Player Matchup

Arachne
Arachne
Scolebau95
Arachne
Level 143
God Stats
54W - 37L
1,539 SR
Queue Stats
225W - 223L
1,503 Elo+
Party 1
Anubis
Anubis
ccoleslaw09
Anubis
Level 125
God Stats
23W - 9L
1,721 SR
Queue Stats
205W - 204L
1,519 Elo+
Party 1
Bellona
Bellona
jdiamond007
Bellona
Level 56
God Stats
15W - 14L
1,536 SR
Queue Stats
127W - 140L
1,510 Elo+
Party 1
Team Averages
Level 108
1,599 SR
1,510 Elo+

VS

Team Averages
Level 106
1,649 SR
1,490 Elo+
Hercules
Hercules
HXlllllO
Hercules
Level 141
God Stats
2W - 2L
1,709 SR
Queue Stats
205W - 191L
1,499 Elo+
Party 2
Sol
Sol
Sin8534
Sol
Level 108
God Stats
135W - 119L
1,551 SR
Queue Stats
186W - 173L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
TH-IEF
Sun Wukong
Level 69
God Stats
7W - 6L
1,687 SR
Queue Stats
224W - 232L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Scolebau95
Arachne
14
0 / 2 / 2
12,113
638
11,177
14,937
7,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
2 / 1 / 3
14,397
758
18,216
8,824
5,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
jdiamond007
Bellona
17
4 / 1 / 2
14,158
745
10,149
14,650
13,251
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HXlllllO
Hercules
16
2 / 2 / 2
12,833
675
4,790
19,754
24,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
16
2 / 2 / 2
13,112
690
18,369
11,681
4,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TH-IEF
Sun Wukong
14
0 / 2 / 3
11,913
627
6,321
15,418
19,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
4
4
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
HXlllllO
Hercules
2
2
2
1.5
W
Arachne
Scolebau95
Arachne
0
2
2
0.5
L
Sol
2
2
2
1.5
L
Sun Wukong
TH-IEF
Sun Wukong
0
2
3
0.75
W
Anubis
2
1
3
3.5
W
Bellona
jdiamond007
Bellona
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
29,480
38,411
Taken
46,853
25,329
Mitigated
47,996
7,382
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HXlllllO
Hercules
4,790
448
272
6,989
19,754
24,304
0
7,876
11,878
1,004
34,201
W
Arachne
Scolebau95
Arachne
11,177
9,572
0
2,050
14,937
7,057
625
6,550
8,387
0
46,042
L
Sol
18,369
3,178
0
7,447
11,681
4,139
0
5,079
6,602
100,720
0
L
Sun Wukong
TH-IEF
Sun Wukong
6,321
658
0
1,619
15,418
19,553
0
5,697
9,721
0
32,965
W
Anubis
18,216
241
0
4,372
8,824
5,021
1,212
4,804
4,020
107,781
0
W
Bellona
jdiamond007
Bellona
10,149
3,588
0
960
14,650
13,251
1,036
7,692
6,958
0
36,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
37,858
209
Minions Killed
267
0
Camps Cleared
0
1,063,442
Distance Traveled
1,027,479
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,833
675
53
3
0
344,627
0
W
Arachne
12,113
638
37
2
0
375,742
7
L
Sol
13,112
690
175
9
0
326,417
2
L
Sun Wukong
11,913
627
39
2
0
356,435
0
W
Anubis
14,397
758
132
7
0
313,313
5
W
Bellona
14,158
745
40
2
0
374,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role