Player Matchup

Surtr
Surtr
Pewfus
Surtr
Level 122
God Stats
80W - 79L
1,526 SR
Queue Stats
383W - 407L
1,436 Elo+
Party 1
Chaac
Chaac
temp-459336
Chaac
Level 136
God Stats
33W - 29L
1,566 SR
Queue Stats
422W - 474L
1,365 Elo+
Party 1
Cerberus
Cerberus
vaporizedbicep
Cerberus
Level 149
God Stats
35W - 37L
1,457 SR
Queue Stats
450W - 498L
1,381 Elo+
Party 1
Team Averages
Level 136
1,516 SR
1,394 Elo+

VS

Team Averages
Level 130
1,613 SR
1,414 Elo+
Fafnir
Fafnir
Juz-Twizzy
Fafnir
Level 127
God Stats
41W - 48L
1,459 SR
Queue Stats
113W - 127L
1,376 Elo+
Solo
Izanami
Izanami
VitalBadger
Izanami
Level 120
God Stats
3W - 0L
1,841 SR
Queue Stats
54W - 62L
1,424 Elo+
Solo
Nu Wa
Nu Wa
ansemhughes
Nu Wa
Level 143
God Stats
79W - 80L
1,538 SR
Queue Stats
85W - 85L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Pewfus
Surtr
7
1 / 1 / 1
6,464
646
1,977
3,625
1,827
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 1 / 2
7,000
700
3,621
9,952
8,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
12
2 / 3 / 1
8,069
807
6,044
10,095
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Juz-Twizzy
Fafnir
11
2 / 1 / 3
7,984
798
4,036
9,335
11,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
VitalBadger
Izanami
11
2 / 1 / 2
7,829
783
7,551
6,662
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 5
6,895
690
4,820
1,880
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
4
5
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Juz-Twizzy
Fafnir
2
1
3
3.5
L
Surtr
Pewfus
Surtr
1
1
1
1.5
W
Izanami
VitalBadger
Izanami
2
1
2
3
W
0
1
5
2.5
L
0
1
2
1
L
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,642
Damage
16,407
23,672
Taken
17,877
14,479
Mitigated
14,934
5,646
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Juz-Twizzy
Fafnir
4,036
737
169
2,649
9,335
11,893
4
3,309
5,950
16,653
0
L
Surtr
Pewfus
Surtr
1,977
670
0
178
3,625
1,827
0
1,268
2,357
489
8,549
W
Izanami
VitalBadger
Izanami
7,551
5,106
0
1,812
6,662
2,542
0
2,560
4,026
0
38,852
W
4,820
2,378
116
485
1,880
499
24
802
1,039
17,749
0
L
3,621
672
0
4,049
9,952
8,185
0
3,502
6,450
0
25,785
L
Cerberus
6,044
376
135
1,284
10,095
4,467
0
4,759
5,336
42,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,533
Gold Earned
22,708
155
Minions Killed
117
0
Camps Cleared
0
459,189
Distance Traveled
437,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,984
798
22
2
0
171,751
1
L
Surtr
6,464
646
12
1
0
79,764
0
W
Izanami
7,829
783
69
7
0
163,574
0
W
Nu Wa
6,895
690
26
3
0
101,758
1
L
Chaac
7,000
700
31
3
0
187,505
0
L
Cerberus
8,069
807
112
11
0
191,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role