Player Matchup

Cernunnos
Cernunnos
DaGoettaMoasda
Cernunnos
Level 126
God Stats
16W - 19L
1,560 SR
Queue Stats
299W - 313L
1,419 Elo+
Solo
Kukulkan
Kukulkan
DeathsUnicorn
Kukulkan
Level 108
God Stats
66W - 39L
1,682 SR
Queue Stats
408W - 414L
1,509 Elo+
Solo
Hel
Hel
Reconstructorat
Hel
Level 125
God Stats
1W - 1L
1,497 SR
Queue Stats
64W - 34L
1,615 Elo+
Party 1
Pele
Pele
arose897
Pele
Level 121
God Stats
2W - 0L
1,514 SR
Queue Stats
14W - 6L
1,637 Elo+
Party 1
Terra
Terra
ii-Limes-2-xx
Terra
Level 149
God Stats
2W - 4L
1,607 SR
Queue Stats
209W - 212L
1,470 Elo+
Solo
Team Averages
Level 126
1,572 SR
1,530 Elo+

VS

Team Averages
Level 70
1,511 SR
1,469 Elo+
Sylvanus
Sylvanus
Affonsow
Sylvanus
Level 95
God Stats
5W - 4L
1,554 SR
Queue Stats
234W - 244L
1,457 Elo+
Solo
Anubis
Anubis
DantePGL4-20
Anubis
Level 116
God Stats
4W - 6L
1,416 SR
Queue Stats
347W - 390L
1,422 Elo+
Solo
Hel
Hel
LoLSpudz
Hel
Level 13
God Stats
3W - 2L
1,671 SR
Queue Stats
18W - 22L
1,466 Elo+
Party 2
Maui
Maui
Naeli
Maui
Level 67
God Stats
1W - 2L
1,414 SR
Queue Stats
35W - 36L
1,503 Elo+
Party 2
Apollo
Apollo
Suised
Apollo
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaGoettaMoasda
Cernunnos
14
3 / 0 / 9
8,415
1,202
9,915
3,795
1,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
DeathsUnicorn
Kukulkan
14
2 / 0 / 10
8,557
1,222
10,417
1,700
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 8
8,787
1,255
2,893
461
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
3 / 0 / 11
8,472
1,210
9,639
8,297
3,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
1 / 0 / 13
9,104
1,301
4,833
4,975
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

352

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Affonsow
Sylvanus
12
0 / 3 / 0
7,005
1,001
1,101
5,613
3,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
12
0 / 5 / 0
7,570
1,081
7,049
8,971
5,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 0
7,254
1,036
1,090
7,004
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
Naeli
Maui
12
0 / 3 / 0
8,063
1,152
2,616
10,915
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Suised
Apollo
12
0 / 1 / 0
7,311
1,044
5,401
8,779
3,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
0
14
Kills
0
0
Deaths
14
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Affonsow
Sylvanus
0
3
0
0
W
Cernunnos
DaGoettaMoasda
Cernunnos
3
0
9
7.5
L
Anubis
0
5
0
0
W
Kukulkan
DeathsUnicorn
Kukulkan
2
0
10
7
L
0
2
0
0
L
Maui
Naeli
Maui
0
3
0
0
W
5
0
8
9
L
Apollo
Suised
Apollo
0
1
0
0
W
Pele
3
0
11
8.5
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,697
Damage
17,257
19,228
Taken
41,282
10,870
Mitigated
27,982
7,540
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Affonsow
Sylvanus
1,101
341
1,146
528
5,613
3,028
0
3,526
2,087
3,461
0
W
Cernunnos
DaGoettaMoasda
Cernunnos
9,915
4,541
0
268
3,795
1,555
0
2,568
1,227
0
22,616
L
Anubis
7,049
240
0
856
8,971
5,879
0
1,473
7,498
28,304
0
W
Kukulkan
DeathsUnicorn
Kukulkan
10,417
153
0
0
1,700
839
0
728
972
45,190
0
L
1,090
0
3,150
2,145
7,004
4,267
0
4,193
2,811
13,200
0
L
Maui
Naeli
Maui
2,616
541
0
780
10,915
11,025
0
5,103
5,812
8,052
0
W
2,893
258
4,168
393
461
212
0
211
250
11,805
0
L
Apollo
Suised
Apollo
5,401
2,926
0
857
8,779
3,783
0
3,848
4,931
0
28,414
W
Pele
9,639
2,613
0
1,171
8,297
3,202
0
5,081
3,216
0
15,842
W
4,833
300
340
1,200
4,975
5,062
0
3,268
1,707
8,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
37,203
175
Minions Killed
149
8
Camps Cleared
4
743,794
Distance Traveled
591,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,005
1,001
3
0
1
45,586
0
W
Cernunnos
8,415
1,202
30
4
3
135,513
0
L
Anubis
7,570
1,081
46
7
1
118,314
0
W
Kukulkan
8,557
1,222
89
13
2
148,084
0
L
Hel
7,254
1,036
45
6
1
134,751
0
L
Maui
8,063
1,152
10
1
0
139,905
0
W
Hel
8,787
1,255
23
3
2
155,151
0
L
Apollo
7,311
1,044
45
6
1
152,968
0
W
Pele
8,472
1,210
21
3
0
166,752
0
W
Terra
9,104
1,301
12
2
1
138,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role