Traveled
531,837
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,417
642
34
3
0
143,926
2
L
Maman Brigitte
6,526
653
33
3
0
186,394
0
W
Ix Chel
8,516
852
51
5
0
175,901
0
L
Ne Zha
6,639
664
25
3
0
201,517
0
W
Thor
7,678
768
20
2
0
176,107
0
W
Kuzenbo
7,893
789
39
4
0
195,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role