Player Matchup

Chang'e
Chang'e
PardonMySkills
Chang'e
Level 60
God Stats
6W - 4L
1,724 SR
Queue Stats
54W - 55L
1,471 Elo+
Solo
Cabrakan
Cabrakan
SillyPlayer7801
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,439 Elo+
Party 2
Bakasura
Bakasura
Thunderdrago78
Bakasura
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
7W - 11L
1,360 Elo+
Party 2
Team Averages
Level 50
1,515 SR
1,424 Elo+

VS

Team Averages
Level 78
1,426 SR
1,492 Elo+
Ares
Ares
ArturoTheKiller
Ares
Level 126
God Stats
1W - 1L
1,278 SR
Queue Stats
77W - 84L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Its-Batsie-
Nu Wa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,419 Elo+
Party 1
Neith
Neith
ganjagunner
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,142
679
4,731
9,601
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
11
1 / 3 / 0
7,764
647
4,463
13,728
15,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
10
0 / 3 / 1
7,708
642
2,874
12,058
6,884
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
8,532
711
8,074
9,425
7,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 3
9,606
801
9,933
3,720
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 6
9,388
782
10,998
4,723
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
5
0
3
6.5
L
0
3
0
0
L
Cabrakan
1
3
0
0.33
L
Bakasura
0
3
1
0.17
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
29,005
35,387
Taken
17,868
26,508
Mitigated
10,647
7,884
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,074
1,148
0
556
9,425
7,630
0
5,525
3,503
15,070
0
W
9,933
2,866
385
769
3,720
1,236
711
1,631
2,001
43,315
0
L
4,731
62
2,300
2,904
9,601
3,808
0
4,462
5,139
60,360
0
L
Cabrakan
4,463
626
0
1,206
13,728
15,816
0
7,984
5,744
15,844
0
L
Bakasura
2,874
2,468
0
1,474
12,058
6,884
0
5,938
6,120
0
9,883
W
10,998
3,917
121
1,379
4,723
1,781
265
1,860
2,651
0
44,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
27,526
152
Minions Killed
125
0
Camps Cleared
0
676,102
Distance Traveled
629,031
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,532
711
6
1
0
223,190
5
W
Nu Wa
9,606
801
51
4
0
200,151
0
L
Chang'e
8,142
679
93
8
0
229,925
2
L
Cabrakan
7,764
647
24
2
0
211,121
1
L
Bakasura
7,708
642
35
3
0
235,056
0
W
Neith
9,388
782
68
6
0
205,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role