Player Matchup

Anhur
Anhur
 
Anhur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BebesitaDR
Charybdis
Level 23
God Stats
7W - 7L
1,541 SR
Queue Stats
49W - 42L
1,463 Elo+
Party 1
Awilix
Awilix
MaleficaRD
Awilix
Level 129
God Stats
6W - 2L
1,759 SR
Queue Stats
137W - 139L
1,489 Elo+
Party 1
Chaac
Chaac
freshyfr0g
Chaac
Level 43
God Stats
1W - 3L
1,368 SR
Queue Stats
94W - 119L
1,371 Elo+
Solo
Anubis
Anubis
nathiaraangelina
Anubis
Level 143
God Stats
186W - 216L
1,491 SR
Queue Stats
496W - 505L
1,469 Elo+
Solo
Team Averages
Level 74
1,532 SR
1,458 Elo+

VS

Team Averages
Level 66
1,425 SR
1,400 Elo+
Apollo
Apollo
Caulknball
Apollo
Level 67
God Stats
4W - 12L
1,436 SR
Queue Stats
199W - 228L
1,427 Elo+
Party 2
Aphrodite
Aphrodite
Cherry_Babyyy
Aphrodite
Level 33
God Stats
2W - 4L
1,171 SR
Queue Stats
8W - 16L
1,227 Elo+
Solo
Kali
Kali
HUNGRYFATPANDA99
Kali
Level 87
God Stats
5W - 5L
1,478 SR
Queue Stats
393W - 376L
1,470 Elo+
Solo
Ah Puch
Ah Puch
SwornBenjamin
Ah Puch
Level 76
God Stats
3W - 6L
1,559 SR
Queue Stats
328W - 331L
1,449 Elo+
Solo
Athena
Athena
xXPillCosbyXx420
Athena
Level 67
God Stats
13W - 15L
1,480 SR
Queue Stats
202W - 233L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 7 / 9
9,536
477
4,942
19,250
17,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
BebesitaDR
Charybdis
17
6 / 0 / 8
11,099
555
23,399
15,469
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
MaleficaRD
Awilix
18
5 / 4 / 6
10,741
537
13,664
16,144
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
17
3 / 1 / 4
11,512
576
9,165
18,950
22,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
2 / 1 / 3
12,175
609
11,649
12,754
7,327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Caulknball
Apollo
14
2 / 4 / 6
8,848
442
11,943
21,968
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Cherry_Babyyy
Aphrodite
15
4 / 6 / 7
9,780
489
13,437
15,753
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
5 / 2 / 2
11,904
595
15,257
22,784
11,426
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
1
0 / 0 / 0
4,583
229
0
0
0
16
2 / 4 / 1
9,515
476
8,623
20,363
21,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
16
Kills
13
13
Deaths
16
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
7
9
0.64
W
Charybdis
BebesitaDR
Charybdis
6
0
8
10
L
Apollo
Caulknball
Apollo
2
4
6
1.25
L
Aphrodite
Cherry_Babyyy
Aphrodite
4
6
7
1.25
L
5
2
2
3
W
Awilix
MaleficaRD
Awilix
5
4
6
2
L
Ah Puch
0
0
0
0
W
Chaac
3
1
4
5
W
2
1
3
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
49,260
82,567
Taken
80,868
61,309
Mitigated
47,022
24,612
Healing
26,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,942
1,272
0
1,001
19,250
17,035
1,101
5,751
13,499
0
31,334
W
Charybdis
BebesitaDR
Charybdis
23,399
11,104
0
8,548
15,469
6,625
2,773
4,036
11,433
0
93,790
L
Apollo
Caulknball
Apollo
11,943
7,622
0
6,096
21,968
7,654
917
3,284
18,684
0
62,848
L
Aphrodite
Cherry_Babyyy
Aphrodite
13,437
1,256
6,238
6,529
15,753
6,915
388
936
14,817
48,923
0
L
15,257
7,096
0
3,859
22,784
11,426
1,628
5,134
17,650
0
133,336
W
Awilix
MaleficaRD
Awilix
13,664
5,458
0
756
16,144
7,388
0
3,968
12,176
0
88,422
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
9,165
910
0
5,529
18,950
22,934
282
7,044
11,906
0
75,683
W
11,649
527
0
8,778
12,754
7,327
1,331
1,405
11,349
133,052
0
L
8,623
2,082
85
4,017
20,363
21,027
0
2,295
18,068
45,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,063
Gold Earned
44,630
598
Minions Killed
412
0
Camps Cleared
0
1,914,571
Distance Traveled
1,531,259
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,536
477
34
2
0
367,436
0
W
Charybdis
11,099
555
138
7
0
356,511
0
L
Apollo
8,848
442
75
4
0
339,542
4
L
Aphrodite
9,780
489
89
4
0
356,318
11
L
Kali
11,904
595
187
9
0
430,295
0
W
Awilix
10,741
537
112
6
0
444,284
0
L
Ah Puch
4,583
229
0
0
0
0
0
W
Chaac
11,512
576
106
5
0
372,364
6
W
Anubis
12,175
609
208
10
0
373,976
2
L
Athena
9,515
476
61
3
0
405,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role