Player Matchup

Cu Chulainn
Cu Chulainn
Fu22y_P1nk_3unny
Cu Chulainn
Level 128
God Stats
15W - 17L
1,608 SR
Queue Stats
236W - 239L
1,514 Elo+
Solo
Izanami
Izanami
MaximusTN
Izanami
Level 5
God Stats
0W - 1L
1,217 SR
Queue Stats
9W - 10L
1,381 Elo+
Party 1
Ares
Ares
R11P
Ares
Level 69
God Stats
1W - 5L
1,308 SR
Queue Stats
144W - 146L
1,411 Elo+
Party 1
Surtr
Surtr
lllRaulylll3994
Surtr
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 21L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
reing_of_raven
Nu Wa
Level 157
God Stats
1W - 1L
1,818 SR
Queue Stats
144W - 130L
1,542 Elo+
Solo
Team Averages
Level 73
1,490 SR
1,414 Elo+

VS

Team Averages
Level 140
1,515 SR
1,482 Elo+
Hades
Hades
BongRipper17
Hades
Level 40
God Stats
1W - 1L
1,324 SR
Queue Stats
86W - 92L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
Dic_Sousa
Danzaburou
Level 173
God Stats
2W - 2L
1,542 SR
Queue Stats
68W - 59L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
G-StringKiller69
Ix Chel
Level 148
God Stats
13W - 9L
1,569 SR
Queue Stats
281W - 255L
1,452 Elo+
Solo
Nu Wa
Nu Wa
ThgDornelas
Nu Wa
Level 212
God Stats
3W - 0L
1,585 SR
Queue Stats
104W - 92L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
pugspuns
Hun Batz
Level 129
God Stats
11W - 8L
1,556 SR
Queue Stats
217W - 224L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fu22y_P1nk_3unny
Cu Chulainn
11
0 / 1 / 0
5,942
495
5,365
13,363
7,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MaximusTN
Izanami
8
0 / 4 / 1
5,088
424
2,040
8,553
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
R11P
Ares
9
0 / 3 / 1
5,738
478
2,493
11,883
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 7 / 1
4,984
415
3,307
11,135
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 0
6,587
549
4,946
9,388
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,726
644
8,471
9,904
7,809
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Dic_Sousa
Danzaburou
11
3 / 0 / 7
7,091
591
7,903
4,324
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 0 / 2
8,022
669
7,518
8,003
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 9
6,807
567
9,344
3,242
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
pugspuns
Hun Batz
12
4 / 2 / 3
7,132
594
7,092
10,513
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
19
19
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Danzaburou
Dic_Sousa
Danzaburou
3
0
7
6.5
L
Cu Chulainn
Fu22y_P1nk_3unny
Cu Chulainn
0
1
0
0
W
7
0
2
8
L
Izanami
MaximusTN
Izanami
0
4
1
0.13
L
Ares
R11P
Ares
0
3
1
0.17
W
3
0
9
7.5
L
0
7
1
0.07
W
Hun Batz
pugspuns
Hun Batz
4
2
3
2.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
40,328
54,322
Taken
35,986
26,184
Mitigated
17,569
6,570
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,471
1,338
271
8,065
9,904
7,809
323
345
9,559
59,872
0
W
Danzaburou
Dic_Sousa
Danzaburou
7,903
3,292
0
1,011
4,324
1,683
565
1,295
3,029
0
38,893
L
Cu Chulainn
Fu22y_P1nk_3unny
Cu Chulainn
5,365
1,099
0
2,040
13,363
7,463
0
7,578
5,705
0
43,607
W
7,518
880
356
2,340
8,003
3,007
0
2,988
5,015
67,142
0
L
Izanami
MaximusTN
Izanami
2,040
1,404
0
716
8,553
2,368
344
3,606
4,713
0
36,187
L
Ares
R11P
Ares
2,493
161
408
2,285
11,883
8,876
282
4,763
6,632
18,209
0
W
9,344
2,643
0
1,252
3,242
985
385
508
2,734
39,719
0
L
3,307
1,689
0
836
11,135
4,582
0
3,354
7,479
88
22,230
W
Hun Batz
pugspuns
Hun Batz
7,092
2,176
0
700
10,513
4,085
0
2,330
8,183
0
59,600
L
4,946
1,389
0
285
9,388
2,895
486
4,560
4,460
43,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
36,778
246
Minions Killed
433
0
Camps Cleared
0
1,236,519
Distance Traveled
1,178,109
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,726
644
101
8
0
213,518
0
W
Danzaburou
7,091
591
56
5
0
242,900
6
L
Cu Chulainn
5,942
495
69
6
0
269,447
0
W
Ix Chel
8,022
669
104
9
0
246,697
1
L
Izanami
5,088
424
66
6
0
247,987
0
L
Ares
5,738
478
20
2
0
234,543
0
W
Nu Wa
6,807
567
74
6
0
232,506
6
L
Surtr
4,984
415
29
2
0
250,131
0
W
Hun Batz
7,132
594
98
8
0
242,488
0
L
Nu Wa
6,587
549
62
5
0
234,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role