Player Matchup

Hachiman
Hachiman
MakaoM707
Hachiman
Level 107
God Stats
2W - 1L
1,759 SR
Queue Stats
9W - 5L
1,572 Elo+
Party 1
Chang'e
Chang'e
MonoMinotaur
Chang'e
Level 85
God Stats
2W - 3L
1,318 SR
Queue Stats
36W - 33L
1,413 Elo+
Party 1
Mulan
Mulan
TameableMite95
Mulan
Level 103
God Stats
6W - 4L
1,668 SR
Queue Stats
64W - 49L
1,512 Elo+
Party 1
Team Averages
Level 98
1,582 SR
1,499 Elo+

VS

Team Averages
Level 66
1,500 SR
1,524 Elo+
Baron Samedi
Baron Samedi
MerçyMain
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,520 Elo+
Party 2
Bakasura
Bakasura
Razja
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Samducky7
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MakaoM707
Hachiman
13
6 / 0 / 6
9,802
891
14,316
10,495
4,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MonoMinotaur
Chang'e
12
3 / 2 / 9
9,116
829
9,271
7,465
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 9
9,028
821
8,514
9,239
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MerçyMain
Baron Samedi
11
0 / 5 / 2
7,969
724
10,549
10,331
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Razja
Bakasura
11
1 / 3 / 1
8,172
743
3,175
10,036
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Samducky7
Kuzenbo
10
1 / 4 / 1
7,710
701
6,734
16,055
22,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
MakaoM707
Hachiman
6
0
6
9
L
Baron Samedi
MerçyMain
Baron Samedi
0
5
2
0.2
W
Chang'e
MonoMinotaur
Chang'e
3
2
9
3.75
L
Bakasura
Razja
Bakasura
1
3
1
0.5
L
Kuzenbo
Samducky7
Kuzenbo
1
4
1
0.38
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
20,458
27,199
Taken
36,422
12,619
Mitigated
33,706
11,058
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
MakaoM707
Hachiman
14,316
8,983
0
3,764
10,495
4,092
232
7,039
2,929
0
57,121
L
Baron Samedi
MerçyMain
Baron Samedi
10,549
940
1,014
2,097
10,331
5,797
0
2,371
7,960
38,975
0
W
Chang'e
MonoMinotaur
Chang'e
9,271
643
1,460
3,278
7,465
2,765
459
4,393
2,719
33,322
0
L
Bakasura
Razja
Bakasura
3,175
2,538
0
3,146
10,036
5,807
0
3,211
6,825
0
19,911
L
Kuzenbo
Samducky7
Kuzenbo
6,734
2,024
0
1,743
16,055
22,102
0
4,035
12,020
18,043
0
W
8,514
626
0
2,556
9,239
5,762
133
5,324
3,612
0
23,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
23,851
167
Minions Killed
124
0
Camps Cleared
0
672,113
Distance Traveled
625,632
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,802
891
74
7
0
194,478
2
L
Baron Samedi
7,969
724
66
6
0
193,094
0
W
Chang'e
9,116
829
60
5
0
230,013
0
L
Bakasura
8,172
743
49
4
0
226,091
4
L
Kuzenbo
7,710
701
9
1
0
206,447
0
W
Mulan
9,028
821
33
3
0
247,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role