Player Matchup

Arachne
Arachne
JDaines2002
Arachne
Level 43
God Stats
8W - 12L
1,551 SR
Queue Stats
167W - 171L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Red Vedette
Kuzenbo
Level 28
God Stats
3W - 6L
1,235 SR
Queue Stats
19W - 43L
1,305 Elo+
Party 2
King Arthur
King Arthur
WTC 1R0NS
King Arthur
Level 40
God Stats
13W - 9L
1,594 SR
Queue Stats
171W - 182L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
ZerokPressL2
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,407 Elo+
Solo
Janus
Janus
ket2000
Janus
Level 55
God Stats
16W - 26L
1,467 SR
Queue Stats
203W - 209L
1,417 Elo+
Party 2
Team Averages
Level 54
1,469 SR
1,393 Elo+

VS

Team Averages
Level 98
1,535 SR
1,458 Elo+
Sol
Sol
Badboyelvis82
Sol
Level 88
God Stats
13W - 12L
1,494 SR
Queue Stats
107W - 116L
1,434 Elo+
Party 1
Ganesha
Ganesha
JPUlisses
Ganesha
Level 61
God Stats
4W - 8L
1,392 SR
Queue Stats
118W - 107L
1,450 Elo+
Solo
Cernunnos
Cernunnos
TRROxIlllIF
Cernunnos
Level 156
God Stats
10W - 10L
1,545 SR
Queue Stats
436W - 447L
1,513 Elo+
Solo
Arachne
Arachne
enyman
Arachne
Level 73
God Stats
19W - 15L
1,542 SR
Queue Stats
30W - 38L
1,390 Elo+
Party 1
Nemesis
Nemesis
parttimati
Nemesis
Level 113
God Stats
11W - 4L
1,704 SR
Queue Stats
573W - 552L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JDaines2002
Arachne
11
2 / 4 / 2
7,040
469
6,630
15,418
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Red Vedette
Kuzenbo
9
1 / 3 / 4
6,669
445
4,658
11,538
12,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
WTC 1R0NS
King Arthur
10
0 / 7 / 4
6,679
445
7,043
16,464
9,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ZerokPressL2
Heimdallr
8
1 / 4 / 0
5,880
392
6,907
10,069
3,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ket2000
Janus
14
8 / 6 / 1
8,896
593
16,413
12,415
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
9,539
636
9,296
12,303
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
JPUlisses
Ganesha
12
2 / 1 / 9
8,406
560
7,455
13,587
12,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
TRROxIlllIF
Cernunnos
15
4 / 1 / 1
9,022
601
7,708
9,121
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
enyman
Arachne
13
4 / 5 / 7
8,623
575
9,923
18,072
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
parttimati
Nemesis
16
10 / 1 / 2
10,096
673
13,966
13,087
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
24
24
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
Arachne
JDaines2002
Arachne
2
4
2
0.75
W
Ganesha
JPUlisses
Ganesha
2
1
9
6.5
L
Kuzenbo
Red Vedette
Kuzenbo
1
3
4
1
W
Cernunnos
TRROxIlllIF
Cernunnos
4
1
1
4.5
L
King Arthur
WTC 1R0NS
King Arthur
0
7
4
0.29
L
Heimdallr
ZerokPressL2
Heimdallr
1
4
0
0.25
W
Arachne
enyman
Arachne
4
5
7
1.5
L
Janus
ket2000
Janus
8
6
1
1.42
W
Nemesis
parttimati
Nemesis
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,651
Damage
48,348
65,904
Taken
66,170
35,177
Mitigated
38,220
11,373
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,296
4,626
0
5,425
12,303
4,515
5,787
4,876
7,233
66,935
0
L
Arachne
JDaines2002
Arachne
6,630
4,429
0
4,707
15,418
5,368
0
2,155
13,039
0
56,730
W
Ganesha
JPUlisses
Ganesha
7,455
1,020
0
3,664
13,587
12,795
80
4,855
8,640
23,177
0
L
Kuzenbo
Red Vedette
Kuzenbo
4,658
1,941
0
2,529
11,538
12,124
0
4,487
7,006
14,705
0
W
Cernunnos
TRROxIlllIF
Cernunnos
7,708
3,365
0
4,236
9,121
3,629
3,458
2,149
6,954
0
80,211
L
King Arthur
WTC 1R0NS
King Arthur
7,043
342
0
1,090
16,464
9,323
152
3,616
12,243
0
38,506
L
Heimdallr
ZerokPressL2
Heimdallr
6,907
3,388
0
2,422
10,069
3,582
0
2,504
7,565
0
40,743
W
Arachne
enyman
Arachne
9,923
8,628
0
4,048
18,072
6,971
0
5,245
12,675
0
50,388
L
Janus
ket2000
Janus
16,413
2,482
0
625
12,415
4,780
0
3,989
8,327
69,198
0
W
Nemesis
parttimati
Nemesis
13,966
7,020
0
4,312
13,087
10,310
915
3,350
9,597
0
69,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
45,686
316
Minions Killed
448
0
Camps Cleared
0
1,311,843
Distance Traveled
1,431,710
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,539
636
116
8
0
245,168
0
L
Arachne
7,040
469
83
6
0
317,648
0
W
Ganesha
8,406
560
4
0
0
293,169
3
L
Kuzenbo
6,669
445
18
1
0
286,034
2
W
Cernunnos
9,022
601
144
10
0
270,785
0
L
King Arthur
6,679
445
49
3
0
253,137
0
L
Heimdallr
5,880
392
52
3
0
194,691
0
W
Arachne
8,623
575
61
4
0
316,783
0
L
Janus
8,896
593
114
8
0
260,333
0
W
Nemesis
10,096
673
123
8
0
305,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role