Player Matchup

Ah Puch
Ah Puch
Metacore9211
Ah Puch
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,522 Elo+
Solo
Xbalanque
Xbalanque
Simp4Mommy
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 20L
1,812 Elo+
Party 1
Aphrodite
Aphrodite
aleciaa
Aphrodite
Level 10
God Stats
4W - 0L
1,848 SR
Queue Stats
63W - 17L
1,717 Elo+
Party 1
Ares
Ares
smite丶lei
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 42L
1,131 Elo+
Solo
Fenrir
Fenrir
ºCalm
Fenrir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 15L
1,640 Elo+
Party 1
Team Averages
Level 11
1,570 SR
1,564 Elo+

VS

Team Averages
Level 17
1,485 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BGLotus-
Hachiman
Level 4
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 2
Heimdallr
Heimdallr
FalconKick117
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 46L
1,592 Elo+
Solo
Cerberus
Cerberus
Jenusxx
Cerberus
Level 17
God Stats
1W - 1L
1,547 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 2
Thor
Thor
Tbagginsworth
Thor
Level 45
God Stats
0W - 3L
1,487 SR
Queue Stats
12W - 11L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Metacore9211
Ah Puch
18
3 / 1 / 8
10,571
881
13,626
6,822
3,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Simp4Mommy
Xbalanque
17
7 / 2 / 9
11,306
942
18,601
12,860
6,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
aleciaa
Aphrodite
15
0 / 1 / 11
9,461
788
6,815
9,588
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 7
10,319
860
6,782
11,241
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ºCalm
Fenrir
16
6 / 3 / 6
10,197
850
11,301
17,419
21,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 3 / 3
8,221
685
3,713
10,069
4,597
Hachiman
BGLotus-
Hachiman
13
0 / 9 / 3
7,817
651
3,155
15,101
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
FalconKick117
Heimdallr
16
1 / 3 / 4
8,997
750
11,725
10,408
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Jenusxx
Cerberus
14
1 / 3 / 2
8,749
729
4,709
17,244
15,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 1
9,901
825
14,331
13,814
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
19
Kills
7
7
Deaths
19
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
3
0.5
L
Hachiman
BGLotus-
Hachiman
0
9
3
0.17
L
Heimdallr
FalconKick117
Heimdallr
1
3
4
1
L
Cerberus
Jenusxx
Cerberus
1
3
2
0.67
W
Ah Puch
Metacore9211
Ah Puch
3
1
8
7
W
Xbalanque
Simp4Mommy
Xbalanque
7
2
9
5.75
L
5
1
1
5.5
W
Aphrodite
aleciaa
Aphrodite
0
1
11
5.5
W
3
0
7
6.5
W
Fenrir
ºCalm
Fenrir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,125
Damage
37,633
57,930
Taken
66,636
49,321
Mitigated
37,934
18,493
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,713
712
0
294
10,069
4,597
0
4,541
5,528
16,279
0
L
Hachiman
BGLotus-
Hachiman
3,155
2,867
0
499
15,101
5,944
0
4,461
10,640
0
8,772
L
Heimdallr
FalconKick117
Heimdallr
11,725
6,234
0
63
10,408
5,448
0
3,644
6,764
0
36,424
L
Cerberus
Jenusxx
Cerberus
4,709
380
1,075
1,936
17,244
15,203
0
10,578
6,666
13,440
98
W
Ah Puch
Metacore9211
Ah Puch
13,626
423
0
2,511
6,822
3,369
1,376
688
6,134
52,816
0
W
Xbalanque
Simp4Mommy
Xbalanque
18,601
10,308
0
1,847
12,860
6,153
6,112
1,224
11,636
0
50,834
L
14,331
2,658
0
724
13,814
6,742
0
3,999
9,815
0
37,383
W
Aphrodite
aleciaa
Aphrodite
6,815
68
4,736
4,885
9,588
5,404
556
1,887
7,701
18,120
0
W
6,782
869
0
3,120
11,241
13,196
2,234
2,866
8,375
14,231
0
W
Fenrir
ºCalm
Fenrir
11,301
3,256
0
1,394
17,419
21,199
112
1,659
15,760
0
20,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,854
Gold Earned
43,685
220
Minions Killed
174
0
Camps Cleared
0
1,311,064
Distance Traveled
1,046,646
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,221
685
29
2
0
157,308
1
L
Hachiman
7,817
651
10
1
0
182,309
0
L
Heimdallr
8,997
750
64
5
0
220,700
0
L
Cerberus
8,749
729
14
1
0
235,323
0
W
Ah Puch
10,571
881
90
8
0
236,512
0
W
Xbalanque
11,306
942
72
6
0
243,903
0
L
Thor
9,901
825
57
5
0
251,006
0
W
Aphrodite
9,461
788
29
2
0
252,834
0
W
Ares
10,319
860
8
1
0
257,959
0
W
Fenrir
10,197
850
21
2
0
319,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role