Player Matchup

Cerberus
Cerberus
Assassinate567
Cerberus
Level 68
God Stats
9W - 3L
1,769 SR
Queue Stats
196W - 174L
1,408 Elo+
Party 2
Izanami
Izanami
DarkzShadowz92
Izanami
Level 39
God Stats
57W - 39L
1,545 SR
Queue Stats
229W - 211L
1,436 Elo+
Party 2
Zeus
Zeus
Donwon8184
Zeus
Level 48
God Stats
40W - 55L
1,389 SR
Queue Stats
62W - 83L
1,319 Elo+
Solo
Loki
Loki
TheCoChise07
Loki
Level 111
God Stats
10W - 5L
1,721 SR
Queue Stats
328W - 314L
1,487 Elo+
Solo
Eset
Eset
juanflex7
Eset
Level 135
God Stats
2W - 8L
1,135 SR
Queue Stats
254W - 260L
1,471 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,424 Elo+

VS

Team Averages
Level 54
1,556 SR
1,404 Elo+
Thor
Thor
MIGUEL_CRACk06x
Thor
Level 31
God Stats
6W - 8L
1,471 SR
Queue Stats
209W - 193L
1,408 Elo+
Party 1
Bacchus
Bacchus
Universal23
Bacchus
Level 57
God Stats
1W - 1L
1,547 SR
Queue Stats
20W - 36L
1,339 Elo+
Solo
Hades
Hades
alan_21cp
Hades
Level 88
God Stats
21W - 9L
1,519 SR
Queue Stats
163W - 155L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
vice_400
Kukulkan
Level 28
God Stats
12W - 18L
1,728 SR
Queue Stats
147W - 135L
1,415 Elo+
Party 1
Charybdis
Charybdis
whiteboydawson
Charybdis
Level 64
God Stats
19W - 26L
1,517 SR
Queue Stats
204W - 196L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 0 / 2
5,855
532
3,892
6,324
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,587
508
2,115
6,065
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 3
6,190
563
3,285
6,321
1,909
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 1 / 1
7,398
673
5,174
8,279
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
10
3 / 3 / 1
6,466
588
4,306
5,130
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,730
430
1,939
6,197
1,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Universal23
Bacchus
8
0 / 2 / 2
5,344
486
1,698
7,883
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
alan_21cp
Hades
10
3 / 3 / 0
5,949
541
6,449
10,314
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
vice_400
Kukulkan
10
3 / 3 / 1
5,804
528
3,900
6,219
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
whiteboydawson
Charybdis
10
0 / 0 / 0
5,875
534
4,126
4,406
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
6
7
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
0
2
1
W
0
1
0
0
W
1
2
3
1.25
L
0
2
0
0
W
6
1
1
6.5
L
Bacchus
Universal23
Bacchus
0
2
2
0.5
L
Hades
alan_21cp
Hades
3
3
0
1
W
Eset
3
3
1
1.17
L
Kukulkan
vice_400
Kukulkan
3
3
1
1.17
L
Charybdis
whiteboydawson
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
18,112
32,119
Taken
35,019
13,256
Mitigated
17,171
13,430
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,892
754
0
2,970
6,324
4,239
0
2,638
3,686
24,406
0
W
2,115
1,959
0
2,542
6,065
2,163
0
1,229
4,836
0
43,611
W
3,285
453
0
2,012
6,321
1,909
1,026
2,934
3,387
32,561
0
L
1,939
1,040
0
924
6,197
1,991
0
1,500
4,697
0
24,058
W
5,174
1,852
0
4,835
8,279
3,166
0
2,445
5,834
0
57,755
L
Bacchus
Universal23
Bacchus
1,698
565
0
956
7,883
7,045
0
2,284
5,599
23,102
0
L
Hades
alan_21cp
Hades
6,449
305
50
3,775
10,314
4,353
0
3,788
6,526
40,985
0
W
Eset
4,306
437
154
917
5,130
1,779
0
2,801
2,329
39,672
0
L
Kukulkan
vice_400
Kukulkan
3,900
629
0
179
6,219
2,431
0
3,707
2,512
30,680
0
L
Charybdis
whiteboydawson
Charybdis
4,126
2,102
0
2,400
4,406
1,351
239
204
4,202
0
39,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
27,702
358
Minions Killed
257
0
Camps Cleared
0
993,706
Distance Traveled
969,375
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,855
532
42
4
0
218,048
6
W
Izanami
5,587
508
86
8
0
182,363
2
W
Zeus
6,190
563
59
5
0
162,025
0
L
Thor
4,730
430
36
3
0
155,641
0
W
Loki
7,398
673
89
8
0
229,185
0
L
Bacchus
5,344
486
31
3
0
216,115
0
L
Hades
5,949
541
72
7
0
189,679
2
W
Eset
6,466
588
82
7
0
202,085
3
L
Kukulkan
5,804
528
49
4
0
210,589
0
L
Charybdis
5,875
534
69
6
0
197,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role