Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Drake3I3
Arachne
Level 69
God Stats
3W - 1L
1,553 SR
Queue Stats
36W - 59L
1,271 Elo+
Solo
Zhong Kui
Zhong Kui
tomicloki
Zhong Kui
Level 145
God Stats
138W - 112L
1,551 SR
Queue Stats
403W - 458L
1,404 Elo+
Party 1
Team Averages
Level 107
1,535 SR
1,392 Elo+

VS

Team Averages
Level 32
1,395 SR
1,134 Elo+
Ra
Ra
Ghost-NightWolf_
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
983 Elo+
Party 2
Thor
Thor
VelocyCharlie03
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Neith
Neith
Waptkev1
Neith
Level 48
God Stats
3W - 18L
1,186 SR
Queue Stats
19W - 41L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 3 / 8
8,680
868
7,196
11,405
8,086
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Drake3I3
Arachne
11
4 / 1 / 2
8,025
803
4,805
5,163
2,189
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
tomicloki
Zhong Kui
13
7 / 1 / 6
9,466
947
11,785
7,397
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,135
714
4,605
8,358
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 4
7,156
716
4,906
9,640
3,861
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Waptkev1
Neith
10
3 / 4 / 2
7,803
780
4,829
9,135
3,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
5
5
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
8
2.33
W
Arachne
Drake3I3
Arachne
4
1
2
5
L
1
5
2
0.4
L
1
5
4
0.6
L
Neith
Waptkev1
Neith
3
4
2
1
W
Zhong Kui
tomicloki
Zhong Kui
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
14,340
23,965
Taken
27,133
16,069
Mitigated
10,939
2,810
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,196
249
0
0
11,405
8,086
165
2,289
9,116
24,912
512
W
Arachne
Drake3I3
Arachne
4,805
4,031
0
998
5,163
2,189
610
1,238
3,925
0
17,556
L
4,605
237
617
2,058
8,358
3,324
102
5,211
2,919
25,246
0
L
4,906
759
0
1,784
9,640
3,861
0
6,139
3,255
0
11,079
L
Neith
Waptkev1
Neith
4,829
2,009
0
2,047
9,135
3,754
148
6,706
2,245
0
21,964
W
Zhong Kui
tomicloki
Zhong Kui
11,785
432
0
1,812
7,397
5,794
597
1,183
6,151
33,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
22,094
106
Minions Killed
88
0
Camps Cleared
0
539,799
Distance Traveled
453,386
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,680
868
32
3
0
164,704
0
W
Arachne
8,025
803
19
2
0
199,149
3
L
Ra
7,135
714
38
4
0
160,212
0
L
Thor
7,156
716
14
1
0
153,901
0
L
Neith
7,803
780
36
4
0
139,273
0
W
Zhong Kui
9,466
947
55
6
0
175,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role