Player Matchup

Kukulkan
Kukulkan
Fusilon
Kukulkan
Level 98
God Stats
19W - 11L
1,507 SR
Queue Stats
793W - 788L
1,466 Elo+
Solo
Artemis
Artemis
Kelgate
Artemis
Level 49
God Stats
1W - 0L
1,496 SR
Queue Stats
20W - 28L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
RAPOZAO
Jing Wei
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
541W - 552L
1,479 Elo+
Solo
Geb
Geb
SheWolfy
Geb
Level 100
God Stats
1W - 0L
1,339 SR
Queue Stats
32W - 36L
1,532 Elo+
Party 1
Odin
Odin
ildsjel
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,362 Elo+
Solo
Team Averages
Level 86
1,468 SR
1,463 Elo+

VS

Team Averages
Level 102
1,549 SR
1,449 Elo+
Chiron
Chiron
Bruellafv
Chiron
Level 137
God Stats
6W - 5L
1,550 SR
Queue Stats
175W - 173L
1,477 Elo+
Solo
Hachiman
Hachiman
Djently95
Hachiman
Level 69
God Stats
5W - 3L
1,538 SR
Queue Stats
92W - 92L
1,427 Elo+
Party 2
Apollo
Apollo
Leemac40
Apollo
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 201L
1,472 Elo+
Solo
Thoth
Thoth
Shoji92i
Thoth
Level 69
God Stats
1W - 2L
1,474 SR
Queue Stats
141W - 145L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
VaIaam
Hun Batz
Level 43
God Stats
1W - 2L
1,683 SR
Queue Stats
138W - 150L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fusilon
Kukulkan
18
10 / 1 / 15
11,823
985
19,766
10,052
6,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Kelgate
Artemis
15
0 / 2 / 19
8,980
748
9,397
9,067
4,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
RAPOZAO
Jing Wei
18
9 / 3 / 11
11,409
951
10,919
12,976
7,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 21
10,221
852
8,450
18,893
22,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
ildsjel
Odin
16
6 / 5 / 16
10,293
858
9,829
14,928
20,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bruellafv
Chiron
16
2 / 4 / 9
9,049
754
9,842
11,982
5,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Djently95
Hachiman
17
4 / 5 / 5
10,039
837
8,790
11,371
5,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Leemac40
Apollo
13
1 / 7 / 7
8,107
676
3,530
13,465
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Shoji92i
Thoth
16
1 / 5 / 7
9,141
762
11,284
11,528
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
VaIaam
Hun Batz
15
5 / 6 / 3
9,416
785
11,144
13,695
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
27
Kills
13
13
Deaths
27
82
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bruellafv
Chiron
2
4
9
1.63
L
Hachiman
Djently95
Hachiman
4
5
5
1.3
W
Kukulkan
Fusilon
Kukulkan
10
1
15
17.5
W
Artemis
Kelgate
Artemis
0
2
19
4.75
L
Apollo
Leemac40
Apollo
1
7
7
0.64
W
Jing Wei
RAPOZAO
Jing Wei
9
3
11
4.83
W
2
2
21
6.25
L
Thoth
Shoji92i
Thoth
1
5
7
0.9
L
Hun Batz
VaIaam
Hun Batz
5
6
3
1.08
W
Odin
ildsjel
Odin
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,361
Damage
44,590
65,916
Taken
62,041
61,251
Mitigated
30,083
17,457
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bruellafv
Chiron
9,842
1,997
2,514
3,800
11,982
5,626
0
6,502
5,433
0
15,832
L
Hachiman
Djently95
Hachiman
8,790
5,511
376
1,529
11,371
5,302
0
3,769
7,602
0
21,882
W
Kukulkan
Fusilon
Kukulkan
19,766
285
2,890
3,139
10,052
6,102
1,583
1,575
8,477
45,478
0
W
Artemis
Kelgate
Artemis
9,397
1,473
451
752
9,067
4,722
3,321
1,823
7,244
0
19,257
L
Apollo
Leemac40
Apollo
3,530
846
573
1,245
13,465
6,739
0
7,300
6,165
0
11,314
W
Jing Wei
RAPOZAO
Jing Wei
10,919
6,037
360
2,572
12,976
7,467
2,915
1,977
10,999
0
36,414
W
8,450
470
2,755
3,533
18,893
22,676
731
3,612
15,281
16,831
0
L
Thoth
Shoji92i
Thoth
11,284
528
577
2,149
11,528
5,243
0
5,748
5,780
27,539
0
L
Hun Batz
VaIaam
Hun Batz
11,144
1,151
972
1,467
13,695
7,173
0
6,956
6,739
0
21,390
W
Odin
ildsjel
Odin
9,829
1,622
0
1,005
14,928
20,284
551
2,297
12,631
2,633
9,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
45,752
147
Minions Killed
134
0
Camps Cleared
0
1,158,129
Distance Traveled
1,080,289
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,049
754
16
1
0
230,008
0
L
Hachiman
10,039
837
40
3
0
216,606
0
W
Kukulkan
11,823
985
56
5
0
252,930
0
W
Artemis
8,980
748
12
1
0
230,120
0
L
Apollo
8,107
676
20
2
0
183,607
3
W
Jing Wei
11,409
951
61
5
0
222,746
0
W
Geb
10,221
852
12
1
0
244,902
0
L
Thoth
9,141
762
40
3
0
234,657
0
L
Hun Batz
9,416
785
18
2
0
215,411
0
W
Odin
10,293
858
6
1
0
207,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role