Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Master Neumann
Maui
Level 139
God Stats
11W - 5L
1,795 SR
Queue Stats
255W - 275L
1,505 Elo+
Party 1
Chaac
Chaac
RefriDeNananja
Chaac
Level 129
God Stats
1W - 1L
1,593 SR
Queue Stats
131W - 117L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UmFanho
Morgan Le Fay
Level 144
God Stats
24W - 26L
1,486 SR
Queue Stats
514W - 527L
1,506 Elo+
Party 1
Team Averages
Level 145
1,575 SR
1,512 Elo+

VS

Team Averages
Level 121
1,562 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AbledChart79273
Nu Wa
Level 67
God Stats
33W - 21L
1,608 SR
Queue Stats
168W - 148L
1,540 Elo+
Solo
Thor
Thor
Cryommancer
Thor
Level 155
God Stats
32W - 28L
1,548 SR
Queue Stats
481W - 482L
1,465 Elo+
Party 2
Chaac
Chaac
matiazur123
Chaac
Level 148
God Stats
4W - 2L
1,713 SR
Queue Stats
390W - 397L
1,539 Elo+
Solo
Poseidon
Poseidon
ÚN1C0
Poseidon
Level 90
God Stats
4W - 7L
1,441 SR
Queue Stats
101W - 108L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 0
5,973
543
4,168
11,220
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
9
0 / 4 / 1
5,567
506
4,001
8,822
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
6,157
560
1,781
7,311
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 2
6,393
581
7,391
11,065
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
UmFanho
Morgan Le Fay
13
4 / 0 / 0
7,222
657
6,378
6,771
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 3
6,362
578
6,437
7,838
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 3
6,200
564
7,592
8,653
2,565
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 0 / 0
6,160
560
2,521
7,192
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
6,551
596
7,450
12,769
14,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ÚN1C0
Poseidon
11
1 / 4 / 0
6,682
607
3,774
8,097
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
9
Kills
7
7
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
0
1
W
Izanami
 
Izanami
0
4
1
0.13
L
Neith
 
Neith
2
0
3
3.5
L
2
2
3
1.75
L
2
0
0
2
W
2
1
2
3
W
1
0
2
2
W
Morgan Le Fay
UmFanho
Morgan Le Fay
4
0
0
4
L
0
3
0
0
L
Poseidon
ÚN1C0
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
27,774
45,189
Taken
44,549
26,649
Mitigated
24,945
15,471
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,168
721
0
4,886
11,220
4,102
0
2,803
8,417
0
38,155
W
Izanami
 
Izanami
4,001
2,468
0
2,515
8,822
2,865
0
2,435
6,387
0
41,546
L
Neith
 
Neith
6,437
2,476
0
1,871
7,838
2,589
317
292
7,546
0
46,188
L
7,592
1,564
0
3,070
8,653
2,565
188
1,353
7,300
35,974
0
L
2,521
414
0
3,156
7,192
2,553
0
955
6,237
0
40,442
W
1,781
205
93
1,276
7,311
5,588
0
2,889
4,422
15,948
0
W
7,391
1,945
0
4,986
11,065
11,524
0
280
10,785
0
43,869
W
Morgan Le Fay
UmFanho
Morgan Le Fay
6,378
65
0
1,715
6,771
2,570
0
2,959
3,812
57,930
0
L
7,450
1,127
0
4,732
12,769
14,205
0
701
11,094
0
52,589
L
Poseidon
ÚN1C0
Poseidon
3,774
604
0
1,719
8,097
3,033
0
4,858
3,239
54,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
31,955
314
Minions Killed
374
0
Camps Cleared
0
1,143,426
Distance Traveled
1,133,621
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,973
543
52
5
0
242,711
0
W
Izanami
5,567
506
70
6
0
187,335
0
L
Neith
6,362
578
73
7
0
225,713
1
L
Nu Wa
6,200
564
47
4
0
224,323
0
L
Thor
6,160
560
63
6
0
250,453
0
W
Maui
6,157
560
19
2
0
239,418
2
W
Chaac
6,393
581
65
6
0
228,881
0
W
Morgan Le Fay
7,222
657
108
10
0
245,081
5
L
Chaac
6,551
596
84
8
0
222,306
3
L
Poseidon
6,682
607
107
10
0
210,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role