Player Matchup

Charybdis
Charybdis
Silver I
Detta249
Charybdis
Silver I
Level 87
God Stats
10W - 9L
1,436 SR
Queue Stats
159W - 170L
1,169 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Mackeyr
Baron Samedi
Silver III
Level 109
God Stats
16W - 12L
1,505 SR
Queue Stats
87W - 99L
955 MMR
Solo
Janus
Janus
Silver I
Tequila Warhead
Janus
Silver I
Level 123
God Stats
33W - 38L
1,477 SR
Queue Stats
302W - 320L
1,154 MMR
Solo
Arachne
Arachne
Silver I
Timboo Jimboo
Arachne
Silver I
Level 144
God Stats
14W - 14L
1,462 SR
Queue Stats
415W - 434L
1,180 MMR
Solo
Ymir
Ymir
Silver I
WeIcome To HeII
Ymir
Silver I
Level 136
God Stats
9W - 16L
1,446 SR
Queue Stats
98W - 109L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,465 SR
1,127 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,544 SR
1,127 MMR
Poseidon
Poseidon
Silver IV
LemurLehner
Poseidon
Silver IV
Level 83
God Stats
0W - 1L
1,409 SR
Queue Stats
12W - 24L
1,161 MMR
Solo
Kali
Kali
Silver III
MONSTER_BR_PR0
Kali
Silver III
Level 183
God Stats
5W - 9L
1,413 SR
Queue Stats
408W - 444L
951 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
QueijoMinas2712
Kuzenbo
Silver II
Level 155
God Stats
188W - 180L
1,564 SR
Queue Stats
288W - 299L
1,160 MMR
Solo
Anubis
Anubis
Silver IV
RorroCasas
Anubis
Silver IV
Level 129
God Stats
2W - 1L
1,708 SR
Queue Stats
22W - 32L
1,181 MMR
Solo
Artemis
Artemis
Silver I
xivSkyy
Artemis
Silver I
Level 148
God Stats
17W - 14L
1,628 SR
Queue Stats
108W - 119L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Detta249
Charybdis
17
3 / 0 / 4
10,293
605
9,582
6,208
2,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Mackeyr
Baron Samedi
16
4 / 4 / 5
10,508
618
11,519
17,258
11,745
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 5
9,003
530
4,212
5,988
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
17
5 / 0 / 5
10,266
604
12,125
15,590
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 1
8,975
528
3,474
11,891
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bans
ThorThanatosMaman Brigitte

VS

Bans
HadesAphroditeRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LemurLehner
Poseidon
14
2 / 6 / 1
8,585
505
8,456
14,370
8,404
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 2
8,415
495
7,821
16,124
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 2
7,440
438
4,466
11,674
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
RorroCasas
Anubis
16
2 / 2 / 2
9,282
546
5,571
10,283
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
xivSkyy
Artemis
13
0 / 5 / 1
7,560
445
5,510
9,560
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Detta249
Charybdis
3
0
4
5
L
Poseidon
LemurLehner
Poseidon
2
6
1
0.42
L
3
4
2
1
W
Baron Samedi
Mackeyr
Baron Samedi
4
4
5
1.63
L
1
0
2
2
L
Anubis
RorroCasas
Anubis
2
2
2
1.5
W
1
3
5
1.17
W
Arachne
5
0
5
7.5
W
3
1
1
3.5
L
Artemis
xivSkyy
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
31,824
56,935
Taken
62,011
31,700
Mitigated
37,268
22,146
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Detta249
Charybdis
9,582
6,219
0
3,720
6,208
2,294
1,351
136
6,072
0
100,448
L
Poseidon
LemurLehner
Poseidon
8,456
1,163
0
3,864
14,370
8,404
0
8,999
5,343
55,653
0
L
7,821
3,396
0
2,755
16,124
7,151
30
2,650
13,454
0
68,164
W
Baron Samedi
Mackeyr
Baron Samedi
11,519
792
274
7,717
17,258
11,745
695
8,862
8,396
68,637
0
L
4,466
2,136
210
5,143
11,674
13,363
0
2,601
9,045
36,666
0
L
Anubis
RorroCasas
Anubis
5,571
425
0
3,964
10,283
4,935
30
3,419
6,660
93,180
0
W
4,212
55
0
503
5,988
1,880
0
2,058
3,930
66,986
0
W
Arachne
12,125
9,829
0
7,558
15,590
5,750
0
3,605
11,985
0
93,661
W
3,474
704
0
2,374
11,891
10,031
0
4,153
7,738
30,465
0
L
Artemis
xivSkyy
Artemis
5,510
2,576
0
2,264
9,560
3,415
0
1,256
8,304
0
56,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
41,282
520
Minions Killed
476
0
Camps Cleared
0
1,715,326
Distance Traveled
1,688,780
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,293
605
151
9
0
339,936
5
L
Poseidon
8,585
505
90
5
0
323,773
4
L
Kali
8,415
495
99
6
0
350,365
0
W
Baron Samedi
10,508
618
108
6
0
264,663
0
L
Kuzenbo
7,440
438
48
3
0
370,982
6
L
Anubis
9,282
546
157
9
0
331,694
2
W
Janus
9,003
530
119
7
0
348,047
10
W
Arachne
10,266
604
115
7
0
424,836
0
W
Ymir
8,975
528
27
2
0
337,844
2
L
Artemis
7,560
445
82
5
0
311,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role