Player Matchup

Vamana
Vamana
ACloudMonster
Vamana
Level 129
God Stats
3W - 4L
1,272 SR
Queue Stats
400W - 376L
1,566 Elo+
Party 4
Discordia
Discordia
KevinCKA
Discordia
Level 126
God Stats
2W - 0L
1,440 SR
Queue Stats
4W - 4L
1,494 Elo+
Solo
Charon
Charon
KingZephyruz
Charon
Level 110
God Stats
4W - 2L
1,690 SR
Queue Stats
212W - 193L
1,569 Elo+
Party 3
Anubis
Anubis
Louism23
Anubis
Level 144
God Stats
16W - 11L
1,607 SR
Queue Stats
343W - 320L
1,530 Elo+
Party 3
Artemis
Artemis
plushiie
Artemis
Level 97
God Stats
27W - 20L
1,607 SR
Queue Stats
260W - 255L
1,540 Elo+
Party 4
Team Averages
Level 121
1,523 SR
1,540 Elo+

VS

Team Averages
Level 109
1,677 SR
1,493 Elo+
Arachne
Arachne
CPTCthulhu
Arachne
Level 127
God Stats
3W - 1L
2,010 SR
Queue Stats
156W - 149L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Jairo8675
Danzaburou
Level 127
God Stats
17W - 18L
1,537 SR
Queue Stats
213W - 214L
1,454 Elo+
Party 2
Charon
Charon
Mr0verConfident
Charon
Level 124
God Stats
10W - 6L
1,653 SR
Queue Stats
232W - 235L
1,518 Elo+
Solo
Sol
Sol
Taiga_Z_Echo
Sol
Level 148
God Stats
8W - 6L
1,686 SR
Queue Stats
446W - 430L
1,507 Elo+
Party 2
Hades
Hades
lconix
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
10,608
758
8,614
12,315
8,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
KevinCKA
Discordia
13
2 / 2 / 4
8,237
588
6,911
8,205
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
12
2 / 0 / 7
8,538
610
5,825
9,085
7,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Louism23
Anubis
14
7 / 2 / 2
9,019
644
11,267
11,770
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
plushiie
Artemis
15
6 / 0 / 5
9,888
706
10,745
4,768
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CPTCthulhu
Arachne
13
5 / 8 / 0
8,041
574
9,580
19,112
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Jairo8675
Danzaburou
10
0 / 6 / 0
6,938
496
2,654
10,309
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 0
6,428
459
4,668
13,391
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 1
6,540
467
4,599
10,227
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hades
lconix
Hades
10
0 / 3 / 0
6,345
453
4,163
8,165
4,513
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
5
5
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Arachne
CPTCthulhu
Arachne
5
8
0
0.63
L
Danzaburou
Jairo8675
Danzaburou
0
6
0
0
W
Discordia
KevinCKA
Discordia
2
2
4
2
W
Charon
2
0
7
5.5
W
Anubis
Louism23
Anubis
7
2
2
4
L
0
3
0
0
L
0
2
1
0.25
L
Hades
lconix
Hades
0
3
0
0
W
Artemis
plushiie
Artemis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
25,664
46,143
Taken
61,204
28,404
Mitigated
30,478
12,670
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,614
3,579
0
2,201
12,315
8,663
106
4,163
8,152
0
84,766
L
Arachne
CPTCthulhu
Arachne
9,580
7,618
0
1,763
19,112
6,713
0
8,397
10,715
0
57,680
L
Danzaburou
Jairo8675
Danzaburou
2,654
1,597
0
1,856
10,309
3,636
0
2,517
7,792
0
40,515
W
Discordia
KevinCKA
Discordia
6,911
604
0
2,085
8,205
3,090
807
3,880
4,325
53,471
0
W
Charon
5,825
1,891
0
1,888
9,085
7,998
566
3,330
5,755
26,147
0
W
Anubis
Louism23
Anubis
11,267
264
0
4,203
11,770
6,271
170
1,894
9,876
69,707
1,570
L
4,668
915
0
3,214
13,391
12,400
0
6,855
6,536
24,113
0
L
4,599
1,159
0
4,732
10,227
3,216
272
5,902
4,325
55,861
0
L
Hades
lconix
Hades
4,163
730
0
2,338
8,165
4,513
0
0
8,165
27,540
0
W
Artemis
plushiie
Artemis
10,745
7,003
0
2,293
4,768
2,382
3,812
676
4,092
0
73,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
34,292
481
Minions Killed
337
0
Camps Cleared
0
1,422,626
Distance Traveled
1,307,135
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,608
758
158
11
0
312,466
0
L
Arachne
8,041
574
91
7
0
306,489
0
L
Danzaburou
6,938
496
77
6
0
239,376
0
W
Discordia
8,237
588
93
7
0
269,438
0
W
Charon
8,538
610
23
2
0
284,355
2
W
Anubis
9,019
644
88
6
0
314,852
0
L
Charon
6,428
459
20
1
0
270,379
7
L
Sol
6,540
467
100
7
0
276,317
0
L
Hades
6,345
453
49
4
0
214,574
0
W
Artemis
9,888
706
119
9
0
241,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role