Player Matchup

Charon
Charon
AlphaHarpy
Charon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AsianPeppers99
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FlopJacob
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,145 Elo+
Party 1
Pele
Pele
YuHuangYourself
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,641 Elo+
Party 1
Cliodhna
Cliodhna
Баюкаеь
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,785 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,514 Elo+

VS

Team Averages
Level 115
1,481 SR
1,549 Elo+
Thoth
Thoth
Gratedballs
Thoth
Level 144
God Stats
2W - 0L
1,770 SR
Queue Stats
169W - 156L
1,543 Elo+
Solo
Martichoras
Martichoras
Jenome
Martichoras
Level 175
God Stats
4W - 4L
1,526 SR
Queue Stats
615W - 614L
1,546 Elo+
Solo
Chiron
Chiron
N4thanM4ster
Chiron
Level 125
God Stats
4W - 0L
1,484 SR
Queue Stats
156W - 136L
1,570 Elo+
Solo
Horus
Horus
WalmartPutin
Horus
Level 29
God Stats
2W - 3L
1,244 SR
Queue Stats
318W - 311L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
vlonewill
Cu Chulainn
Level 104
God Stats
4W - 4L
1,380 SR
Queue Stats
705W - 655L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AlphaHarpy
Charon
12
0 / 5 / 9
7,615
692
8,704
13,496
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
AsianPeppers99
Sun Wukong
11
0 / 5 / 3
6,783
617
5,142
12,449
8,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
FlopJacob
Guan Yu
15
3 / 5 / 5
8,222
747
6,065
18,085
16,932
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
5 / 9 / 4
8,660
787
15,626
17,554
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
15
2 / 4 / 2
8,221
747
12,634
14,157
5,945
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 13
8,900
809
10,709
9,335
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Jenome
Martichoras
18
8 / 2 / 15
10,737
976
19,463
15,853
8,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
17
10 / 2 / 12
10,268
933
14,505
12,096
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 3 / 21
9,924
902
9,146
19,620
24,486
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
vlonewill
Cu Chulainn
15
3 / 3 / 18
8,892
808
14,415
15,962
18,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
10
Kills
28
28
Deaths
13
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Charon
AlphaHarpy
Charon
0
5
9
0.9
L
Sun Wukong
AsianPeppers99
Sun Wukong
0
5
3
0.3
L
Guan Yu
FlopJacob
Guan Yu
3
5
5
1.1
W
4
3
13
3.5
W
Martichoras
Jenome
Martichoras
8
2
15
7.75
W
Chiron
10
2
12
8
W
3
3
21
4.5
L
5
9
4
0.78
W
Cu Chulainn
vlonewill
Cu Chulainn
3
3
18
4
L
Cliodhna
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,171
Damage
68,238
75,741
Taken
72,866
53,034
Mitigated
60,508
25,824
Healing
34,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AlphaHarpy
Charon
8,704
295
600
2,448
13,496
13,752
0
3,397
9,821
11,961
0
L
Sun Wukong
AsianPeppers99
Sun Wukong
5,142
555
0
1,251
12,449
8,223
0
2,526
9,670
0
11,153
L
Guan Yu
FlopJacob
Guan Yu
6,065
451
6,669
6,904
18,085
16,932
0
3,259
14,377
0
13,619
W
10,709
668
366
1,092
9,335
3,191
1,540
1,033
8,302
18,122
0
W
Martichoras
Jenome
Martichoras
19,463
9,110
1,287
5,110
15,853
8,575
2,719
1,050
14,803
0
49,991
W
Chiron
14,505
5,265
1,736
3,021
12,096
6,021
2,382
1,208
10,823
0
29,995
W
9,146
1,924
8,203
8,573
19,620
24,486
218
3,000
16,620
3,814
8,073
L
15,626
1,881
386
2,359
17,554
8,182
0
2,925
14,372
0
31,002
W
Cu Chulainn
vlonewill
Cu Chulainn
14,415
1,713
1,439
3,213
15,962
18,235
137
2,413
13,549
2,804
16,409
L
Cliodhna
12,634
1,261
1,317
3,890
14,157
5,945
0
3,735
10,203
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
48,721
88
Minions Killed
120
0
Camps Cleared
0
1,026,909
Distance Traveled
962,490
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,615
692
10
1
0
212,898
0
L
Sun Wukong
6,783
617
8
1
0
172,587
0
L
Guan Yu
8,222
747
16
1
0
215,240
0
W
Thoth
8,900
809
16
1
0
183,814
0
W
Martichoras
10,737
976
51
5
0
179,247
0
W
Chiron
10,268
933
37
3
0
174,511
0
W
Horus
9,924
902
5
0
0
206,285
3
L
Pele
8,660
787
25
2
0
191,306
0
W
Cu Chulainn
8,892
808
11
1
0
218,633
0
L
Cliodhna
8,221
747
29
3
0
234,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role