Player Matchup

Bellona
Bellona
Cramot
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,292 Elo+
Party 2
Kukulkan
Kukulkan
Manciej
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,276 Elo+
Party 2
Charon
Charon
Wepunka
Charon
Level 28
God Stats
1W - 1L
1,258 SR
Queue Stats
9W - 11L
1,276 Elo+
Party 2
Team Averages
Level 38
1,419 SR
1,281 Elo+

VS

Team Averages
Level 67
1,490 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Xx_ColSanty_xX
Anhur
Level 59
God Stats
9W - 20L
1,366 SR
Queue Stats
155W - 157L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
davidtanas1993
Nu Wa
Level 94
God Stats
11W - 12L
1,603 SR
Queue Stats
66W - 67L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cramot
Bellona
14
3 / 0 / 5
10,706
714
10,143
13,466
13,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Manciej
Kukulkan
14
4 / 5 / 4
11,034
736
11,514
11,147
3,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Wepunka
Charon
13
2 / 0 / 7
10,623
708
9,158
13,827
12,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 4 / 3
9,780
652
5,184
15,136
16,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 3
10,334
689
8,318
13,867
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 4
10,203
680
15,307
8,704
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
5
5
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
3
0.88
W
Bellona
Cramot
Bellona
3
0
5
5.5
W
Kukulkan
Manciej
Kukulkan
4
5
4
1.2
W
Charon
Wepunka
Charon
2
0
7
5.5
L
2
3
3
1.17
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
28,809
38,440
Taken
37,707
30,640
Mitigated
26,459
3,520
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,184
835
0
2,278
15,136
16,550
0
7,233
7,903
0
17,164
W
Bellona
Cramot
Bellona
10,143
2,653
0
802
13,466
13,856
512
5,170
8,296
0
32,278
W
Kukulkan
Manciej
Kukulkan
11,514
1,742
0
260
11,147
3,940
1,138
4,782
6,365
59,484
0
W
Charon
Wepunka
Charon
9,158
1,910
0
2,458
13,827
12,844
224
6,278
7,549
42,149
925
L
8,318
5,466
0
3,124
13,867
6,028
572
8,663
5,204
0
38,735
L
15,307
6,725
0
1,000
8,704
3,881
0
4,269
4,435
60,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
30,317
161
Minions Killed
139
0
Camps Cleared
0
819,990
Distance Traveled
735,521
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,780
652
15
1
0
272,950
8
W
Bellona
10,706
714
38
3
0
294,125
0
W
Kukulkan
11,034
736
83
6
0
263,432
0
W
Charon
10,623
708
40
3
0
262,433
0
L
Anhur
10,334
689
53
4
0
230,600
0
L
Nu Wa
10,203
680
71
5
0
231,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role