Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
B4ast7
Apollo
Level 68
God Stats
10W - 5L
1,600 SR
Queue Stats
237W - 219L
1,527 Elo+
Party 2
Nemesis
Nemesis
jxrjacxll4683
Nemesis
Level 64
God Stats
43W - 31L
1,556 SR
Queue Stats
208W - 218L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sileesterompo
Morgan Le Fay
Level 79
God Stats
11W - 3L
1,596 SR
Queue Stats
80W - 75L
1,462 Elo+
Solo
Team Averages
Level 93
1,550 SR
1,499 Elo+

VS

Team Averages
Level 118
1,488 SR
1,460 Elo+
Hercules
Hercules
 
Hercules
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
El_Pipotor
Yemoja
Level 159
God Stats
11W - 9L
1,593 SR
Queue Stats
542W - 531L
1,485 Elo+
Solo
Awilix
Awilix
LeCapit4in3
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,421 Elo+
Party 1
Poseidon
Poseidon
LeVi3tn4mi3n
Poseidon
Level 29
God Stats
4W - 7L
1,347 SR
Queue Stats
83W - 102L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
5 / 0 / 4
7,595
690
6,551
4,165
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
 
Fafnir
9
1 / 1 / 7
6,513
592
1,888
6,137
5,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
B4ast7
Apollo
11
2 / 2 / 2
6,796
618
7,800
6,238
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
6 / 0 / 5
7,563
688
7,640
8,058
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
sileesterompo
Morgan Le Fay
11
0 / 2 / 1
6,398
582
3,109
6,294
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 0
6,855
623
3,669
10,711
6,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
 
Izanami
11
1 / 3 / 0
6,245
568
3,350
9,773
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
El_Pipotor
Yemoja
9
1 / 1 / 0
5,732
521
2,263
8,145
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
9
1 / 3 / 0
5,311
483
711
10,038
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
LeVi3tn4mi3n
Poseidon
6
0 / 6 / 0
4,507
410
4,254
5,728
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
5
5
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
4
7
W
Fafnir
 
Fafnir
1
1
7
4.5
L
Hercules
 
Hercules
2
1
0
2
L
Izanami
 
Izanami
1
3
0
0.33
W
Apollo
B4ast7
Apollo
2
2
2
1.5
L
Yemoja
El_Pipotor
Yemoja
1
1
0
1
L
Awilix
1
3
0
0.33
L
Poseidon
LeVi3tn4mi3n
Poseidon
0
6
0
0
W
Nemesis
6
0
5
8.5
W
Morgan Le Fay
sileesterompo
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,988
Damage
14,247
30,892
Taken
44,395
14,928
Mitigated
19,130
8,360
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,551
510
0
1,765
4,165
1,418
0
1,514
2,651
46,490
0
W
Fafnir
 
Fafnir
1,888
225
0
2,314
6,137
5,669
242
1,337
4,800
9,310
0
L
Hercules
 
Hercules
3,669
899
0
5,474
10,711
6,595
0
3,568
7,097
0
49,595
L
Izanami
 
Izanami
3,350
2,114
0
1,471
9,773
3,653
0
1,011
8,698
0
49,398
W
Apollo
B4ast7
Apollo
7,800
5,218
0
2,175
6,238
2,275
216
784
5,454
0
55,282
L
Yemoja
El_Pipotor
Yemoja
2,263
168
1,869
1,871
8,145
3,953
0
2,109
5,944
19,567
0
L
Awilix
711
293
0
822
10,038
3,507
0
2,533
7,331
0
37,666
L
Poseidon
LeVi3tn4mi3n
Poseidon
4,254
598
0
270
5,728
1,422
0
1,755
3,777
22,151
0
W
Nemesis
7,640
3,504
0
856
8,058
3,028
0
3,141
4,917
0
64,076
W
Morgan Le Fay
sileesterompo
Morgan Le Fay
3,109
582
0
1,250
6,294
2,538
0
0
6,294
34,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
28,650
359
Minions Killed
316
0
Camps Cleared
0
1,123,866
Distance Traveled
1,031,401
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,595
690
84
8
0
214,162
2
W
Fafnir
6,513
592
5
0
0
232,982
4
L
Hercules
6,855
623
97
9
0
232,496
0
L
Izanami
6,245
568
100
9
0
201,256
0
W
Apollo
6,796
618
98
9
0
205,166
0
L
Yemoja
5,732
521
24
2
0
205,294
4
L
Awilix
5,311
483
64
6
0
261,866
3
L
Poseidon
4,507
410
31
3
0
130,489
0
W
Nemesis
7,563
688
95
9
0
271,661
0
W
Morgan Le Fay
6,398
582
77
7
0
199,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role