Player Matchup

Izanami
Izanami
Archweeb
Izanami
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 108L
1,451 Elo+
Party 2
Hades
Hades
Dank_Smoke101
Hades
Level 100
God Stats
95W - 80L
1,581 SR
Queue Stats
432W - 462L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
MajesticJello64
Sun Wukong
Level 55
God Stats
19W - 18L
1,482 SR
Queue Stats
112W - 137L
1,414 Elo+
Party 2
Team Averages
Level 92
1,521 SR
1,426 Elo+

VS

Team Averages
Level 80
1,574 SR
1,404 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Elixer777
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
lKokujinl
Baron Samedi
Level 103
God Stats
20W - 6L
1,722 SR
Queue Stats
430W - 441L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archweeb
Izanami
12
2 / 7 / 2
9,467
789
10,161
13,053
4,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 7
9,750
813
9,579
15,648
6,947
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
MajesticJello64
Sun Wukong
14
4 / 5 / 4
10,810
901
9,092
19,235
14,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 4 / 11
10,838
903
12,622
18,782
19,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Elixer777
Ne Zha
13
3 / 2 / 14
10,400
867
10,551
14,562
10,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
lKokujinl
Baron Samedi
14
9 / 3 / 9
11,903
992
16,539
10,320
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
18
18
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
4
11
2.88
L
Izanami
Archweeb
Izanami
2
7
2
0.43
L
2
6
7
0.92
W
Ne Zha
Elixer777
Ne Zha
3
2
14
5
L
Sun Wukong
MajesticJello64
Sun Wukong
4
5
4
1.2
W
Baron Samedi
lKokujinl
Baron Samedi
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
39,712
47,936
Taken
43,664
25,635
Mitigated
34,663
7,486
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,622
4,413
266
4,207
18,782
19,160
1,153
4,899
13,883
0
29,367
L
Izanami
Archweeb
Izanami
10,161
6,730
0
1,947
13,053
4,547
1,028
4,809
8,244
0
42,241
L
9,579
751
129
1,410
15,648
6,947
0
5,314
10,334
24,574
0
W
Ne Zha
Elixer777
Ne Zha
10,551
3,529
0
2,943
14,562
10,221
961
2,916
11,190
0
29,386
L
Sun Wukong
MajesticJello64
Sun Wukong
9,092
2,612
0
4,000
19,235
14,141
146
6,842
12,393
0
30,433
W
Baron Samedi
lKokujinl
Baron Samedi
16,539
1,511
2,978
3,249
10,320
5,282
1,070
2,089
8,231
48,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
33,141
116
Minions Killed
104
0
Camps Cleared
0
595,521
Distance Traveled
654,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,838
903
18
2
0
222,874
0
L
Izanami
9,467
789
59
5
0
195,194
0
L
Hades
9,750
813
24
2
0
171,637
0
W
Ne Zha
10,400
867
34
3
0
231,993
0
L
Sun Wukong
10,810
901
33
3
0
228,690
0
W
Baron Samedi
11,903
992
52
4
0
199,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role