Player Matchup

Chernobog
Chernobog
goristo
Chernobog
Level 49
God Stats
6W - 7L
1,408 SR
Queue Stats
322W - 338L
1,373 Elo+
Party 2
Mulan
Mulan
nairod_trebor98
Mulan
Level 69
God Stats
22W - 19L
1,469 SR
Queue Stats
305W - 317L
1,344 Elo+
Party 2
Nu Wa
Nu Wa
x_Ghost_x30000
Nu Wa
Level 94
God Stats
1W - 1L
1,529 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo
Team Averages
Level 71
1,468 SR
1,367 Elo+

VS

Team Averages
Level 63
1,548 SR
1,336 Elo+
Chaac
Chaac
DEADSH0CK115
Chaac
Level 16
God Stats
5W - 2L
1,649 SR
Queue Stats
14W - 14L
1,251 Elo+
Party 1
Ra
Ra
elcaliche
Ra
Level 128
God Stats
1W - 0L
1,524 SR
Queue Stats
4W - 2L
1,498 Elo+
Solo
Xing Tian
Xing Tian
grantyboy_-_95
Xing Tian
Level 46
God Stats
10W - 8L
1,471 SR
Queue Stats
22W - 36L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
goristo
Chernobog
11
3 / 2 / 4
8,496
850
4,206
7,443
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 6
7,944
794
5,660
8,622
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 4 / 3
8,410
841
9,447
8,145
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
8,180
818
7,549
9,528
7,828
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 2
8,863
886
6,713
9,138
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
grantyboy_-_95
Xing Tian
11
2 / 3 / 3
8,302
830
5,401
10,139
8,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
7
7
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
4
5
2
1
L
Chernobog
goristo
Chernobog
3
2
4
2.5
W
Xing Tian
grantyboy_-_95
Xing Tian
2
3
3
1.17
L
1
1
6
4
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
19,663
24,210
Taken
28,805
12,995
Mitigated
20,151
3,967
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,549
951
197
1,177
9,528
7,828
572
3,080
6,212
0
27,905
W
6,713
901
821
2,459
9,138
3,395
474
2,898
5,932
43,152
0
L
Chernobog
goristo
Chernobog
4,206
2,262
0
218
7,443
3,492
0
3,623
3,820
0
25,074
W
Xing Tian
grantyboy_-_95
Xing Tian
5,401
871
0
0
10,139
8,928
316
3,778
6,088
17,107
0
L
5,660
916
0
1,528
8,622
6,567
0
4,508
4,114
0
12,262
L
9,447
3,753
205
2,016
8,145
2,936
0
4,287
3,858
30,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
25,345
75
Minions Killed
117
0
Camps Cleared
0
479,742
Distance Traveled
567,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,180
818
34
3
0
214,457
0
W
Ra
8,863
886
70
7
0
175,808
0
L
Chernobog
8,496
850
36
4
0
161,209
0
W
Xing Tian
8,302
830
13
1
0
177,600
0
L
Mulan
7,944
794
8
1
0
159,330
0
L
Nu Wa
8,410
841
31
3
0
159,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role