Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
IlDeathSkull
Mulan
Level 135
God Stats
1W - 4L
1,295 SR
Queue Stats
190W - 206L
1,443 Elo+
Party 1
Sol
Sol
vMissVixenv
Sol
Level 67
God Stats
6W - 12L
1,340 SR
Queue Stats
55W - 65L
1,422 Elo+
Party 1
Team Averages
Level 103
1,378 SR
1,455 Elo+

VS

Team Averages
Level 130
1,523 SR
1,553 Elo+
Ra
Ra
LokiTezz
Ra
Level 97
God Stats
11W - 7L
1,572 SR
Queue Stats
72W - 69L
1,560 Elo+
Solo
Ganesha
Ganesha
TheLadySeraph
Ganesha
Level 149
God Stats
11W - 6L
1,620 SR
Queue Stats
59W - 42L
1,611 Elo+
Solo
Jing Wei
Jing Wei
jcef23
Jing Wei
Level 143
God Stats
6W - 10L
1,376 SR
Queue Stats
709W - 717L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
7 / 0 / 4
8,809
881
10,262
6,575
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 8
8,389
839
9,504
10,740
8,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 6
7,418
742
5,233
4,470
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,304
730
7,651
6,597
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
8
0 / 5 / 1
6,494
649
3,358
13,470
11,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
jcef23
Jing Wei
10
0 / 3 / 1
6,640
664
5,961
7,346
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
4
9
W
3
1
8
7
L
1
3
0
0.33
L
Ganesha
0
5
1
0.1
L
Jing Wei
jcef23
Jing Wei
0
3
1
0.17
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
16,970
21,785
Taken
27,413
12,554
Mitigated
16,803
7,611
Healing
2,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,262
9,109
0
2,377
6,575
2,625
890
3,063
3,162
0
32,340
W
9,504
1,738
240
2,577
10,740
8,360
0
4,568
5,816
0
29,024
L
7,651
351
419
1,143
6,597
2,630
0
962
5,509
35,221
0
L
Ganesha
3,358
1,218
0
533
13,470
11,432
0
2,790
10,372
8,470
0
L
Jing Wei
jcef23
Jing Wei
5,961
4,382
0
480
7,346
2,741
150
1,208
6,006
0
20,584
W
5,233
545
336
2,081
4,470
1,569
82
2,739
1,479
24,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
20,438
116
Minions Killed
98
0
Camps Cleared
0
544,297
Distance Traveled
549,850
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,809
881
44
4
0
165,754
0
W
Mulan
8,389
839
31
3
0
187,239
0
L
Ra
7,304
730
69
7
0
193,657
0
L
Ganesha
6,494
649
1
0
0
172,288
4
L
Jing Wei
6,640
664
28
3
0
183,905
2
W
Sol
7,418
742
41
4
0
191,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role