Player Matchup

Nike
Nike
ALL HAIL HYDRAE
Nike
Level 149
God Stats
1W - 0L
1,466 SR
Queue Stats
250W - 242L
1,467 Elo+
Party 1
Persephone
Persephone
CapturedSummer
Persephone
Level 84
God Stats
5W - 6L
1,444 SR
Queue Stats
18W - 20L
1,411 Elo+
Solo
Charybdis
Charybdis
HandysBehindDQ
Charybdis
Level 105
God Stats
4W - 3L
1,300 SR
Queue Stats
62W - 71L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
xOG BtNt1vEz
Ao Kuang
Level 121
God Stats
19W - 18L
1,505 SR
Queue Stats
384W - 375L
1,456 Elo+
Solo
Loki
Loki
xTruthxTTV
Loki
Level 129
God Stats
28W - 18L
1,627 SR
Queue Stats
455W - 487L
1,434 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,431 Elo+

VS

Team Averages
Level 89
1,622 SR
1,454 Elo+
Cupid
Cupid
Andres6157
Cupid
Level 145
God Stats
1W - 1L
1,773 SR
Queue Stats
216W - 218L
1,443 Elo+
Solo
Charon
Charon
GermanDaher
Charon
Level 64
God Stats
2W - 1L
1,850 SR
Queue Stats
180W - 183L
1,457 Elo+
Solo
Nu Wa
Nu Wa
MSander1982
Nu Wa
Level 108
God Stats
21W - 11L
1,651 SR
Queue Stats
248W - 225L
1,467 Elo+
Solo
Fenrir
Fenrir
Stryker2175
Fenrir
Level 67
God Stats
38W - 38L
1,532 SR
Queue Stats
335W - 334L
1,432 Elo+
Solo
Merlin
Merlin
tom_p3561
Merlin
Level 61
God Stats
0W - 2L
1,301 SR
Queue Stats
105W - 92L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,215
565
3,790
10,249
6,864
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
CapturedSummer
Persephone
10
1 / 1 / 2
6,336
576
3,925
4,660
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
HandysBehindDQ
Charybdis
10
4 / 1 / 0
6,773
616
6,641
7,454
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
xOG BtNt1vEz
Ao Kuang
12
4 / 2 / 1
6,779
616
4,146
9,950
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,499
591
5,668
7,691
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 2 / 0
5,975
543
3,858
7,563
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
2 / 1 / 1
6,181
562
2,165
8,282
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,183
562
5,350
7,513
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
4
2 / 1 / 0
4,423
402
983
2,777
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
tom_p3561
Merlin
10
0 / 5 / 2
5,495
500
4,113
8,845
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
5
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Cupid
1
2
0
0.5
W
Persephone
CapturedSummer
Persephone
1
1
2
2
L
Charon
2
1
1
2.5
W
Charybdis
HandysBehindDQ
Charybdis
4
1
0
4
L
0
2
0
0
L
Fenrir
2
1
0
2
L
Merlin
tom_p3561
Merlin
0
5
2
0.2
W
Ao Kuang
xOG BtNt1vEz
Ao Kuang
4
2
1
2.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
16,469
40,004
Taken
34,980
17,316
Mitigated
14,269
11,442
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,790
301
0
2,483
10,249
6,864
70
3,199
7,050
0
25,261
L
Cupid
3,858
1,623
220
2,004
7,563
2,520
0
0
7,563
0
36,688
W
Persephone
CapturedSummer
Persephone
3,925
130
0
1,751
4,660
1,671
108
2,920
1,724
36,680
0
L
Charon
2,165
527
0
1,828
8,282
5,709
0
1,203
7,079
20,640
0
W
Charybdis
HandysBehindDQ
Charybdis
6,641
4,013
0
3,816
7,454
2,661
850
1,229
6,225
0
40,941
L
5,350
1,640
0
3,334
7,513
2,184
0
78
7,435
46,910
0
L
Fenrir
983
273
0
570
2,777
857
0
866
1,911
0
7,119
L
Merlin
tom_p3561
Merlin
4,113
445
0
1,760
8,845
2,999
0
5,924
2,921
32,745
0
W
Ao Kuang
xOG BtNt1vEz
Ao Kuang
4,146
1,172
0
1,032
9,950
3,424
0
1,247
8,703
49,641
0
W
5,668
643
0
2,360
7,691
2,696
75
3,017
4,674
0
49,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
28,257
288
Minions Killed
238
0
Camps Cleared
0
1,100,607
Distance Traveled
920,313
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,215
565
25
2
0
225,589
0
L
Cupid
5,975
543
76
7
0
207,318
0
W
Persephone
6,336
576
52
5
0
209,475
4
L
Charon
6,181
562
26
2
0
212,595
0
W
Charybdis
6,773
616
68
6
0
168,225
0
L
Nu Wa
6,183
562
70
6
0
223,533
0
L
Fenrir
4,423
402
11
1
0
78,570
0
L
Merlin
5,495
500
55
5
0
198,297
0
W
Ao Kuang
6,779
616
70
6
0
258,681
1
W
Loki
6,499
591
73
7
0
238,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role