Player Matchup

Amaterasu
Amaterasu
Fido3CZ
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Scylla
Scylla
Tsunemorii
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,446 Elo+
Party 2
Fenrir
Fenrir
domnulle
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,439 Elo+
Solo
Medusa
Medusa
julia1kos
Medusa
Level 121
God Stats
6W - 2L
1,589 SR
Queue Stats
59W - 55L
1,476 Elo+
Solo
Athena
Athena
shenzy22
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,378 Elo+
Party 2
Team Averages
Level 75
1,518 SR
1,448 Elo+

VS

Team Averages
Level 74
1,461 SR
1,404 Elo+
Hachiman
Hachiman
Mamula17
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,491 Elo+
Solo
Raijin
Raijin
MeisterZebra
Raijin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 154L
1,404 Elo+
Party 1
Nox
Nox
MrHaydenD
Nox
Level 96
God Stats
5W - 8L
1,356 SR
Queue Stats
189W - 187L
1,393 Elo+
Solo
Achilles
Achilles
Ontel monke7104
Achilles
Level 33
God Stats
6W - 9L
1,450 SR
Queue Stats
50W - 84L
1,302 Elo+
Party 1
Sobek
Sobek
smiteissohight
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 146L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fido3CZ
Amaterasu
16
7 / 1 / 8
10,184
566
11,867
18,342
13,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Tsunemorii
Scylla
16
6 / 2 / 6
10,359
576
9,987
11,615
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
domnulle
Fenrir
16
8 / 3 / 8
10,075
560
13,411
18,510
8,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
julia1kos
Medusa
13
2 / 5 / 5
8,222
457
9,636
13,356
6,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
shenzy22
Athena
14
7 / 2 / 11
9,800
544
7,657
16,075
15,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mamula17
Hachiman
13
3 / 7 / 1
8,272
460
10,087
13,817
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
2 / 6 / 3
8,930
496
15,937
19,010
11,696
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 2
8,982
499
7,630
12,155
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
13
3 / 3 / 4
8,472
471
4,886
12,018
7,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 5
8,317
462
7,900
19,264
19,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
30
Kills
13
13
Deaths
30
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Fido3CZ
Amaterasu
7
1
8
11
L
Hachiman
Mamula17
Hachiman
3
7
1
0.5
L
Raijin
2
6
3
0.58
L
3
7
2
0.57
L
Achilles
3
3
4
1.67
W
Scylla
Tsunemorii
Scylla
6
2
6
4.5
W
Fenrir
domnulle
Fenrir
8
3
8
4
W
Medusa
julia1kos
Medusa
2
5
5
0.9
W
Athena
shenzy22
Athena
7
2
11
6.25
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,558
Damage
46,440
77,898
Taken
76,264
48,414
Mitigated
49,985
20,840
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Fido3CZ
Amaterasu
11,867
5,911
0
5,762
18,342
13,375
1,647
9,896
8,333
0
48,541
L
Hachiman
Mamula17
Hachiman
10,087
6,608
0
2,772
13,817
5,661
0
3,579
10,238
0
54,102
L
Raijin
15,937
2,310
0
6,760
19,010
11,696
39
2,653
16,357
75,709
0
L
7,630
1,711
247
788
12,155
5,352
980
4,415
7,740
45,179
0
L
Achilles
4,886
1,509
0
873
12,018
7,321
0
1,664
10,354
0
50,299
W
Scylla
Tsunemorii
Scylla
9,987
1,093
0
2,937
11,615
4,889
591
5,052
6,563
79,169
0
W
Fenrir
domnulle
Fenrir
13,411
3,145
0
5,257
18,510
8,643
710
8,143
10,231
0
64,725
W
Medusa
julia1kos
Medusa
9,636
3,838
170
2,903
13,356
6,051
1,300
3,995
9,085
0
55,674
W
Athena
shenzy22
Athena
7,657
2,022
0
3,811
16,075
15,456
330
4,541
11,102
32,118
0
L
7,900
703
0
3,268
19,264
19,955
0
6,520
12,744
30,590
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
42,973
377
Minions Killed
335
0
Camps Cleared
0
1,773,248
Distance Traveled
1,501,008
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,184
566
73
4
0
357,229
0
L
Hachiman
8,272
460
81
5
0
295,278
0
L
Raijin
8,930
496
85
5
0
285,395
0
L
Nox
8,982
499
59
3
0
312,116
0
L
Achilles
8,472
471
76
4
0
292,815
0
W
Scylla
10,359
576
112
6
0
336,722
0
W
Fenrir
10,075
560
85
5
0
378,712
0
W
Medusa
8,222
457
74
4
0
313,158
0
W
Athena
9,800
544
33
2
0
387,427
0
L
Sobek
8,317
462
34
2
0
315,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role