Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Andysupremo
Loki
Level 114
God Stats
41W - 25L
1,693 SR
Queue Stats
52W - 31L
1,496 Elo+
Solo
Aphrodite
Aphrodite
CantHitAutos01
Aphrodite
Level 19
God Stats
2W - 0L
1,897 SR
Queue Stats
27W - 4L
1,761 Elo+
Party 2
Hercules
Hercules
THATKIDZIM
Hercules
Level 123
God Stats
74W - 10L
1,840 SR
Queue Stats
231W - 38L
1,806 Elo+
Party 2
Hachiman
Hachiman
vZero40
Hachiman
Level 189
God Stats
3W - 2L
1,405 SR
Queue Stats
182W - 187L
1,501 Elo+
Solo
Team Averages
Level 111
1,667 SR
1,613 Elo+

VS

Team Averages
Level 128
1,516 SR
1,413 Elo+
Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Mjdj11
Achilles
Level 126
God Stats
1W - 3L
1,364 SR
Queue Stats
120W - 152L
1,446 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Slyfoxninja
Maman Brigitte
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,250 Elo+
Party 1
Sobek
Sobek
TotalCarnage636
Sobek
Level 158
God Stats
7W - 2L
1,594 SR
Queue Stats
162W - 193L
1,443 Elo+
Party 1
Charybdis
Charybdis
llNado
Charybdis
Level 119
God Stats
5W - 2L
1,620 SR
Queue Stats
21W - 34L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 6
9,097
910
8,937
5,702
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 5
9,097
910
9,301
9,431
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CantHitAutos01
Aphrodite
15
2 / 1 / 9
8,573
857
7,152
6,415
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
THATKIDZIM
Hercules
16
5 / 1 / 9
8,779
878
13,781
14,764
17,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
vZero40
Hachiman
16
2 / 2 / 8
9,214
921
10,294
9,968
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 6 / 0
8,185
819
5,763
12,790
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Mjdj11
Achilles
14
3 / 5 / 1
8,330
833
6,540
12,872
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
Slyfoxninja
Maman Brigitte
13
0 / 4 / 0
7,476
748
4,005
8,009
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 1
7,401
740
8,902
15,780
19,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
llNado
Charybdis
16
0 / 3 / 2
8,851
885
7,145
10,811
4,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
5
5
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
6
8
L
Da Ji
 
Da Ji
2
6
0
0.33
W
6
1
5
8.5
W
Aphrodite
CantHitAutos01
Aphrodite
2
1
9
6.5
L
Achilles
Mjdj11
Achilles
3
5
1
0.7
L
Maman Brigitte
Slyfoxninja
Maman Brigitte
0
4
0
0
W
Hercules
THATKIDZIM
Hercules
5
1
9
9.5
L
0
2
1
0.25
L
Charybdis
llNado
Charybdis
0
3
2
0.33
W
Hachiman
vZero40
Hachiman
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,465
Damage
32,355
46,280
Taken
60,262
32,209
Mitigated
49,392
25,398
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,937
612
1,742
3,181
5,702
3,267
435
2,093
3,563
31,930
0
L
Da Ji
 
Da Ji
5,763
537
0
230
12,790
7,233
366
2,098
10,543
0
17,367
W
9,301
2,982
0
1,940
9,431
3,805
426
2,434
6,812
0
27,900
W
Aphrodite
CantHitAutos01
Aphrodite
7,152
1,050
5,659
4,316
6,415
3,459
118
2,888
3,280
19,374
0
L
Achilles
Mjdj11
Achilles
6,540
765
0
2,084
12,872
14,464
0
3,474
8,864
782
11,850
L
Maman Brigitte
Slyfoxninja
Maman Brigitte
4,005
0
0
490
8,009
3,579
0
1,925
5,934
17,560
0
W
Hercules
THATKIDZIM
Hercules
13,781
4,629
0
4,608
14,764
17,745
57
4,254
10,260
0
21,297
L
8,902
171
0
4,583
15,780
19,469
0
6,404
8,536
17,596
0
L
Charybdis
llNado
Charybdis
7,145
3,521
0
2,853
10,811
4,647
904
1,535
9,137
0
45,163
W
Hachiman
vZero40
Hachiman
10,294
7,259
0
3,952
9,968
3,933
1,034
1,733
7,996
0
41,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
40,243
227
Minions Killed
192
0
Camps Cleared
0
1,137,283
Distance Traveled
986,910
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,097
910
59
6
0
201,483
0
L
Da Ji
8,185
819
31
3
0
201,199
0
W
Loki
9,097
910
33
3
0
261,558
0
W
Aphrodite
8,573
857
42
4
0
223,481
0
L
Achilles
8,330
833
15
2
0
185,907
0
L
Maman Brigitte
7,476
748
44
4
0
192,142
0
W
Hercules
8,779
878
27
3
0
246,007
0
L
Sobek
7,401
740
12
1
0
212,013
0
L
Charybdis
8,851
885
90
9
0
195,649
3
W
Hachiman
9,214
921
66
7
0
204,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role