Player Matchup

Ne Zha
Ne Zha
BodilessEssence
Ne Zha
Level 154
God Stats
34W - 24L
1,575 SR
Queue Stats
87W - 107L
1,406 Elo+
Solo
Persephone
Persephone
Butterrer
Persephone
Level 144
God Stats
1W - 2L
1,538 SR
Queue Stats
26W - 33L
1,525 Elo+
Party 2
Shiva
Shiva
GreeenGrover
Shiva
Level 151
God Stats
2W - 0L
1,565 SR
Queue Stats
28W - 22L
1,566 Elo+
Party 2
Nox
Nox
Sarcasthicc
Nox
Level 154
God Stats
2W - 3L
1,481 SR
Queue Stats
13W - 18L
1,485 Elo+
Party 2
Neith
Neith
xXReaperSoulXx
Neith
Level 95
God Stats
22W - 31L
1,403 SR
Queue Stats
487W - 485L
1,463 Elo+
Solo
Team Averages
Level 140
1,512 SR
1,489 Elo+

VS

Team Averages
Level 86
1,484 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
MirrorWitch
The Morrigan
Level 25
God Stats
65W - 59L
1,552 SR
Queue Stats
86W - 86L
1,501 Elo+
Party 1
Thanatos
Thanatos
PinGvinChik127
Thanatos
Level 102
God Stats
5W - 9L
1,473 SR
Queue Stats
161W - 146L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
Rdouble_U
Kuzenbo
Level 148
God Stats
0W - 4L
1,395 SR
Queue Stats
142W - 108L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolf950
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
9,863
986
6,522
8,043
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Butterrer
Persephone
16
4 / 1 / 11
11,247
1,125
12,367
8,389
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 0 / 10
11,829
1,183
19,999
12,449
17,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 0 / 13
10,147
1,015
7,361
5,598
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 0 / 8
10,643
1,064
8,222
5,942
2,383
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 4
9,296
930
6,083
9,106
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
MirrorWitch
The Morrigan
14
2 / 1 / 2
9,696
970
4,815
7,084
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
14
1 / 9 / 3
9,196
920
7,933
14,599
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Rdouble_U
Kuzenbo
14
1 / 4 / 3
9,394
939
9,305
15,601
20,946
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Wolf950
Morgan Le Fay
15
0 / 3 / 4
9,483
948
8,334
10,492
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
20
Kills
4
4
Deaths
20
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
4
0.67
W
1
3
11
2.17
W
Persephone
Butterrer
Persephone
4
1
11
9.5
W
8
0
10
13
L
The Morrigan
MirrorWitch
The Morrigan
2
1
2
3
L
Thanatos
1
9
3
0.28
L
Kuzenbo
Rdouble_U
Kuzenbo
1
4
3
0.63
W
2
0
13
8.5
L
Morgan Le Fay
Wolf950
Morgan Le Fay
0
3
4
0.67
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,471
Damage
36,470
40,421
Taken
56,882
28,692
Mitigated
38,436
5,144
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,083
235
0
0
9,106
3,390
0
2,642
6,464
18,630
0
W
6,522
726
0
1,512
8,043
3,160
0
5,557
2,486
0
26,408
W
Persephone
Butterrer
Persephone
12,367
267
0
930
8,389
3,037
0
6,017
2,370
31,934
0
W
19,999
2,064
221
262
12,449
17,762
0
7,202
5,247
743
37,531
L
The Morrigan
MirrorWitch
The Morrigan
4,815
727
0
57
7,084
2,891
0
2,369
4,705
34,989
1,334
L
Thanatos
7,933
3,122
0
2,547
14,599
6,922
0
4,868
9,731
0
12,840
L
Kuzenbo
Rdouble_U
Kuzenbo
9,305
2,269
0
0
15,601
20,946
0
6,542
9,059
17,555
0
W
7,361
861
90
863
5,598
2,350
0
4,498
1,100
22,284
0
L
Morgan Le Fay
Wolf950
Morgan Le Fay
8,334
958
0
28
10,492
4,287
0
4,066
6,426
32,539
0
W
8,222
2,904
0
1,266
5,942
2,383
0
4,012
1,930
16
29,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,729
Gold Earned
47,065
230
Minions Killed
195
7
Camps Cleared
6
1,025,426
Distance Traveled
901,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,296
930
42
4
2
191,210
0
W
Ne Zha
9,863
986
31
3
0
203,221
0
W
Persephone
11,247
1,125
53
5
3
196,859
0
W
Shiva
11,829
1,183
41
4
3
219,367
0
L
The Morrigan
9,696
970
80
8
0
174,054
0
L
Thanatos
9,196
920
14
1
1
185,196
0
L
Kuzenbo
9,394
939
6
1
2
167,758
0
W
Nox
10,147
1,015
40
4
1
221,099
0
L
Morgan Le Fay
9,483
948
53
5
1
182,801
0
W
Neith
10,643
1,064
65
7
0
184,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role