Player Matchup

Poseidon
Poseidon
CysticCarcass04
Poseidon
Level 64
God Stats
7W - 6L
1,449 SR
Queue Stats
109W - 104L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Fiavee
Danzaburou
Level 104
God Stats
4W - 9L
1,437 SR
Queue Stats
17W - 36L
1,296 Elo+
Solo
Bacchus
Bacchus
FongPro123
Bacchus
Level 69
God Stats
14W - 11L
1,483 SR
Queue Stats
163W - 130L
1,529 Elo+
Solo
Hun Batz
Hun Batz
TitanUp_2424
Hun Batz
Level 69
God Stats
1W - 4L
1,206 SR
Queue Stats
39W - 29L
1,526 Elo+
Solo
Hera
Hera
iiLano
Hera
Level 128
God Stats
2W - 2L
1,258 SR
Queue Stats
184W - 169L
1,498 Elo+
Solo
Team Averages
Level 87
1,367 SR
1,468 Elo+

VS

Team Averages
Level 77
1,439 SR
1,457 Elo+
Discordia
Discordia
Pelaa8670
Discordia
Level 41
God Stats
0W - 2L
1,336 SR
Queue Stats
26W - 44L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
Salty Mamba1
Kuzenbo
Level 74
God Stats
1W - 2L
1,444 SR
Queue Stats
82W - 71L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
WolfGang2001
Ao Kuang
Level 107
God Stats
8W - 5L
1,749 SR
Queue Stats
147W - 138L
1,499 Elo+
Party 1
Arachne
Arachne
jsmith356
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,486 Elo+
Solo
Xbalanque
Xbalanque
sha7980
Xbalanque
Level 44
God Stats
1W - 4L
1,165 SR
Queue Stats
71W - 68L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 5 / 4
7,941
529
6,675
9,748
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fiavee
Danzaburou
14
1 / 2 / 2
8,453
564
7,727
9,099
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
FongPro123
Bacchus
13
2 / 0 / 7
8,021
535
7,694
11,372
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
TitanUp_2424
Hun Batz
15
8 / 1 / 1
8,893
593
10,807
12,167
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
iiLano
Hera
15
4 / 1 / 4
9,361
624
12,632
8,795
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pelaa8670
Discordia
14
2 / 4 / 3
8,228
549
10,143
12,213
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Salty Mamba1
Kuzenbo
11
0 / 2 / 4
7,174
478
4,941
9,688
10,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ao Kuang
WolfGang2001
Ao Kuang
14
3 / 3 / 0
8,788
586
5,001
15,800
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
jsmith356
Arachne
11
2 / 5 / 3
7,253
484
5,282
14,734
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
sha7980
Xbalanque
11
2 / 2 / 1
6,933
462
5,871
9,356
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
9
9
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
1
5
4
0.6
W
Danzaburou
Fiavee
Danzaburou
1
2
2
1
W
Bacchus
FongPro123
Bacchus
2
0
7
5.5
L
Discordia
Pelaa8670
Discordia
2
4
3
0.88
L
Kuzenbo
Salty Mamba1
Kuzenbo
0
2
4
1
W
Hun Batz
TitanUp_2424
Hun Batz
8
1
1
8.5
L
Ao Kuang
WolfGang2001
Ao Kuang
3
3
0
1
W
Hera
iiLano
Hera
4
1
4
6
L
Arachne
jsmith356
Arachne
2
5
3
0.7
L
Xbalanque
sha7980
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,535
Damage
31,238
51,181
Taken
61,791
31,473
Mitigated
32,916
14,712
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,675
1,166
0
1,156
9,748
4,566
392
5,264
4,180
65,927
0
W
Danzaburou
Fiavee
Danzaburou
7,727
3,114
0
3,536
9,099
3,906
540
1,168
7,931
0
71,038
W
Bacchus
FongPro123
Bacchus
7,694
1,091
0
2,427
11,372
11,535
0
3,802
7,367
28,036
0
L
Discordia
Pelaa8670
Discordia
10,143
1,051
0
3,067
12,213
5,398
9
6,555
5,658
68,151
0
L
Kuzenbo
Salty Mamba1
Kuzenbo
4,941
1,960
314
2,316
9,688
10,217
0
3,782
5,906
19,303
0
W
Hun Batz
TitanUp_2424
Hun Batz
10,807
2,519
0
4,261
12,167
4,950
0
4,963
7,034
0
72,490
L
Ao Kuang
WolfGang2001
Ao Kuang
5,001
830
0
6,209
15,800
8,325
0
9,069
6,731
49,296
0
W
Hera
iiLano
Hera
12,632
2,390
0
3,332
8,795
6,516
662
4,157
4,584
72,923
0
L
Arachne
jsmith356
Arachne
5,282
4,272
0
4,800
14,734
5,632
0
5,449
9,285
0
39,880
L
Xbalanque
sha7980
Xbalanque
5,871
3,034
0
2,146
9,356
3,344
102
2,146
7,210
0
42,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
38,376
504
Minions Killed
345
0
Camps Cleared
0
1,509,520
Distance Traveled
1,436,941
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,941
529
113
8
0
270,699
0
W
Danzaburou
8,453
564
121
8
0
284,345
7
W
Bacchus
8,021
535
32
2
0
309,173
0
L
Discordia
8,228
549
112
7
0
285,001
0
L
Kuzenbo
7,174
478
27
2
0
300,425
1
W
Hun Batz
8,893
593
109
7
0
342,227
0
L
Ao Kuang
8,788
586
72
5
0
270,180
0
W
Hera
9,361
624
129
9
0
303,076
0
L
Arachne
7,253
484
60
4
0
315,379
0
L
Xbalanque
6,933
462
74
5
0
265,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role