Player Matchup

Surtr
Surtr
CelticSoothsayer
Surtr
Level 158
God Stats
2W - 3L
1,513 SR
Queue Stats
454W - 441L
1,559 Elo+
Solo
Rama
Rama
MarkiTheSharkiii
Rama
Level 76
God Stats
26W - 22L
1,594 SR
Queue Stats
317W - 282L
1,575 Elo+
Party 1
Poseidon
Poseidon
UrLilButtercup
Poseidon
Level 149
God Stats
7W - 3L
1,594 SR
Queue Stats
157W - 162L
1,446 Elo+
Party 2
Ganesha
Ganesha
bannedaccounttwo
Ganesha
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 20L
1,528 Elo+
Party 1
Pele
Pele
realnword2hot
Pele
Level 88
God Stats
1W - 1L
1,295 SR
Queue Stats
42W - 43L
1,414 Elo+
Party 2
Team Averages
Level 97
1,499 SR
1,505 Elo+

VS

Team Averages
Level 120
1,601 SR
1,534 Elo+
Ganesha
Ganesha
ArticStorm22
Ganesha
Level 138
God Stats
2W - 4L
1,489 SR
Queue Stats
152W - 150L
1,545 Elo+
Solo
Achilles
Achilles
B_Got_Ups
Achilles
Level 120
God Stats
2W - 2L
1,495 SR
Queue Stats
239W - 225L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
Discordia05
Tsukuyomi
Level 126
God Stats
3W - 3L
1,536 SR
Queue Stats
183W - 163L
1,508 Elo+
Solo
Hachiman
Hachiman
JaJaOnTheLoose
Hachiman
Level 55
God Stats
7W - 2L
1,854 SR
Queue Stats
50W - 34L
1,526 Elo+
Solo
Ra
Ra
PureCottonSon
Ra
Level 161
God Stats
4W - 6L
1,629 SR
Queue Stats
231W - 206L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,792
544
8,371
18,423
10,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 0 / 1
11,713
651
16,941
14,340
6,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
17
5 / 2 / 7
11,881
660
16,549
13,684
8,485
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 13
9,732
541
4,634
12,503
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 6
10,589
588
11,328
16,695
6,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArticStorm22
Ganesha
12
0 / 2 / 2
8,060
448
6,188
12,126
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
B_Got_Ups
Achilles
14
1 / 4 / 0
8,354
464
9,020
21,549
23,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Discordia05
Tsukuyomi
15
0 / 5 / 1
8,259
459
8,433
16,297
7,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
13
1 / 7 / 1
8,250
458
11,475
15,820
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 0
9,503
528
11,499
12,918
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
24
Kills
5
6
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ArticStorm22
Ganesha
0
2
2
0.5
L
Achilles
B_Got_Ups
Achilles
1
4
0
0.25
W
2
2
8
3
L
Tsukuyomi
Discordia05
Tsukuyomi
0
5
1
0.1
L
Hachiman
1
7
1
0.21
W
11
0
1
11.5
L
3
6
0
0.5
W
Poseidon
5
2
7
4.25
W
1
1
13
7.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,823
Damage
46,615
75,645
Taken
78,710
44,178
Mitigated
52,953
34,416
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ArticStorm22
Ganesha
6,188
792
0
2,617
12,126
11,320
0
2,581
9,545
27,197
0
L
Achilles
B_Got_Ups
Achilles
9,020
2,587
0
2,928
21,549
23,101
0
9,710
11,839
0
54,915
W
8,371
4,137
0
6,846
18,423
10,959
198
3,347
14,822
1,032
79,856
L
Tsukuyomi
Discordia05
Tsukuyomi
8,433
2,042
0
6,015
16,297
7,808
0
3,050
13,247
0
87,057
L
Hachiman
11,475
7,138
0
4,050
15,820
5,600
806
3,535
12,285
0
73,956
W
16,941
13,925
0
10,309
14,340
6,383
3,730
3,328
10,860
0
100,342
L
11,499
1,176
1,284
3,347
12,918
5,124
0
2,629
10,289
75,682
0
W
Poseidon
16,549
2,797
0
8,753
13,684
8,485
589
1,428
12,220
100,912
0
W
4,634
1,136
0
2,604
12,503
11,500
63
4,370
7,760
16,285
0
W
11,328
1,432
0
5,904
16,695
6,851
626
6,102
10,171
0
86,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
42,426
584
Minions Killed
508
0
Camps Cleared
0
1,741,359
Distance Traveled
1,714,118
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,060
448
7
0
0
357,410
7
L
Achilles
8,354
464
89
5
0
303,649
1
W
Surtr
9,792
544
120
7
0
338,422
0
L
Tsukuyomi
8,259
459
119
7
0
390,738
1
L
Hachiman
8,250
458
146
8
0
318,527
0
W
Rama
11,713
651
167
9
0
353,018
4
L
Ra
9,503
528
147
8
0
343,794
0
W
Poseidon
11,881
660
152
8
0
316,797
6
W
Ganesha
9,732
541
9
1
0
357,274
8
W
Pele
10,589
588
136
8
0
375,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role